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Samurai_Princess_of_Magic

A game designed with "VI" accessibility in mind.

#In the works:

Memory Game:

  • more transition lines
  • be mean to player (more narrator dialogue)
  • per-step feedback as player progresses
  • new/more cohesive lines
  • remove repetition

Sword Combat:

  • more enemy types
  • change spawn timing
  • delay enemy hits (Like reach player, wait a couple seconds then attack).

Rhythm Game:

  • rhythm tutorial
  • rhythm difficulties
  • sound effects for misses vs. incorrect input
  • remove "guide instructions" for hard mode
  • add other sound effects for gestures (?)
  • flashing/pulses on beat
  • status/combo voicelines

General:

  • find legal sound effects
  • repeat menu navigation intructions
  • improve menu graphics
  • icons for mini-games
  • keep user records

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A game designed with "VI" accessibility in mind.

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