Releases: EE-modders/Empire-Earth-Stats
v1.0.4 - Bug fixes, DllExport functions and better architecture detection
Bug fixes, DllExport functions and better architecture detection
The dll was crashing for some players because of very stupid error, it should now be fixed.
I removed the use of MFC since it was compltly useless.
ARM/ARM64 detection is now possible thanks to a rewrite of the architecture detection function.
Added DllExport functions:
- IsWine
- getWineVersion
- getProcessorArch
How to install it? Well, nothing simpler, copy and paste the file in the game directory with Empire Earth.
That's it, yes, I know it's cool 🏆
Checksum
CRC32: 8DEC8467
CRC64: 7A0D9DE9F2E376DA
SHA256: 84fad5813e2cbef2bb9f74497a5ac036b9c510d2e1d4cbe4d6107218c4af66fd
SHA1: 6d7653b1cb824c26e37d45c1dca7f5dedf68eb75
BLAKE2sp: 699c13be62f6aa4aed1161ac3fc730f55279252689538249d76b1384ab430305
v1.0.2 - Better Logging
Better Logging
Small update to get a log file that includes only the DLL logs rather than the whole process stdout
🚧
So now the Debug
mode logs in a file with its own stream and in the console with the stdout
redirection and the Release
version logs only in a file with its own stream.
A small improvement has been made on the management of the main DLL mutex and on the name of the config file, which now use the name of the dll without extension rather than the hard coded name of the DLL.
How to install it? Well, nothing simpler, copy and paste the file in the game directory with Empire Earth.
That's it, yes, I know it's cool 🏆
The data is currently not publicly available but we are working on a public panel that will allow everyone to find information on the use of the game!
Checksum
EEStats.dll
CRC32: 17CEEC9E
CRC64: F12727859F21BA29
SHA256: c0c9e62f025d6f7c39977bf6b069bd4f66663487286bf4d66241393f0ce7053f
SHA1: f4e066e05a3e503927f9305a5e2b706c3c810f1d
BLAKE2sp: 62c63c63c94417b18f88ca5ad6ba814ff63a49ad941acb7d903849cd8a759f51
v1.0.1 - Minor improvements and bug fixes
Minor improvements and bug fixes
Small update that fixes a problem that occurred when the DLL was not able to retrieve a session ID.
Some minor optimization and now able to detect the scenario editor 📈 !
The DLL is now signed 🔏 with the "Empire Earth Community" certificate in order to guarantee its authenticity.
How to install it? Well, nothing simpler, copy and paste the file in the game directory with Empire Earth.
That's it, yes, I know it's cool 🏆
The data is currently not publicly available but we are working on a public panel that will allow everyone to find information on the use of the game!
Checksum
EEStats.dll
CRC32: 4DEC2B21
CRC64: B083B5B170EF98F0
SHA256: e142c1f4e626344c29a1a71ed1d5244cd8edc622250a08886bcfce08c6ab8ecb
SHA1: 947e79fd4651d50c9e9e8d891585bb80d8ad59b9
BLAKE2sp: deab1f840a398cba97ed5cba07e54a334347d42c728f8fb2a425ca038f93c9dd
v1.0.0 - Initial Version
Initial Version
Well, this is the first version, it makes the coffee globally.
I developed it very quickly but still with (some) care so it should be stable and bring very useful data for the community !
Don't forget to read https://github.com/EE-modders/Empire-Earth-Stats ℹ️
How to install it? Well, nothing simpler, copy and paste the file in the game directory with Empire Earth.
That's it, yes, I know it's cool.
The data is currently not publicly available but we are working on a public panel that will allow everyone to find information on the use of the game!
Checksum
EEStats.dll
CRC32: 3EAD538D
CRC64: A46C01EDA84155B8
SHA256: 541c67d1735bfb0db57adf880e4c4dfe5765fca68ef99198c3c01c2d171f4dc5
SHA1: 9c6457fe2cc8a05e2076348f989f9d172f858120
BLAKE2sp: d097ba96e091ef64e0d11bc8298f8f5a69c92d83786986525fc4091f7906aba6