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class IslaDuala3 : Default | ||
{ | ||
worldSize = 0; // 0 = default to worldSize command | ||
plantLimit = 5; | ||
vehicleSpawnTypes[] = { | ||
{"FlatAreaCity",1}, | ||
{"FlatAreaCitySmall",1}, | ||
{"NameCity",2}, | ||
{"NameVillage",1}, | ||
{"NameCityCapital",4}, | ||
{"Airport",5}, | ||
{"NameLocal",2}, | ||
{"StrongpointArea",1}, | ||
{"VegetationBroadleaf",1}, | ||
{"VegetationFir",1}, | ||
{"ViewPoint",1} | ||
}; | ||
traderBlds[] = {"House", "Building"}; | ||
shipwreckLootEnabled = 0; | ||
telePos[] = { | ||
// N [-0.286865,8.17383,-10.3098] | ||
// S [-0.415527,-7.05298,-10.3098] | ||
// E [13.5127,0.410156,-10.3098] | ||
// W [-14.4316,0.112793,-10.3098] | ||
//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" }, | ||
//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" }, | ||
//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" } | ||
{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now | ||
}; | ||
propsPos[] = { | ||
}; | ||
staticNpcPos[] = { | ||
}; | ||
}; |
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@@ -0,0 +1,34 @@ | ||
class Kapaulio : Default | ||
{ | ||
worldSize = 0; // 0 = default to worldSize command | ||
plantLimit = 5; | ||
vehicleSpawnTypes[] = { | ||
{"FlatAreaCity",1}, | ||
{"FlatAreaCitySmall",1}, | ||
{"NameCity",2}, | ||
{"NameVillage",1}, | ||
{"NameCityCapital",4}, | ||
{"Airport",5}, | ||
{"NameLocal",2}, | ||
{"StrongpointArea",1}, | ||
{"VegetationBroadleaf",1}, | ||
{"VegetationFir",1}, | ||
{"ViewPoint",1} | ||
}; | ||
traderBlds[] = {"House", "Building"}; | ||
shipwreckLootEnabled = 0; | ||
telePos[] = { | ||
// N [-0.286865,8.17383,-10.3098] | ||
// S [-0.415527,-7.05298,-10.3098] | ||
// E [13.5127,0.410156,-10.3098] | ||
// W [-14.4316,0.112793,-10.3098] | ||
//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" }, | ||
//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" }, | ||
//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" } | ||
{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now | ||
}; | ||
propsPos[] = { | ||
}; | ||
staticNpcPos[] = { | ||
}; | ||
}; |
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@@ -0,0 +1,34 @@ | ||
class Panthera3 : Default | ||
{ | ||
worldSize = 0; // 0 = default to worldSize command | ||
plantLimit = 5; | ||
vehicleSpawnTypes[] = { | ||
{"FlatAreaCity",1}, | ||
{"FlatAreaCitySmall",1}, | ||
{"NameCity",2}, | ||
{"NameVillage",1}, | ||
{"NameCityCapital",4}, | ||
{"Airport",5}, | ||
{"NameLocal",2}, | ||
{"StrongpointArea",1}, | ||
{"VegetationBroadleaf",1}, | ||
{"VegetationFir",1}, | ||
{"ViewPoint",1} | ||
}; | ||
traderBlds[] = {"House", "Building"}; | ||
shipwreckLootEnabled = 0; | ||
telePos[] = { | ||
// N [-0.286865,8.17383,-10.3098] | ||
// S [-0.415527,-7.05298,-10.3098] | ||
// E [13.5127,0.410156,-10.3098] | ||
// W [-14.4316,0.112793,-10.3098] | ||
//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" }, | ||
//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" }, | ||
//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" } | ||
{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now | ||
}; | ||
propsPos[] = { | ||
}; | ||
staticNpcPos[] = { | ||
}; | ||
}; |
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@@ -0,0 +1,34 @@ | ||
class Winthera3 : Default | ||
{ | ||
worldSize = 0; // 0 = default to worldSize command | ||
plantLimit = 5; | ||
vehicleSpawnTypes[] = { | ||
{"FlatAreaCity",1}, | ||
{"FlatAreaCitySmall",1}, | ||
{"NameCity",2}, | ||
{"NameVillage",1}, | ||
{"NameCityCapital",4}, | ||
{"Airport",5}, | ||
{"NameLocal",2}, | ||
{"StrongpointArea",1}, | ||
{"VegetationBroadleaf",1}, | ||
{"VegetationFir",1}, | ||
{"ViewPoint",1} | ||
}; | ||
traderBlds[] = {"House", "Building"}; | ||
shipwreckLootEnabled = 0; | ||
telePos[] = { | ||
