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Releases: Elenterius/Biomancy

1.20.1-v2.4.0.1

19 Jan 22:08
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1.20.1-v2.4.0.1 Pre-release
Pre-release

Bug Fixes

  • fix Bio-Forge animations (fb0e810)
  • fix Bio-Forge gui background rendering (e937330)
  • fix graphics bug when a biomancy hud overlay is rendered (Ravenous Claws & Bio-Injector) (4056e63)
  • fix rendering of flesh veins (4c89ada)
  • fix rendering of geo block & geo item models (0073093)

1.20.1-v2.4.0.0

19 Jan 18:59
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1.20.1-v2.4.0.0 Pre-release
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⚠ BREAKING CHANGES

  • port Biomancy to Minecraft 1.20.1

1.19.2-v2.3.1.0

15 Jan 22:09
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Features

  • flesh-mound: increase the minimum cradle room size and make it more likely that it generates with a solid floor (c12f842)

1.18.2-v2.3.1.0

15 Jan 23:19
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Features

  • flesh-mound: increase the minimum cradle room size and make it more likely that it generates with a solid floor (3efe121)

1.18.2-v2.3.0.0

12 Jan 14:54
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⚠ BREAKING CHANGES

  • port Biomancy v2.3.0.0 to 1.18.2

Features

  • port Biomancy v2.3.0.0 to 1.18.2 (27ef64d)

1.19.2-v2.3.0.1

10 Jan 11:03
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Biomancy 2.3.0.1

⚠ BREAKING CHANGES

  • tags: remove legacy item tags for biomass (dd31596)
  • tags: rename primordial_ecosystem_replaceable tag to flesh_replaceable

Features

  • change flesh spreading and add a reduced version of the flesh mound growth
  • prevent flesh veins from eating living flesh (36b6e65)
  • add block tags to explicitly allow/disallow attachment of flesh veins to specific blocks (77c1fee)
  • make flesh veins replaceable (c574f3d)
  • make overworld logs replaceable by flesh veins (f02208e)
  • make life energy affect the energy charge of the Primordial Cradle and allow life energy of sacrifices to exceed 100 (ca75b23)
  • make nether stars a valid sacrifice source (aa92c3a)
  • make totem of undying a valid cradle sacrifice and buff a few tributes (19ebb14)
  • remove the ability of mob effects to influence the hostility of Flesh Blobs spawned via the cradle (11fcd4d)
  • make it possible to add more cradle tributes via code (9ab0c36)
  • make the Cradle block item display its internal sacrifice information in the tooltip (f244c70)
  • add config for enabling unlimited flesh growth near cradles (826c988)
  • remove infinite flesh growth near cradles (distance < 8) (50df048)
  • prevent natural spawning of mobs near cradles (0af5924)
  • add cannot_be_eaten_by_cradle tag for items that should not be destroyed by the Cradle (d10be91)
  • add Primal Orifice block (02a2c84)
  • add Acid fluid (61da539)
  • add Primal Membrane block for living mobs (a0ea6e8)
  • make Primal Membrane consider golems as not alive (98d17e1)
  • add Undead-Permeable membrane (0902a3b)
  • add Bloomlight block as a fleshy alternative to shroomlights (bdfa12f)
  • add Primal Bloom Block and Bloomberry (6d575d2)
  • tweak Primal Flesh block recipe (10e80c7)
  • change Chiseled Flesh block/texture (be7e5d9)
  • add server config for Bio-Forge recipe unlocking and Villager Trades (47a8b12)
  • make wandering trader trades less expensive (0eb8f80)
  • change the block material of Flesh Pillar, Chiseled Flesh and Ornate Flesh to "bony flesh" material (cac88ef)
  • buff strength of "bony flesh" block material (increase destroy time from 3 to 4 and explosion resistance from 3 to 6) (f4b0580)
  • make "bony flesh" blocks play flesh or bone sounds (with equal probability) (7cb6065)
  • increase explosion resistance of Packed Flesh from 6 to 12 (3c633aa)
  • change Primordial Lantern recipe to require a Bloomberry (28ef8e4)
  • make Bio-Forge reduce fall damage (9c5e370)
  • add items to forge tags for doors, trapdoors and chests (936074a)

