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The repository contains C++ code that defines two classes, Humanoid and Equipment, along with their member functions and data members. The Humanoid class represents a character in a game with constructors, member functions, and data members such as count and InventoryArray. The Equipment class represents an item that the character can equip, with

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EdenParadise/MyGameV0.3

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The repository contains C++ code that defines two classes, Humanoid and Equipment, along with their member functions and data members. The Humanoid class represents a character in a game with constructors, member functions, and data members such as count and InventoryArray. The Equipment class represents an item that the character can equip, with

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