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Merge pull request #11 from Hqlle/Brigmed-Rework
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Brigmed rework
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SpicyDarkFox authored Jul 11, 2024
2 parents e2ae73d + add999f commit b9d7523
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Showing 67 changed files with 218 additions and 55 deletions.
2 changes: 1 addition & 1 deletion Resources/Locale/en-US/job/job-names.ftl
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Expand Up @@ -3,7 +3,7 @@ job-name-security = Security Officer
job-name-cadet = Security Cadet
job-name-hos = Head of Security
job-name-detective = Detective
job-name-brigmedic = Brigmedic
job-name-brigmedic = Field Medic
job-name-borg = Cyborg
job-name-scientist = Scientist
job-name-research-assistant = Research Assistant
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Expand Up @@ -8,7 +8,7 @@ ent-LockerSecurityFilled = { ent-LockerSecurity }
.suffix = Filled
.desc = { ent-LockerSecurity.desc }
ent-LockerBrigmedicFilled = { ent-LockerBrigmedic }
.suffix = Brigmedic, Filled
.suffix = Field Medic, Filled
.desc = { ent-LockerBrigmedic.desc }
ent-LockerSecEngFilled = Шкаф бригтехника
.suffix = SecEng, Filled
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Expand Up @@ -6,7 +6,7 @@ ent-ClothingBackpackIan = Ian's backpack
.desc = Sometimes he wears it.
ent-ClothingBackpackSecurity = security backpack
.desc = It's a very robust backpack.
ent-ClothingBackpackBrigmedic = brigmedic backpack
ent-ClothingBackpackBrigmedic = field medic backpack
.desc = It's a very sterile backpack.
ent-ClothingBackpackEngineering = engineering backpack
.desc = It's a tough backpack for the daily grind of station life.
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Expand Up @@ -12,7 +12,7 @@ ent-ClothingBackpackDuffelClown = clown duffel bag
.desc = A large duffel bag for holding extra honk goods.
ent-ClothingBackpackDuffelSecurity = security duffel bag
.desc = A large duffel bag for holding extra security related goods.
ent-ClothingBackpackDuffelBrigmedic = brigmedic duffel bag
ent-ClothingBackpackDuffelBrigmedic = field medic duffel bag
.desc = A large duffel bag for holding extra medical related goods.
ent-ClothingBackpackDuffelChemistry = chemistry duffel bag
.desc = A large duffel bag for holding extra beakers and test tubes.
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Expand Up @@ -22,7 +22,7 @@ ent-ClothingBackpackSatchelScience = science satchel
.desc = Useful for holding research materials.
ent-ClothingBackpackSatchelSecurity = security satchel
.desc = A robust satchel for security related needs.
ent-ClothingBackpackSatchelBrigmedic = brigmedic satchel
ent-ClothingBackpackSatchelBrigmedic = field medic satchel
.desc = A sterile satchel for medical related needs.
ent-ClothingBackpackSatchelCaptain = captain's satchel
.desc = An exclusive satchel for Nanotrasen officers.
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Expand Up @@ -30,7 +30,7 @@ ent-ClothingHeadsetRD = rd headset
.desc = Lamarr used to love chewing on this...
ent-ClothingHeadsetSecurity = security headset
.desc = This is used by your elite security force.
ent-ClothingHeadsetBrigmedic = brigmedic headset
ent-ClothingHeadsetBrigmedic = field medic headset
.desc = A headset that helps to hear the death cries.
ent-ClothingHeadsetService = service headset
.desc = Headset used by the service staff, tasked with keeping the station full, happy and clean.
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Expand Up @@ -12,8 +12,8 @@ ent-ClothingHeadHelmetHardsuitMaxim = salvager maxim helmet
.desc = A predication of decay washes over your mind.
ent-ClothingHeadHelmetHardsuitSecurity = security hardsuit helmet
.desc = Armored hardsuit helmet for security needs.
ent-ClothingHeadHelmetHardsuitBrigmedic = brigmedic hardsuit helmet
.desc = The lightweight helmet of the brigmedic hardsuit. Protects against viruses, and clowns.
ent-ClothingHeadHelmetHardsuitBrigmedic = field medic hardsuit helmet
.desc = The lightweight helmet of the field medic hardsuit. Protects against viruses, and clowns.
