Show case of various different Maze Generation Algorithms in Unity
- Randomized Recurvsive Depth First Search
- Randomized Iterative Depth First Search
- Randomized Kruskal
- Randomized Prim
- Randomized Prim Modified
- http://weblog.jamisbuck.org/2011/1/10/maze-generation-prim-s-algorithm.html
- Keeptrack of neighbours instead of edges
- Recursive Division
- Aldous-Broder
- Wilson
- Hunt & Kill
- Eller - http://weblog.jamisbuck.org/2010/12/29/maze-generation-eller-s-algorithm
- Binary Tree - http://weblog.jamisbuck.org/2011/2/1/maze-generation-binary-tree-algorithm
- Growing Tree - http://weblog.jamisbuck.org/2011/1/27/maze-generation-growing-tree-algorithm
- SidewinderMaze - http://weblog.jamisbuck.org/2011/2/3/maze-generation-sidewinder-algorithm