Compat

  • tetra-compat: make Dragon Sinew a valid cradle tribute (0abd696)
  • tetra-compat: make Dragon Sinew decomposable (6f4732b)
  • create-compat: add acid fluid compat for open pipes from Create (c6a1d80)

Bug Fixes

  • add workaround for NERB incompatibility ("unlocks" all recipes when NERB is detected) (9dd10ee)
  • fix machine menus displaying wrong crafting cost (430d54e)
  • fix serum duplication bug with Injector (1137763)
  • fix Wide Flesh Doors incompatibility with Quark's double door feature (e9f4eb5), closes #108
  • fix flesh veins inability to spread over dirt paths (b319e1e)
  • fix Primordial Cradle not persisting internal sacrifice values when mined (ac17061)

1.19.2-v2.2.9.0

29 Dec 01:17
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1.19.2-v2.2.9.0 Pre-release
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Features

  • flesh-mound: add bone pillar generation (6c65cc1)
  • flesh-mound: allow destruction of melons, pumpkins and moss (f7acee8)
  • flesh-mound: make mounds slightly smaller (0448cd8)
  • flesh-mound: make Primal Membrane self-spreading inside flesh mounds (3db8c25)
  • make primal membrane consider golems as not alive (6435e3a)

1.19.2-v2.2.7.0

11 Dec 03:43
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1.19.2-v2.2.7.0 Pre-release
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Features

  • acid: add acid fluid (61da539)
  • acid: add dripping acid particle (dd32f9d)
  • acid: add fluid compat for open pipes from Create (dc17391)
  • acid: add fluid interaction with lava & water (050bf47)
  • add primal orifice block (02a2c84)
  • change chiseled flesh block/texture (be7e5d9)
  • flesh-mound: make Malignant Bloom spawn less likely inside the mound and more likely at the edges or outside (3acb916)
  • flesh-mound: tweak default mound gen settings (7f06b15)

Bug Fixes

  • flesh-mound: fix flesh veins being unable to find the flesh mound when other types of shapes exist in the same area (8750164)
  • gradle: fix build configuration not including the api sourceset in the primary build artifact (95c32e7)

1.19.2-v2.2.6.0

09 Dec 09:16
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1.19.2-v2.2.6.0 Pre-release
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Features

  • add neural interceptor block (4ecc094)
  • add primal membrane block for living mobs (a0ea6e8)
  • add undead-permeable membrane (0902a3b)
  • flesh-mound: add bloomlight block as flesh type replacement of shroomlight in mounds (bdfa12f)
  • flesh-mound: allow flesh mounds to excavate chambers and convert the destroyed blocks into primal energy (593f9c9)
  • flesh-mound: create "Doors" between two adjacent chambers with Primal Membranes (2680d0e)
  • flesh-mound: improve storage and lookup of mound shapes (e127cf6)
  • flesh-mound: make mound shapes persist across unloaded chunks and store mound shape seed in primordial cradle block/item (32c2efd)
  • flesh-mound: prevent flesh veins from eating living flesh (36b6e65)
  • flesh-mound: prevent natural spawning of mobs inside flesh mounds (0af5924)

Bug Fixes

  • flesh-mound: fix unintentional MoundShape removal when the Cradle BlockEntity is unloaded (a5cb46b)

1.19.2-v2.2.5.0

19 Nov 03:08
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1.19.2-v2.2.5.0 Pre-release
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Features

  • add block tags to explicitly allow/disallow attachment of flesh veins to specific blocks (77c1fee)
  • flesh-mound: add first iteration of the flesh mound growth to the primordial cradle (8175714)
  • flesh-mound: decrease volume of growth (e528ba8)