// N [-0.286865,8.17383,-10.3098] | ||
// S [-0.415527,-7.05298,-10.3098] | ||
// E [13.5127,0.410156,-10.3098] | ||
// W [-14.4316,0.112793,-10.3098] | ||
//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" }, | ||
//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" }, | ||
//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" } | ||
{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now | ||
}; | ||
propsPos[] = { | ||
}; | ||
staticNpcPos[] = { | ||
}; | ||
}; |
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@@ -0,0 +1,34 @@ | ||
class abramia : Default | ||
{ | ||
worldSize = 0; // 0 = default to worldSize command | ||
plantLimit = 5; | ||
vehicleSpawnTypes[] = { | ||
{"FlatAreaCity",1}, | ||
{"FlatAreaCitySmall",1}, | ||
{"NameCity",2}, | ||
{"NameVillage",1}, | ||
{"NameCityCapital",4}, | ||
{"Airport",5}, | ||
{"NameLocal",2}, | ||
{"StrongpointArea",1}, | ||
{"VegetationBroadleaf",1}, | ||
{"VegetationFir",1}, | ||
{"ViewPoint",1} | ||
}; | ||
traderBlds[] = {"House", "Building"}; | ||
shipwreckLootEnabled = 0; | ||
telePos[] = { | ||
// N [-0.286865,8.17383,-10.3098] | ||
// S [-0.415527,-7.05298,-10.3098] | ||
// E [13.5127,0.410156,-10.3098] | ||
// W [-14.4316,0.112793,-10.3098] | ||
//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" }, | ||
//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" }, | ||
//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" } | ||
{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now | ||
}; | ||
propsPos[] = { | ||
}; | ||
staticNpcPos[] = { | ||
}; | ||
}; |
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@@ -0,0 +1,34 @@ | ||
class dingor : Default | ||
{ | ||
worldSize = 0; // 0 = default to worldSize command | ||
plantLimit = 5; | ||
vehicleSpawnTypes[] = { | ||
{"FlatAreaCity",1}, | ||
{"FlatAreaCitySmall",1}, | ||
{"NameCity",2}, | ||
{"NameVillage",1}, | ||
{"NameCityCapital",4}, | ||
{"Airport",5}, | ||
{"NameLocal",2}, | ||
{"StrongpointArea",1}, | ||
{"VegetationBroadleaf",1}, | ||
{"VegetationFir",1}, | ||
{"ViewPoint",1} | ||
}; | ||
traderBlds[] = {"House", "Building"}; | ||
shipwreckLootEnabled = 0; | ||
telePos[] = { | ||
// N [-0.286865,8.17383,-10.3098] | ||
// S [-0.415527,-7.05298,-10.3098] | ||
// E [13.5127,0.410156,-10.3098] | ||
// W [-14.4316,0.112793,-10.3098] | ||
//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" }, | ||
//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" }, | ||
//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" } | ||
{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now | ||
}; | ||
propsPos[] = { | ||
}; | ||
staticNpcPos[] = { | ||
}; | ||
}; |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,34 @@ | ||
class lingor3 : Default | ||
{ | ||
worldSize = 0; // 0 = default to worldSize command | ||
plantLimit = 5; | ||
vehicleSpawnTypes[] = { | ||
{"FlatAreaCity",1}, | ||
{"FlatAreaCitySmall",1}, | ||
{"NameCity",2}, | ||
{"NameVillage",1}, | ||
{"NameCityCapital",4}, | ||
{"Airport",5}, | ||
{"NameLocal",2}, | ||
{"StrongpointArea",1}, | ||
{"VegetationBroadleaf",1}, | ||
{"VegetationFir",1}, | ||
{"ViewPoint",1} | ||
}; | ||
traderBlds[] = {"House", "Building"}; | ||
shipwreckLootEnabled = 0; | ||
telePos[] = { | ||
// N [-0.286865,8.17383,-10.3098] | ||
// S [-0.415527,-7.05298,-10.3098] | ||
// E [13.5127,0.410156,-10.3098] | ||
// W [-14.4316,0.112793,-10.3098] | ||
//{ "Transport_N_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", "north" }, | ||
//{ "Transport_W_EPOCH", { -14.4316, 0.112793, -10.3098 }, "", "west" }, | ||
//{ "Transport_E_EPOCH", { 13.5127,0.410156,-10.3098 }, "", "east" } | ||
{ "Transport_C_EPOCH", { 13.5127, 0.410156, -10.3098 }, "", "center" } // temp for now | ||
}; | ||
propsPos[] = { | ||
}; | ||
staticNpcPos[] = { | ||
}; | ||
}; |
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