ent-ClothingHeadHelmetHardsuitWarden = warden's hardsuit helmet
.desc = A modified riot helmet. Oddly comfortable.
ent-ClothingHeadHelmetHardsuitCap = captain's hardsuit helmet
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Expand Up @@ -20,7 +20,7 @@ ent-ClothingHeadHatBeretWarden = warden's beret
.desc = A corporate blue beret with a warden's rank emblem. For officers that are more inclined towards style than safety.
ent-ClothingHeadHatBeretSeniorPhysician = physician beret
.desc = Donning the colours of medical and chemistry, physicians are the pride of this department!
ent-ClothingHeadHatBeretBrigmedic = brigmedical beret
ent-ClothingHeadHatBeretBrigmedic = field medical beret
.desc = White beret, looks like a cream pie on the head.
ent-ClothingHeadHatBeretMerc = mercenary beret
.desc = Olive beret, the badge depicts a jackal on a rock.
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Expand Up @@ -12,7 +12,7 @@ ent-ClothingOuterHardsuitMaxim = salvager maxim hardsuit
.desc = Fire. Heat. These things forge great weapons, they also forge great salvagers.
ent-ClothingOuterHardsuitSecurity = security hardsuit
.desc = A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor.
ent-ClothingOuterHardsuitBrigmedic = brigmedic hardsuit
ent-ClothingOuterHardsuitBrigmedic = field medic hardsuit
.desc = Special hardsuit of the guardian angel of the brig. It is the medical version of the security hardsuit.
ent-ClothingOuterHardsuitWarden = warden's hardsuit
.desc = A specialized riot suit geared to combat low pressure environments.
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Expand Up @@ -44,7 +44,7 @@ ent-ClothingUniformJumpskirtMime = mime jumpskirt
.desc = ...
ent-ClothingUniformJumpskirtParamedic = paramedic jumpskirt
.desc = It's got a plus on it, that's a good thing right?
ent-ClothingUniformJumpskirtBrigmedic = brigmedic jumpskirt
ent-ClothingUniformJumpskirtBrigmedic = field medic jumpskirt
.desc = This uniform is issued to qualified personnel who have been trained. No one cares that the training took half a day.
ent-ClothingUniformJumpskirtPrisoner = prisoner jumpskirt
.desc = Busted.
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Expand Up @@ -76,7 +76,7 @@ ent-ClothingUniformJumpsuitMime = mime suit
.desc = ...
ent-ClothingUniformJumpsuitParamedic = paramedic jumpsuit
.desc = It's got a plus on it, that's a good thing right?
ent-ClothingUniformJumpsuitBrigmedic = brigmedic jumpsuit
ent-ClothingUniformJumpsuitBrigmedic = field medic jumpsuit
.desc = This uniform is issued to qualified personnel who have been trained. No one cares that the training took half a day.
ent-ClothingUniformJumpsuitPrisoner = prisoner jumpsuit
.desc = Busted.
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Expand Up @@ -77,7 +77,7 @@ ent-SpawnPointSecurityOfficer = securityofficer
.desc = { ent-SpawnPointJobBase.desc }
ent-SpawnPointDetective = detective
.desc = { ent-SpawnPointJobBase.desc }
ent-SpawnPointBrigmedic = brigmedic
ent-SpawnPointBrigmedic = field medic
.desc = { ent-SpawnPointJobBase.desc }
ent-SpawnPointERTLeader = ERTleader
.desc = { ent-SpawnPointJobBase.desc }
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Expand Up @@ -112,7 +112,7 @@ ent-BoxerPDA = boxer PDA
.desc = Float like a butterfly, ringtone like a bee.
ent-DetectivePDA = detective PDA
.desc = Smells like rain... pouring down the rooftops...
ent-BrigmedicPDA = brigmedic PDA
ent-BrigmedicPDA = field medic PDA
.desc = I wonder whose pulse is on the screen? I hope he doesnt stop... PDA has a built-in health analyzer.
ent-CluwnePDA = cluwne PDA
.desc = Cursed cluwne PDA.
