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This project uses search-based procedurally generation via a genetic algorithm in order to generate quality FPS maps

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DylanWard14/Genetically-Generated-FPS-Maps

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Genetically Generated FPS Maps

This project uses search-based procedural generation via a genetic algorithm in order to generate quality FPS maps. This project was developed along side a thesis and published paper "Using Search-Based Procedural Content Generation to Create First-Person Shooter Maps"

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This project uses search-based procedurally generation via a genetic algorithm in order to generate quality FPS maps

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