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Merging master into 5.5 #162

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Jun 28, 2024
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985ca6e
Merge pull request #143 from EpicGamesExt/UE5.5
mcottontensor Jun 14, 2024
c08f2c1
Bump the npm_and_yarn group across 7 directories with 1 update
dependabot[bot] Jun 14, 2024
6ebd533
Merge pull request #144 from EpicGamesExt/dependabot/npm_and_yarn/Com…
mcottontensor Jun 14, 2024
6cc2399
Bump the npm_and_yarn group across 3 directories with 2 updates
dependabot[bot] Jun 18, 2024
9e216bd
Fixing SFU probator stream exclusion. This will fix using SFU with Fi…
mcottontensor Jun 20, 2024
9b9f27d
Merge pull request #148 from mcottontensor/sfu_probator
mcottontensor Jun 20, 2024
5145989
Peer connection now tracks the audio and video tracks and ignores the…
mcottontensor Jun 20, 2024
f56c984
Fixing the behaviour of stats callback which was causing tests to fail.
mcottontensor Jun 20, 2024
14170ad
Merge pull request #149 from mcottontensor/sfu_stats_fix
mcottontensor Jun 21, 2024
4141a20
Fixed small issue calling npm install every run that would break the …
mcottontensor Jun 20, 2024
09cfb9c
Making turn server run quietly in the background when launched with t…
mcottontensor Jun 20, 2024
9d999da
Removing some debug printing.
mcottontensor Jun 20, 2024
5c59a85
Removing unused defines
mcottontensor Jun 24, 2024
8296606
Didn't need to bump wilbur version
mcottontensor Jun 24, 2024
1dc8d14
Merge pull request #151 from mcottontensor/script_tweaks
mcottontensor Jun 24, 2024
a60dd5b
Adding handling for the layerPreference signalling message. (It's jus…
mcottontensor Jun 24, 2024
9f50463
Merge pull request #152 from mcottontensor/layerPreference_fix
mcottontensor Jun 24, 2024
2c9f86c
Adding a test for layerPreference message.
mcottontensor Jun 24, 2024
0be4b76
Merge pull request #153 from mcottontensor/layerpref_test
mcottontensor Jun 24, 2024
315126f
Merge pull request #147 from EpicGamesExt/dependabot/npm_and_yarn/Fro…
mcottontensor Jun 24, 2024
3c84c39
Bump the npm_and_yarn group across 8 directories with 2 updates
dependabot[bot] Jun 24, 2024
a4d9b62
Merge pull request #154 from EpicGamesExt/dependabot/npm_and_yarn/Com…
mcottontensor Jun 25, 2024
2489085
Bumping ws version for dependabot issue
mcottontensor Jun 25, 2024
b7f58ef
Fixing small issue with start turn script. Incorrect parameter string…
mcottontensor Jun 26, 2024
e458f65
Update CHANGELOG.md
mcottontensor Jun 26, 2024
b000377
Update CHANGELOG.md
mcottontensor Jun 26, 2024
2928a7f
Merge pull request #158 from EpicGamesExt/changelog-update
mcottontensor Jun 26, 2024
787d04d
Removing MM and updating a few docs to mention it.
mcottontensor Jun 27, 2024
bdfe984
Adding link to previous mm
mcottontensor Jun 28, 2024
4e0c84e
Refining mm get details
mcottontensor Jun 28, 2024
1502b7d
Merge pull request #160 from mcottontensor/mm_removal
mcottontensor Jun 28, 2024
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62 changes: 61 additions & 1 deletion CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,67 @@ The changelog is a summary of commits between releases of Unreal Engine.

As a reminder each UE-X branch/tag in this repository corresponds to a version of Unreal Engine.

## [UE 5.3 (Current)](https://github.com/EpicGamesExt/PixelStreamingInfrastructure/commits/UE5.3)
## [UE 5.4 (Current)](https://github.com/EpicGamesExt/PixelStreamingInfrastructure/commits/UE5.4)
### Features
- Add support for non-latin characters by @Belchy06 in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/452
- Adding an option to hide the UI. by @mcottontensor in https://github.com/EpicGamesExt/PixelStreamingInfrastructure/pull/88

### Enhancements
- Updating NPM libs to 5.4 by @mcottontensor in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/362
- Update SignallingWebServer platform scripts to support Mac by @Belchy06 in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/389
- Expose JSS InsertionPoint (#390) by @timbotimbo in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/397
- Fix/allow video autoplay without click by @bramford in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/409
- Removing authentication features. by @mcottontensor in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/414
- Fixes for Streamers changing IDs when connecting & Updates to SFU behaviour relating to multi streamer changes. by @mcottontensor in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/416
- Rewriting a bunch of reconnect and disconnect handling. by @mcottontensor in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/419
- Exposing the pixelstreaming interface to the browser. by @mcottontensor in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/420
- Bitrate negotiation on stream startup by @mcottontensor in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/425
- Dockerfile for SFU by @mcottontensor in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/431
- Remove auto-assigned prop by @evenstensberg in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/434
- Update cirrus.js - More informative error messages - Fixes #184 by @alien299 in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/441
- Re-order settings order by @Belchy06 in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/471
- Add TCP+Relay detection event by @david-macpherson in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/485