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Expand Up @@ -46,7 +46,7 @@ ent-BedsheetRainbow = rainbow bedsheet
.desc = { ent-BedsheetBase.desc }
ent-BedsheetRD = RD's bedsheet
.desc = It appears to have a beaker emblem, and is made out of fire-resistant material, although it probably won't protect you in the event of fires you're familiar with every day.
ent-BedsheetBrigmedic = brigmedic's bedsheet
ent-BedsheetBrigmedic = field medic's bedsheet
.desc = Not worse than cotton.
ent-BedsheetRed = red bedsheet
.desc = { ent-BedsheetBase.desc }
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Expand Up @@ -64,7 +64,7 @@ ent-RDIDCard = research director ID card
.desc = { ent-IDCardStandard.desc }
ent-HoSIDCard = head of security ID card
.desc = { ent-IDCardStandard.desc }
ent-BrigmedicIDCard = brigmedic ID card
ent-BrigmedicIDCard = field medic ID card
.desc = { ent-IDCardStandard.desc }
ent-CentcomIDCard = command officer ID card
.desc = { ent-IDCardStandard.desc }
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Expand Up @@ -46,7 +46,7 @@ ent-LockerHeadOfSecurity = head of security's locker
.desc = { ent-LockerBaseSecure.desc }
ent-LockerWarden = warden's locker
.desc = { ent-LockerBaseSecure.desc }
ent-LockerBrigmedic = brigmedic locker
ent-LockerBrigmedic = field medic locker
.desc = { ent-LockerBaseSecure.desc }
ent-LockerSecurity = security officer's locker
.desc = { ent-LockerBaseSecure.desc }
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1 change: 1 addition & 0 deletions Resources/Locale/ru-RU/LPP/Clothing/Head/hoods.ftl
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@@ -0,0 +1 @@
ent-LCCClothingHeadHatCoatHoodBrigmed = капюшон куртки полевого врача
3 changes: 3 additions & 0 deletions Resources/Locale/ru-RU/LPP/Clothing/mask/mask.ftl
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@@ -1,2 +1,5 @@
ent-LPPclownPomni = Маска шута
.desc = Прилегающая к лицу маска заставляет вас ощущать, будто вам хочется вырвать себе глаза...
LCCClothingMaskGasBrigmedic = маска полевого врача
.desc = Медицинская маска, модифицированная для использования в бою, так же защищает вас от случайно разлитых химикатов.
5 changes: 4 additions & 1 deletion Resources/Locale/ru-RU/LPP/Clothing/outerclothing/coats.ftl
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Expand Up @@ -11,4 +11,7 @@ ent-LPPClothingOuterCoatBomber4 = Курточка
.desc = Довольно красивая и стильная курточка
ent-LPPClothingOuterCoatBomber5 = Курточка
.desc = Довольно красивая и стильная курточка
.desc = Довольно красивая и стильная курточка
ent-LCCClothingOuterCoatBrigmed = куртка полевого врача
.desc = Куртка, сделанная из плотного материала с небольшой защитой от разлитых химикатов, имеет красивые светоотражатели на плечах.
2 changes: 1 addition & 1 deletion Resources/Locale/ru-RU/LPP/lppbedsheets.ftl
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Expand Up @@ -46,7 +46,7 @@ ent-LPPBedsheetRainbow = радужное одеяло
.desc = { ent-BedsheetBase.desc }
ent-LPPBedsheetRD = одеяло научдика
.desc = На нём имеется эмблема с мензуркой, и сделано оно из огнестойкого материала, который, вероятно, не защитит вас в случае пожаров, с которыми вы сталкиваетесь ежедневно.
ent-LPPBedsheetBrigmedic = одеяло бригмедика
ent-LPPBedsheetBrigmedic = одеяло полевого врача
.desc = Не хуже хлопкового.
