Releases: Elenterius/Biomancy
Releases · Elenterius/Biomancy
1.20.1-v2.4.0.1
1.20.1-v2.4.0.0
⚠ BREAKING CHANGES
- port Biomancy to Minecraft 1.20.1
1.19.2-v2.3.1.0
Features
- flesh-mound: increase the minimum cradle room size and make it more likely that it generates with a solid floor (c12f842)
1.18.2-v2.3.1.0
Features
- flesh-mound: increase the minimum cradle room size and make it more likely that it generates with a solid floor (3efe121)
1.18.2-v2.3.0.0
⚠ BREAKING CHANGES
- port Biomancy v2.3.0.0 to 1.18.2
Features
- port Biomancy v2.3.0.0 to 1.18.2 (27ef64d)
1.19.2-v2.3.0.1
Biomancy 2.3.0.1
⚠ BREAKING CHANGES
- tags: remove legacy item tags for biomass (dd31596)
- tags: rename primordial_ecosystem_replaceable tag to flesh_replaceable
Features
- change flesh spreading and add a reduced version of the flesh mound growth
- prevent flesh veins from eating living flesh (36b6e65)
- add block tags to explicitly allow/disallow attachment of flesh veins to specific blocks (77c1fee)
- make flesh veins replaceable (c574f3d)
- make overworld logs replaceable by flesh veins (f02208e)
- make life energy affect the energy charge of the Primordial Cradle and allow life energy of sacrifices to exceed 100 (ca75b23)
- make nether stars a valid sacrifice source (aa92c3a)
- make totem of undying a valid cradle sacrifice and buff a few tributes (19ebb14)
- remove the ability of mob effects to influence the hostility of Flesh Blobs spawned via the cradle (11fcd4d)
- make it possible to add more cradle tributes via code (9ab0c36)
- make the Cradle block item display its internal sacrifice information in the tooltip (f244c70)
- add config for enabling unlimited flesh growth near cradles (826c988)
- remove infinite flesh growth near cradles (distance < 8) (50df048)
- prevent natural spawning of mobs near cradles (0af5924)
- add
cannot_be_eaten_by_cradle
tag for items that should not be destroyed by the Cradle (d10be91) - add Primal Orifice block (02a2c84)
- add Acid fluid (61da539)
- add Primal Membrane block for living mobs (a0ea6e8)
- make Primal Membrane consider golems as not alive (98d17e1)
- add Undead-Permeable membrane (0902a3b)
- add Bloomlight block as a fleshy alternative to shroomlights (bdfa12f)
- add Primal Bloom Block and Bloomberry (6d575d2)
- tweak Primal Flesh block recipe (10e80c7)
- change Chiseled Flesh block/texture (be7e5d9)
- add server config for Bio-Forge recipe unlocking and Villager Trades (47a8b12)
- make wandering trader trades less expensive (0eb8f80)
- change the block material of Flesh Pillar, Chiseled Flesh and Ornate Flesh to "bony flesh" material (cac88ef)
- buff strength of "bony flesh" block material (increase destroy time from 3 to 4 and explosion resistance from 3 to 6) (f4b0580)
- make "bony flesh" blocks play flesh or bone sounds (with equal probability) (7cb6065)
- increase explosion resistance of Packed Flesh from 6 to 12 (3c633aa)
- change Primordial Lantern recipe to require a Bloomberry (28ef8e4)
- make Bio-Forge reduce fall damage (9c5e370)
- add items to forge tags for doors, trapdoors and chests (936074a)
Compat
- tetra-compat: make Dragon Sinew a valid cradle tribute (0abd696)
- tetra-compat: make Dragon Sinew decomposable (6f4732b)
- create-compat: add acid fluid compat for open pipes from Create (c6a1d80)
Bug Fixes
- add workaround for NERB incompatibility ("unlocks" all recipes when NERB is detected) (9dd10ee)
- fix machine menus displaying wrong crafting cost (430d54e)
- fix serum duplication bug with Injector (1137763)
- fix Wide Flesh Doors incompatibility with Quark's double door feature (e9f4eb5), closes #108
- fix flesh veins inability to spread over dirt paths (b319e1e)
- fix Primordial Cradle not persisting internal sacrifice values when mined (ac17061)
1.19.2-v2.2.9.0
Features
- flesh-mound: add bone pillar generation (6c65cc1)
- flesh-mound: allow destruction of melons, pumpkins and moss (f7acee8)
- flesh-mound: make mounds slightly smaller (0448cd8)
- flesh-mound: make Primal Membrane self-spreading inside flesh mounds (3db8c25)
- make primal membrane consider golems as not alive (6435e3a)
1.19.2-v2.2.7.0
Features
- acid: add acid fluid (61da539)
- acid: add dripping acid particle (dd32f9d)
- acid: add fluid compat for open pipes from Create (dc17391)
- acid: add fluid interaction with lava & water (050bf47)
- add primal orifice block (02a2c84)
- change chiseled flesh block/texture (be7e5d9)
- flesh-mound: make Malignant Bloom spawn less likely inside the mound and more likely at the edges or outside (3acb916)
- flesh-mound: tweak default mound gen settings (7f06b15)
Bug Fixes
1.19.2-v2.2.6.0
Features
- add neural interceptor block (4ecc094)
- add primal membrane block for living mobs (a0ea6e8)
- add undead-permeable membrane (0902a3b)
- flesh-mound: add bloomlight block as flesh type replacement of shroomlight in mounds (bdfa12f)
- flesh-mound: allow flesh mounds to excavate chambers and convert the destroyed blocks into primal energy (593f9c9)
- flesh-mound: create "Doors" between two adjacent chambers with Primal Membranes (2680d0e)
- flesh-mound: improve storage and lookup of mound shapes (e127cf6)
- flesh-mound: make mound shapes persist across unloaded chunks and store mound shape seed in primordial cradle block/item (32c2efd)
- flesh-mound: prevent flesh veins from eating living flesh (36b6e65)
- flesh-mound: prevent natural spawning of mobs inside flesh mounds (0af5924)
Bug Fixes
- flesh-mound: fix unintentional MoundShape removal when the Cradle BlockEntity is unloaded (a5cb46b)