- Note: This is NOT the Only Up 64 Map
-
To enable the warp system, the host or moderator must type:
/only-up-warps
-
Once warps are enabled, to open the Warp Menu type:
/only-up-practice
-
or use keybind:
[X]
/only-up-height
- Toggle Character height on HUD and Player List.
- Allows wallslide from long jump
- Rollout after twirl is to not allow consecutive ground pound twirls
- Triple front flip animation instead of jump twirl
/only-up-height
- Toggle Character height on HUD and Player List
/only-up-moveset
- Toggle Only Up 64 Moveset
/only-up-warps
- Toggle Warps [Mod Only]
/only-up-practice
- [X] Warp Menu (Must be Enabled)
- Added Warp Menu for Practice
- Added Flood Mod Support
- Added Area 8 and made the plugin compatible with all versions of Only Up 64
- Added Debug Warp system from Only Up 64 Alpha testing to Only Up 64 Plugin (Default Off)
- Being able to change directions when ground pound diving
- Using the triple jump action for the ground pound jump (removed original ground pound jump)
- Sparkles on frame-perfect dive rollouts, wallkicks, and speed kicks.
- Less jank and higher gravity on the wall slide.
- Merging changes from the Only Up 64 Alpha Tests
- Decreased Ground Pound Twirl Y-Boost (42.0 -> 40.0)
- Decreased Ground Pound Twirl Count (20 -> 10)
- Allow Wallslide after Long Jump (Like Only Up 64)
- Ground Pound Twirl ends in a
ACT_FORWARD_ROLLOUT
to make sure you cannot ground pound consecutively. This means Mario does a frontflip before entering free fall.
- Ground Pound Jump, Ground Pound Dive, and Wallslide are from
mods/extended-moveset.lua
with some modifications - Moveset contributors: @steven3004
- sm64coopdx technical help: @cooliokid956, @andre8739
- Testing help: @retrodarkgamerx, @cooliokid956