ent-LPPBedsheetRed = красное одеяло
.desc = { ent-BedsheetBase.desc }
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2 changes: 2 additions & 0 deletions Resources/Locale/ru-RU/LPP/preferences/loadout-groups.ftl
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Expand Up @@ -153,6 +153,8 @@ loadout-group-detective-jumpsuit = Униформа детектива
loadout-group-detective-backpack = Рюкзак детектива
loadout-group-detective-outerclothing = Верхняя одежда детектива
loadout-group-brigmedic-outerclothing = Верхняя одежда полевого врача
loadout-group-security-cadet-jumpsuit = Униформа кадета
# Medical
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2 changes: 1 addition & 1 deletion Resources/Locale/ru-RU/job/job-names.ftl
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Expand Up @@ -4,7 +4,7 @@ job-name-cadet = кадет СБ
job-name-security-enginer = бригтехник
job-name-hos = глава службы безопасности
job-name-detective = детектив
job-name-brigmedic = бригмедик
job-name-brigmedic = полевой врач
job-name-borg = киборг
job-name-scientist = учёный
job-name-research-assistant = научный ассистент
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Expand Up @@ -8,7 +8,7 @@ ent-LockerSecurityFilled = { ent-LockerSecurity }
.suffix = Заполненный
.desc = { ent-LockerSecurity.desc }
ent-LockerBrigmedicFilled = { ent-LockerBrigmedic }
.suffix = Бригмедик, Заполненный
.suffix = Полевой Врач, Заполненный
.desc = { ent-LockerBrigmedic.desc }
ent-LockerDetectiveFilled = { ent-LockerDetective }
.suffix = Заполненный
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Expand Up @@ -6,7 +6,7 @@ ent-ClothingBackpackIan = рюкзак Иана
.desc = Иногда он носит его.
ent-ClothingBackpackSecurity = рюкзак охраны
.desc = Это очень робастный рюкзак.
ent-ClothingBackpackBrigmedic = рюкзак бригмедика
ent-ClothingBackpackBrigmedic = рюкзак полевого врача
.desc = Это очень стерильный рюкзак.
ent-ClothingBackpackEngineering = рюкзак инженера
.desc = Это крепкий рюкзак на все случаи жизни на станции.
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Expand Up @@ -12,7 +12,7 @@ ent-ClothingBackpackDuffelClown = вещмешок клоуна
.desc = Большой вещмешок для хранения дополнительных хонков.
ent-ClothingBackpackDuffelSecurity = вещмешок охраны
.desc = Большой вещмешок для хранения дополнительных припасов охраны.
ent-ClothingBackpackDuffelBrigmedic = вещмешок бригмедика
ent-ClothingBackpackDuffelBrigmedic = вещмешок полевого врача
.desc = Большой вещмешок для хранения дополнительных медицинских припасов.
ent-ClothingBackpackDuffelChemistry = вещмешок химика
.desc = Большой вещмешок для хранения дополнительных мензурок и пробирок.
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Expand Up @@ -22,7 +22,7 @@ ent-ClothingBackpackSatchelScience = сумка учёного
.desc = Пригодится для хранения материалов для исследований.
ent-ClothingBackpackSatchelSecurity = сумка охраны
.desc = Прочная сумка для нужд службы безопасности.
ent-ClothingBackpackSatchelBrigmedic = сумка бригмедика
ent-ClothingBackpackSatchelBrigmedic = сумка полевого врача
.desc = Стерильная сумка для медицинских нужд.
ent-ClothingBackpackSatchelCaptain = сумка капитана
.desc = Это особая сумка, изготовленная исключительно для офицеров Nanotrasen.
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Expand Up @@ -32,7 +32,7 @@ ent-LPPClothingHeadsetSecurityEngineer = Гарнитура бригтехник
.desc = Только лучшее инженеры удостаиваются ее
ent-ClothingHeadsetService = гарнитура сервисного отдела
.desc = Гарнитура, используемая сотрудниками сервисного отдела, которым поручено поддерживать станцию сытой, счастливой, и чистой.
ent-ClothingHeadsetBrigmedic = гарнитура бригмедика
ent-ClothingHeadsetBrigmedic = гарнитура полевого врача
.desc = Гарнитура, которая помогает слушать предсмертные крики.
ent-ClothingHeadsetGrey = гарнитура ассистента
.desc = { ent-ClothingHeadset.desc }
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Expand Up @@ -22,8 +22,8 @@ ent-ClothingHeadHelmetHardsuitSecurity = шлем скафандра служб
.desc = Бронированный шлем скафандра для нужд службы безопасности.
