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<img src="media/biomancy.png" alt="Biomancy" width="30%" style="image-rendering: crisp-edges;"/> | ||
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[![Biomancy Version](https://img.shields.io/badge/Biomancy-1.0.0--beta.1-yellow)](https://github.com/Elenterius/Biomancy) | ||
[![Biomancy Version](https://img.shields.io/badge/Biomancy-1.0.0--beta.2-yellow)](https://github.com/Elenterius/Biomancy) | ||
[![Forge Version](https://img.shields.io/badge/Minecraft%20Forge-1.16.5--36.1.4-orange)](https://files.minecraftforge.net/maven/net/minecraftforge/forge/index_1.16.5.html) | ||
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Biomancy is a Biopunk inspired Mod and themed around flesh magic and bio-manipulation. | ||
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**Mod Integrations** | ||
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- [x] JEI | ||
- [ ] Patchouli WIP | ||
- [ ] Patchouli WIP, use the [Wiki](https://github.com/Elenterius/Biomancy/wiki) instead | ||
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## Features | ||
## Mod Download | ||
https://www.curseforge.com/minecraft/mc-mods/biomancy | ||
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### Items | ||
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- Claws | ||
- Leech Claw: reduced attack distance but leaches enemy health | ||
- Long Range Claw: features greater attack distance on critical hit, aoe harvest for blocks | ||
- Blighbringer Axe: reduces max health of enemies if your health is below 75% of the max health of the enemy | ||
- Fleshborn Tools: feature 3x3 aoe harvest (sneak to disable) and adapts to the block they are harvesting | ||
- Enchantable Guns (accept some Bow/Crossbow enchantments) | ||
- Tooth Gun: eats nutrient paste to reload ammo | ||
- Withershot: eats wither skulls to reload ammo | ||
- Item Storage Bag (4k of a single item): | ||
- on sneak click takes/put items from/in offhand | ||
- Devour Mode: take items from player inventory and store them; on right click of a block with an inventory extract items from it | ||
- Replenish Mode: refill items in player main/off-hand; on right click of a block with an inventory fill it with items | ||
- Entity Storage Bag | ||
- Injection Device: | ||
- force inject Mobs or Blocks with reagents (**some reagents can't be injected into everything**) | ||
- loaded/unloaded via glass-vials/reagents in offhand and sneak clicking | ||
- when empty it can extract blood from entities | ||
- Boomling-nade (heat seeking potion) | ||
- combine with splash potion in crafting table | ||
- sneak click to pick back up once thrown | ||
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#### Reagents | ||
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- Insomnia Cure (resets the last slept time, no need for sleep) | ||
- Breeding Stimulant (reset in love timer) | ||
- Blood Sample (contains genetic material, inject a flesh blob with it and inject ample mutagen) | ||
- Mutagen Serum (induces mutations in flesh blobs and some other mobs (Villagers, Animals, Guardians)) | ||
- Rejuvenation Serum (reverse growth) | ||
- Growth Serum (induce growth, even for reeds, cactus & nether wart) | ||
- Cleansing Serum (removes all potion effects, removes genetic material from flesh blobs) | ||
- Decay Serum (strongly affects zombies) | ||
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#### Enchantments | ||
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- Millipedes (for boots; spider climbing) | ||
- Copepod's Leap (for pants; sneak+jump to riptide jump without water; free elytra launch boost) | ||
- Attuning Bane (attunes to the killed entity type and becomes Bane of x) | ||
- Quick Shot (for gun; decreases shoot delay) | ||
- Max Ammo (for gun; increases max ammo) | ||
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### Blocks | ||
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- Flesh (Blocks, Slabs, Stairs) | ||
- Ownable | ||
- Fleshborn Door | ||
- Trapdoor, Pressure Plate (sneak click to change mode) | ||
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#### Machines | ||
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- Chewer (uses Nutrient Paste/Bar or Cooked Meat as Fuel) | ||
- Digester (uses Water as fuel) | ||
- Decomposer (uses Nutrient Paste/Bar or Cooked Meat as Fuel) | ||
- Evolution Pool (uses Mutagenic Bile as fuel) | ||
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#### Storage | ||
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- Flesh Chest (large chest, keeps inventory) | ||
- Deep Gulge (32k of a single item, keeps inventory) | ||
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### Entities | ||
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- Flesh Blob (can grow and drops flesh blocks) | ||
- can be injected with genetic material of several creatures | ||
- Fleshkin (Pet; created using humanoid blood) | ||
- equips armor and weapons | ||
- sneak click to change mode | ||
- Boomling (Pet; created using spider & creeper blood) | ||
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## Recipes | ||
## Recipes & Guide Book | ||
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Some things aren't yet balanced and require more play testing.<br> | ||
That's why some items may be too expensive to craft.<br> | ||
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ATM I recommended the use of JEI to look up recipes. | ||
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### Getting Started | ||
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Things you need to craft your first flesh block: | ||
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- 5x raw meat food | ||
- 1x bone meal | ||
- 1x healing potion | ||
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Click an empty cauldron with raw meat and fill it up. Add the bone meal and as the last step add the healing potion. | ||
![flesh block recipe](media/flesh_block_recipe.gif) | ||
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#### Evolution Pool Construction | ||
ATM I recommended the use of JEI to look up recipes and the github [Wiki](https://github.com/Elenterius/Biomancy/wiki) to understand things. | ||
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The evolution pool is a multi-block and is built from 2x2 flesh stairs forming a well. | ||
[Getting Started](https://github.com/Elenterius/Biomancy/wiki/Getting-Started) | ||
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<table> | ||
<tr> | ||
<td><img src="media/evolution_pool_setup.png" alt="evolution pool setup"/></td> | ||
<td><img src="media/evolution_pool.png" alt="evolution pool"/></td> | ||
</tr> | ||
</table> | ||
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