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“Pax Chrysalia” 1.7.6.2

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@Yard1 Yard1 released this 13 Jun 10:43
· 43671 commits to master since this release

✢ Fixed scripted army leaders getting renamed.
✢ Fixed operatives generated through decisions sometimes not having nationalities.
✢ Fixed certain edge cases with generated operatives.
✢ Fixed Emerich and Sunglider being spawned multiple times.
✢ Fixed Romau not getting all the cores it should.
✢ Added new tier of scout planes - jet scout planes (LaR only).
✢ Added more landing craft techs to MtG naval techs.
✢ Various fixes for the compliance coring mechanic.
✢ Rumare funding resistance now actually creates resistance.
✢ Added missing medium and small flags for Cloudbury.
✢ Reworked the way New Mareland supports Equestrian resistance.
✢ Fixed Fezera's continuous focuses position.
✢ Fixed certain Equestrian focuses not bypassing for Solar Empire.
✢ Fixed Griffonian Republic Warlords' overlapping and unavailable military focus branches.
✢ Fixed buggy Sicameon-Cyanolisia border province.
✢ Fixed Poverty icons not having the correct amount of chevrons.
✢ Skynavia can no longer start civil wars in puppets and allies.
✢ Radicals in Baltimare now require at least 75 influence to take over.
✢ Baltimare militia will now be properly disbanded after war.
✢ Added starting production to many minors.
✢ Katerin's generic formables replaced with custom ones.
✢ Hermane Gering will actually stop being a leader after he lefts/dies.
✢ Reassigned some subideologies.
✢ Performance improvements.
✢ Changed racial traits for some leaders.
✢ Added various new GFX.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.

Checksum: a639