ent-ClothingHeadHelmetHardsuitSecurityRed = шлем скафандра главы службы безопасности
.desc = Шлем скафандра службы безопасности с новейшим сверхсекретным программным обеспечением NT-HUD. Принадлежит главе службы безопасности.
ent-ClothingHeadHelmetHardsuitBrigmedic = шлем скафандра бригмедика
.desc = Легкий шлем скафандра бригмедика. Защищает и от вирусов, и от клоунов.
ent-ClothingHeadHelmetHardsuitBrigmedic = шлем скафандра полевого врача
.desc = Легкий шлем скафандра полевого врача. Защищает и от вирусов, и от клоунов.
ent-ClothingHeadHelmetHardsuitWarden = шлем скафандра смотрителя
.desc = Модифицированный шлем брони против бунтов. На удивление удобный.
ent-ClothingHeadHelmetHardsuitLuxury = шлем элитного шахтёрского скафандра
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Expand Up @@ -20,7 +20,7 @@ ent-ClothingHeadHatBeretWarden = берет смотрителя
.desc = Фирменный голубой берет с эмблемой смотрителя. Для офицеров, которые предпочитают стиль безопасности.
ent-ClothingHeadHatBeretSeniorPhysician = берет ведущего врача
.desc = Специалисты, одетые в цвета и врачей и химиков, являются гордостью этого отдела!
ent-ClothingHeadHatBeretBrigmedic = берет бригмедика
ent-ClothingHeadHatBeretBrigmedic = берет полевого врача
.desc = Белый берет, похож на кремовый пирог на голове.
ent-ClothingHeadHatBeretMerc = берет наёмника
.desc = Оливковый берет, на значке изображен шакал на скале.
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Expand Up @@ -77,4 +77,4 @@ ent-ClothingMaskScaredMime = испуганная маска мима
ent-ClothingMaskItalianMoustache = итальянские усы
.desc = Изготовлены из волосков настоящих итальянских усов. Придает владельцу непреодолимое желание бурно жестикулировать.
ent-ClothingMaskNinja = маска ниндзя
.desc = Плотно прилегающая маска с наноусилением, которая служит одновременно воздушным фильтром и воплощением постмодернистской моды.
.desc = Плотно прилегающая маска с наноусилением, которая служит одновременно воздушным фильтром и воплощением постмодернистской моды.
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Expand Up @@ -53,4 +53,4 @@ ent-ClothingOuterCoatLabSeniorPhysician = лабораторный халат в
ent-ClothingOuterCoatSpaceAsshole = куртка космического мудака
.desc = And there he was...
ent-ClothingOuterCoatExpensive = дорогая шуба
.desc = Очень пушистая розовая шуба, сделанная из очень дорогого меха (очевидно).
.desc = Очень пушистая розовая шуба, сделанная из очень дорогого меха (очевидно).
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Expand Up @@ -24,7 +24,7 @@ ent-LPPClothingOuterHardsuitSecurityEng = Скафандр бригтехник
.desc = Специальный костюм, защищающий от опасной среды с низким давлением. Имеет дополнительный слой брони.
ent-ClothingOuterHardsuitSecurityRed = скафандр главы службы безопасности
.desc = Специальный костюм, защищающий от опасной среды с низким давлением. Имеет дополнительный слой брони.
ent-ClothingOuterHardsuitBrigmedic = скафандр бригмедика
ent-ClothingOuterHardsuitBrigmedic = скафандр полевого врача
.desc = Специальный скафандр ангела-хранителя брига. Это медицинская версия скафандра службы безопасности.
ent-ClothingOuterHardsuitWarden = скафандр смотрителя
.desc = Специальный костюм для борьбы с беспорядками, защищающий от опасной среды с низким давлением.
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Expand Up @@ -79,7 +79,7 @@ ent-LPPSpawnPointSecurityEngineer = Инженер СБ
.desc = { ent-SpawnPointJobBase.desc }
ent-SpawnPointDetective = детектив
.desc = { ent-SpawnPointJobBase.desc }
ent-SpawnPointBrigmedic = бригмедик
ent-SpawnPointBrigmedic = полевой врач
.desc = { ent-SpawnPointJobBase.desc }
ent-SpawnPointERTLeader = лидер ОБР
.desc = { ent-SpawnPointJobBase.desc }
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