Releases: EnderdracheLP/MultiplayerCore.Quest
MultiplayerCore 1.5.2 for Beat Saber 1.37.0_9064817954
Changelog
- Port: Allow custom servers when using DisableSsl=false by @rcelyte in Goobwabber/MultiplayerCore#56
Full Changelog: 1.5.1...1.5.2
MultiplayerCore for Beat Saber 1.37.0_9064817954
Changelog:
- Fix updates to SyncState for movement and score sync data not properly applying when changed
- Fix potential crash when status data was missing, writes a message into the log to check server config
- Ignore Chroma value returned from BeatSaver on maps when checking entitlement
Full Changelog: 1.5.0...1.5.1
MultiplayerCore for Beat Saber 1.37.0_9064817954
Changelog:
- NEW: Added toggles for per player difficulty and per player modifiers
- NEW: Add difficulty selector for selected maps, allowing to select a suggestion and change difficutly
Known problems:
- Players may appear laggy, this will be addressed in a later bugfix release
- It's possible that the start button might wrongly disable itself, workaround try selecting a different map or create a new lobby
Pull Requests
- Actions version stuff by @michael-r-elp in #28
- Add per player difficulty and modifier options by @michael-r-elp in #29
- Update to 1.37.0 by @michael-r-elp in #31
Full Changelog: 1.4.0...1.5.0
MultiplayerCore 1.4.0 for Beat Saber 1.28.0_4124311467
Changelog
- Bump 1.28.0_4124311467
- Added Server Switching functioniality to the mod, will be used by BeatTogether.Quest and ServerBrowserQuest
Full Changelog: 1.3.6...1.4.0
MultiplayerCore 1.3.6 for Beat Saber 1.27.0_3631150051
What's Changed
- Add null check by @Royston1999 in #22 this fixes a crash when loading the server status fails, for example when you open multiplayer without an internet connection
New Contributors
- @Royston1999 made their first contribution in #22
Full Changelog: 1.3.5...1.3.6
MultiplayerCore 1.3.5 for Beat Saber 1.27.0_3631150051
- Bump 1.27.0_3631150051
Full Changelog: 1.3.4...1.3.5
MultiplayerCore v1.3.4 for Beat Saber 1.26.2
What's Changed
- 1.26.2 by @raineio in #19
New Contributors
- @raineio made their first contribution in #19
Full Changelog: 1.3.3...1.3.4
MultiplayerCore v1.3.3 for Beat Saber 1.25.1
What's Changed
- Moved Downloaded Songs UI to the bottom, this allows for late registration so it can't be the cause of startup crashes anymore
- Updated SongDownloader Dependency, replaces current SongDownloader core
Full Changelog: 1.3.2...1.3.3
Feedback Form: https://forms.gle/DwesiwAFUoAe9MDn6
MultiplayerCore v1.3.2
What's Changed
- Fixed entitlement checks #14
Full Changelog: 1.3.1...1.3.2
We still like to ask any of you who try out the mod to please provide feedback.
That way we can know if the current release can become core again or should still be held back due to issues with some people crashing.
Feedback Form: https://forms.gle/DwesiwAFUoAe9MDn6
MultiplayerCore v1.3.1
What's Changed
- Changed the way the mod initializes, it should now initialize much later.
Full Changelog: 1.3.0...1.3.1
As you all know, due to issues where some peoples game crash on startup with MultiplayerCore installed,
we, for the time being, decided to have MultiplayerCore be taken out of the Core Mods list
This patch of MultiplayerCore was made to potentially address that issue by changing the way the mod initializes.
The mod now initializes only when pressing the "Modded Online" Button.
This should hopefully help people affected by the crash to play normally and only experience the crash when attempting to enter Multiplayer.
Since we're having a hard time finding people internally that experienced the mentioned crashes,
we decided to publish this build here, in hopes of gathering feedback from a wide range of quest players
Please try this build out and take some time to fill out our form to tell us about your experience
TLDR:
Some people experienced startup crashes with MultiplayerCore
This build helps possibly mitigate the issue
We need your feedback
Feedback Form: https://forms.gle/DwesiwAFUoAe9MDn6