### Documentation
- Shift of Matchmaker and SFU pages to Infra by @MWillWallT in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/361
- New docs by @mcottontensor in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/429
- Update CONTRIBUTING.md - Added Verified Commits as a Requirement - Closes#445 by @alien299 in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/448
- Update copyright/license year by @DenisTensorWorks in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/474
- Fix typo readme by @Ahhj93 in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/488

### Bug Fixes
- Bug fix to retrieve the correct selected ice candidate pair by @david-macpherson in https://github.com/EpicGamesExt/PixelStreamingInfrastructure/pull/25
- Added SDP for probator by @zuvola in https://github.com/EpicGamesExt/PixelStreamingInfrastructure/pull/86
- Remove unit conversion for bitrate from URL. URL is already in kbps (#369) by @Belchy06 in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/372
- Handle statsPanel or settingsPanel being undefined. (#392) by @timbotimbo in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/394
- Allowing the Matchmaker to run on linux by @mcottontensor in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/406
- Fixing missed function rename. by @mcottontensor in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/427
- Update platform scripts so that the BASH_LOCATION works on Mac as well by @Belchy06 in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/428
- Fixing left behind streamer IDs when they're late to ID themselves. by @mcottontensor in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/432
- Fixing handling of StreamerId in the initial config settings. by @mcottontensor in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/438
- Small signalling server fixes. by @mcottontensor in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/443
- Fix warnings about GamepadButtonReleased by @Belchy06 in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/451
- Fix for build-all script dependencies by @kroecks in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/453
- Export NO_SUDO so it's available for use in launched processes by @Belchy06 in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/472
- Fix touch events not working on iOS by @Belchy06 in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/486
- Bug Fix TCP Relay event to only be emitted once by @david-macpherson in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/490

### Security
- Bump webpack-dev-middleware from 5.3.3 to 5.3.4 in /Frontend/implementations/typescript by @dependabot in https://github.com/EpicGamesExt/PixelStreamingInfrastructure/pull/37
- Bump webpack-dev-middleware from 5.3.3 to 5.3.4 in /Frontend/implementations/react by @dependabot in https://github.com/EpicGamesExt/PixelStreamingInfrastructure/pull/39
- Bump follow-redirects from 1.15.4 to 1.15.6 in /Frontend/implementations/typescript by @dependabot in https://github.com/EpicGamesExt/PixelStreamingInfrastructure/pull/41
- Bump follow-redirects from 1.15.4 to 1.15.6 in /Frontend/implementations/react by @dependabot in https://github.com/EpicGamesExt/PixelStreamingInfrastructure/pull/43
- Bump express from 4.18.2 to 4.19.2 in /SignallingWebServer by @dependabot in https://github.com/EpicGamesExt/PixelStreamingInfrastructure/pull/65
- Bump express from 4.18.2 to 4.19.2 in /Matchmaker by @dependabot in https://github.com/EpicGamesExt/PixelStreamingInfrastructure/pull/70
- Bump express in from 4.18.2 to 4.19.2 /Frontend/implementations/typescript by @dependabot in https://github.com/EpicGamesExt/PixelStreamingInfrastructure/pull/73
- Bump express from 4.18.2 to 4.19.2 in /Frontend/implementations/react by @dependabot in https://github.com/EpicGamesExt/PixelStreamingInfrastructure/pull/79
- Bump postcss from 8.4.21 to 8.4.31 in /Frontend/implementations/typescript (#380) by @dependabot in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/383
- Bump postcss from 8.4.21 to 8.4.31 in /Frontend/implementations/react (#379) by @dependabot in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/386
- Bump @babel/traverse from 7.21.3 to 7.23.2 in /Frontend/library (#384) by @dependabot in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/388
- Bump follow-redirects from 1.15.2 to 1.15.4 in /Frontend/implementations/typescript by @dependabot in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/465
- Bump follow-redirects from 1.15.2 to 1.15.4 in /Frontend/implementations/react by @dependabot in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/464

## [UE 5.3](https://github.com/EpicGamesExt/PixelStreamingInfrastructure/commits/UE5.3)

### Features
- Protocol structures can now contain strings by @Belchy06 in https://github.com/EpicGames/PixelStreamingInfrastructure/pull/336
Expand Down
22 changes: 11 additions & 11 deletions Common/package-lock.json

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2 changes: 1 addition & 1 deletion Common/package.json
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Expand Up @@ -42,6 +42,6 @@
"dependencies": {
"@protobuf-ts/plugin": "^2.9.3",
"@types/ws": "^8.5.10",
"ws": "^8.16.0"
"ws": "^8.17.1"
}
}
20 changes: 10 additions & 10 deletions Frontend/implementations/react/package-lock.json

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38 changes: 24 additions & 14 deletions Frontend/implementations/typescript/package-lock.json

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