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export include paths from Graphics target #67

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@T045T T045T commented May 10, 2018

Without this, all SDL2 includes (and probably a fair few others) in targets that depend on Graphics don't work.

Also, the two lines I removed are present in FindLibraries.cmake, which is included a few lines earlier.

With this change, building under macOS (High Sierra) works without a hitch

without this, all SDL2 includes (and probably a fair few others) in targets that depend on Graphics don't work.
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