A memory game based on the tachistoscope experiments by George Sperling in the 1960s which sought to characterise the visual short-term memory system.
Try it here!
TODO: Better description of Sperling's experiments and their findings
TODO: Instructions...
TODO: Elm building instructions?
- Randomise grid content
- Grid contents are hidden most of the time and only flashed briefly
- After input collected:
- Clear input field
- Randomise grid
- Restart timers
- Add rounds, click button to reset score and start new round
- Round counter
- Track high score for tuple (cols, rows, delay)
- Show grid less horribly (maybe theme w/ Bootstrap?)
- Replace input field with highlight/enter in-place grid UI
- Highlight right/wrong letters in green/red
- Pause at end
- Cute sound when adding round score
- Row/column/delay configurable w/ spinners
- Save highscores in local storage?
- Put it online w/ gh-pages/DNS