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Lunchboxes! Revival #980
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DebugOk
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DeltaV-Station:master
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DebugOk:2024/03/19-Lunchboxes
Mar 19, 2024
Merged
Lunchboxes! Revival #980
DebugOk
merged 17 commits into
DeltaV-Station:master
from
DebugOk:2024/03/19-Lunchboxes
Mar 19, 2024
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Signed-off-by: Danger Revolution! <[email protected]>
Signed-off-by: Danger Revolution! <[email protected]>
Signed-off-by: Danger Revolution! <[email protected]>
Signed-off-by: Danger Revolution! <[email protected]>
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Mar 19, 2024
RSI Diff Bot; head commit 0e83e98 merging into 1f6cb80 Resources/Textures/DeltaV/Objects/Storage/lunchbox.rsi
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Resources/Prototypes/DeltaV/Entities/Objects/Consumable/Food/Containers/lunchbox.yml
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I guess the departmental lunchboxes dont really have a purpose right now, but whenever Sloth is done with loadouts upstream it'll be a nice downstream addition |
VMSolidus
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Apr 8, 2024
## Mirror of PR #980: [Lunchboxes! Revival](DeltaV-Station/Delta-v#980) from <img src="https://avatars.githubusercontent.com/u/131613340?v=4" alt="DeltaV-Station" width="22"/> [DeltaV-Station](https://github.com/DeltaV-Station)/[Delta-v](https://github.com/DeltaV-Station/Delta-v) <aside>PR opened by <img src="https://avatars.githubusercontent.com/u/49997488?v=4" width="16"/><a href="https://github.com/DebugOk"> DebugOk</a> at 2024-03-19 11:23:47 UTC</aside> <aside>PR merged by <img src="https://avatars.githubusercontent.com/u/49997488?v=4" width="16"/><a href="https://github.com/DebugOk"> DebugOk</a> at 2024-03-19 11:39:39 UTC</aside> <sup> `9ad761ae18818a8842b3a60c63cfff0b92b18e85` </sup> --- PR changed 0 files with 0 additions and 0 deletions. The PR had the following labels: - Changes: YML - Changes: Localization - Changes: Sprite --- <details open="true"><summary><h1>Original Body</h1></summary> > The following is copied from #716, but with the sprites all put into a single .RSI file > > ## About the PR > <!-- What did you change in this PR? --> > > Added Lunchboxes > Added pre-filled Lunchboxes, containing a few snacks. > > ## Why / Balance > <!-- Why was it changed? Link any discussions or issues here. Please discuss how this would affect game balance. --> > > Variety, lets the chef pack meals for people that they can take with them, rather than leaving food on the kitchen counter! > Also a new storage item, for people to use nested inventory or for people to hide evil items in. > > ## Media > > - [X] I have added screenshots/videos to this PR showcasing its changes ingame, **or** this PR does not require an ingame showcase > > ![image](https://github.com/DeltaV-Station/Delta-v/assets/142105406/de381c6f-616d-40f1-aab0-eff8204a52e3) > > > > **Changelog** > 🆑 DangerRevolution and Noctis > - add: Added lunchboxes to the chefvend and dinnerwarevend for the Chef to fill or hand out pre-made! > </details> Co-authored-by: Debug <[email protected]>
LaryNevesPR
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Jan 3, 2025
…V-Station#1052) # Description Bluespace crystals would turn into ore when ejected from autolathe, lead me down a rabbit hole of issues with them. - fixes above mentioned - normality crystals dont appear as bluespace when inserted into lathes anymore - adds textures for ores and crystals (grey cuz its "normal" duh) - fixes glimmer drain using a DIFFERENT normality crystal that was made with chems - the old chem version now gives new normality crystals - add crafting recipes for bluespace parts (fixes not being able to reverse engineer them) Fixes DeltaV-Station#980 --- <details><summary><h1>Media</h1></summary> <p> ![image](https://github.com/user-attachments/assets/4464948b-edbe-4b8b-93ad-21aae192b2aa) </p> </details> --- # Changelog :cl: - fix: Bluespace crystals now properly eject from lathes. - fix: Bluespace parts can be reverse engineered. --------- Signed-off-by: Aiden <[email protected]> Co-authored-by: VMSolidus <[email protected]> Co-authored-by: DEATHB4DEFEAT <[email protected]>
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The following is copied from #716, but with the sprites all put into a single .RSI file
About the PR
Added Lunchboxes
Added pre-filled Lunchboxes, containing a few snacks.
Why / Balance
Variety, lets the chef pack meals for people that they can take with them, rather than leaving food on the kitchen counter!
Also a new storage item, for people to use nested inventory or for people to hide evil items in.
Media
Changelog
🆑 DangerRevolution and Noctis