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checkbox
DevGeniusCode edited this page Mar 14, 2025
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The Checkbox control is used for creating checkboxes that allow users to select or deselect options. You can define the position, size, and appearance of the checkbox, and the game will handle the visual state changes when the user interacts with it.
The Checkbox control does not have any unique tags beyond the default control tags. It uses the same general set of tags applicable to all controls.
The following section lists the default values and available textures for each tag:
Active-Unchecked
Active-Checked
Disabled-Unchecked
Disabled-Checked
Active-HiLighted
Active-Checked
Here's an example from the OptionsMenu.wnd
file:
Click to expand
WINDOW
WINDOWTYPE = CHECKBOX;
SCREENRECT = UPPERLEFT: 160 260,
BOTTOMRIGHT: 387 285,
CREATIONRESOLUTION: 800 600;
NAME = "OptionsMenu.wnd:CheckAlternateMouse";
STATUS = ENABLED+IMAGE+BORDER;
STYLE = CHECKBOX+MOUSETRACK;
SYSTEMCALLBACK = "[None]";
INPUTCALLBACK = "[None]";
TOOLTIPCALLBACK = "[None]";
DRAWCALLBACK = "[None]";
FONT = NAME: "Arial", SIZE: 14, BOLD: 0;
HEADERTEMPLATE = "MinorTitle";
TOOLTIPTEXT = "TOOLTIP:AlternateMouse";
TOOLTIPDELAY = -1;
TEXT = "GUI:AlternateMouse";
TEXTCOLOR = ENABLED: 255 255 255 255, ENABLEDBORDER: 0 0 0 255,
DISABLED: 192 192 192 255, DISABLEDBORDER: 64 64 64 255,
HILITE: 186 255 12 255, HILITEBORDER: 0 0 0 255;
ENABLEDDRAWDATA = IMAGE: NoImage, COLOR: 255 0 0 255, BORDERCOLOR: 255 128 128 255,
IMAGE: Active-Unchecked, COLOR: 255 255 255 0, BORDERCOLOR: 128 128 255 255,
IMAGE: Active-Checked, COLOR: 0 0 255 255, BORDERCOLOR: 128 128 255 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
DISABLEDDRAWDATA = IMAGE: NoImage, COLOR: 128 128 128 255, BORDERCOLOR: 192 192 192 255,
IMAGE: Disabled-Unchecked, COLOR: 255 255 255 0, BORDERCOLOR: 192 192 192 255,
IMAGE: Disabled-Checked, COLOR: 64 64 64 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
HILITEDRAWDATA = IMAGE: NoImage, COLOR: 0 255 0 255, BORDERCOLOR: 128 255 128 255,
IMAGE: Active-HiLighted, COLOR: 255 255 255 0, BORDERCOLOR: 128 128 255 255,
IMAGE: Active-Checked, COLOR: 255 255 0 255, BORDERCOLOR: 254 254 254 255,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0,
IMAGE: NoImage, COLOR: 255 255 255 0, BORDERCOLOR: 255 255 255 0;
END
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