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Remove warp point comp from map beacons #968

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merged 2 commits into from
Mar 28, 2024

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IamVelcroboy
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About the PR

Title

Why / Balance

Makes things much cleaner. Currently we have Warp Point markers, Bombing Targets, and Map Beacons all with an overlapping function. (Also Warp points+Beacons markers but I'm ignoring those for this.)

Why it's messy
Standard warp points and bombing targets can be used interchangeably. You can use a WP where you don't want a target, use a BT where you do. Beacons, on the other hand, don't have BT but double up as a WP. So, you either end up having to choose between a BT/WP or a beacon, or double up a location on the Ghost Warp menu. Additionally, just using beacons bloats the Warp Menu.

Beacons can be moved by players. So, attaching either WP or BT to those is bad. Beacons are really nice, both for mappers and players but as long as they have WP, it causes conflict for mappers and/or bloat in the Ghost Warp menu.

Solution
For Delta V we will use WP and BT to fill the Ghost Warp menu and Beacons for the Navmap. Problem solved/potential griefing, issues, etc. avoided, and no more Warp Menu bloat.

Technical details

  • Some maps will likely need to be adjusted for this change.
  • Attempted to upstream this was denied. Solution proposed causes more work and less clear instructions for mappers.

@IamVelcroboy IamVelcroboy requested a review from DebugOk as a code owner March 16, 2024 14:13
@github-actions github-actions bot added S: Needs Review Changes: YML Changes any yml files labels Mar 16, 2024
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DebugOk commented Mar 16, 2024

The maps this'd cause trouble for would need prs open to fix them before this should be merged

@IamVelcroboy
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The maps this'd cause trouble for would need prs open to fix them before this should be merged

I can take a look through them Monday and sort out which ones would need it.

@IamVelcroboy IamVelcroboy merged commit 40eeef2 into DeltaV-Station:master Mar 28, 2024
11 checks passed
VMSolidus pushed a commit to Simple-Station/Einstein-Engines that referenced this pull request Apr 8, 2024
## Mirror of PR #991: [Adds pre-set warp
points](DeltaV-Station/Delta-v#991) from <img
src="https://avatars.githubusercontent.com/u/131613340?v=4"
alt="DeltaV-Station" width="22"/>
[DeltaV-Station](https://github.com/DeltaV-Station)/[Delta-v](https://github.com/DeltaV-Station/Delta-v)

<aside>PR opened by <img
src="https://avatars.githubusercontent.com/u/107660393?v=4"
width="16"/><a href="https://github.com/IamVelcroboy"> IamVelcroboy</a>
at 2024-03-21 18:53:11 UTC</aside>
<aside>PR merged by <img
src="https://avatars.githubusercontent.com/u/107660393?v=4"
width="16"/><a href="https://github.com/IamVelcroboy"> IamVelcroboy</a>
at 2024-03-22 01:35:14 UTC</aside>
<sup>

`2ad986dddd855df06eb430b0640340b9f14a79ee`

</sup>

---

PR changed 0 files with 0 additions and 0 deletions.

The PR had the following labels:
- Changes: YML
- Changes: Localization


---

<details open="true"><summary><h1>Original Body</h1></summary>

> ## About the PR
> Title
> Will work together with
[this](DeltaV-Station/Delta-v#968) to create a
cleaner more straightforward WP/Beacon mapping system.
> 
> ## Why / Balance
> Easier for mappers. Better for players


</details>

Co-authored-by: Velcroboy <[email protected]>
nearlyNonexistent referenced this pull request in nearlyNonexistent/Horizon-Station Apr 14, 2024
* Remove warp point comp from map beacons

* Shorten a few names

---------

Co-authored-by: Jeff <[email protected]>
VMSolidus added a commit to Simple-Station/Einstein-Engines that referenced this pull request May 9, 2024
## Mirror of PR #968: [Remove warp point comp from map
beacons](DeltaV-Station/Delta-v#968) from <img
src="https://avatars.githubusercontent.com/u/131613340?v=4"
alt="DeltaV-Station" width="22"/>
[DeltaV-Station](https://github.com/DeltaV-Station)/[Delta-v](https://github.com/DeltaV-Station/Delta-v)

<aside>PR opened by <img
src="https://avatars.githubusercontent.com/u/107660393?v=4"
width="16"/><a href="https://github.com/IamVelcroboy"> IamVelcroboy</a>
at 2024-03-16 14:13:15 UTC</aside>
<aside>PR merged by <img
src="https://avatars.githubusercontent.com/u/107660393?v=4"
width="16"/><a href="https://github.com/IamVelcroboy"> IamVelcroboy</a>
at 2024-03-28 04:53:19 UTC</aside>
<sup>

`40eeef24e7685a2bb2b2b35396fb546a38e96216`

</sup>

---

PR changed 0 files with 0 additions and 0 deletions.

The PR had the following labels:
- Changes: YML
- Status: Needs Review


---

<details open="true"><summary><h1>Original Body</h1></summary>

> ## About the PR
> Title
> 
> ## Why / Balance
> Makes things much cleaner. Currently we have Warp Point markers,
Bombing Targets, and Map Beacons all with an overlapping function. (Also
Warp points+Beacons markers but I'm ignoring those for this.)
> 
> **Why it's messy** 
> Standard warp points and bombing targets can be used interchangeably.
You can use a WP where you don't want a target, use a BT where you do.
Beacons, on the other hand, don't have BT but double up as a WP. So, you
either end up having to choose between a BT/WP or a beacon, or double up
a location on the Ghost Warp menu. Additionally, just using beacons
bloats the Warp Menu.
> 
> Beacons can be moved by players. So, attaching either WP or BT to
those is bad. Beacons are really nice, both for mappers and players but
as long as they have WP, it causes conflict for mappers and/or bloat in
the Ghost Warp menu.
> 
> **Solution**
> For Delta V we will use WP and BT to fill the Ghost Warp menu and
Beacons for the Navmap. Problem solved/potential griefing, issues, etc.
avoided, and no more Warp Menu bloat.
>  
> ## Technical details
> - Some maps will likely need to be adjusted for this change.
> - Attempted to upstream this was denied. Solution proposed causes more
work and less clear instructions for mappers.


</details>

Co-authored-by: Velcroboy <[email protected]>
Co-authored-by: VMSolidus <[email protected]>
LaryNevesPR pushed a commit to LaryNevesPR/Estacao-Andromeda that referenced this pull request Jan 3, 2025
# Description

This PR adds a new Language specific to the Harpy species, which is
composed of syllable charts taken from Polish, Serbian, Greek, and
Turkish. It uses Cambria as its font, which is modestly different from
the standard font, but still reasonably readable. This also adds a
Language menu trait that allows people to buy the language with a trait
point.

<details><summary><h1>Media</h1></summary>
<p>


![image](https://github.com/user-attachments/assets/929a5110-2339-4410-a97d-9f1bcf537e7b)

</p>
</details>

# Changelog

:cl:
- add: Harpies now have their own species-specific language, called
Valyrian Standard
- add: Valyrian Standard can now be bought as an extra language in the
Traits menu.

---------

Signed-off-by: VMSolidus <[email protected]>
Co-authored-by: DEATHB4DEFEAT <[email protected]>
LaryNevesPR pushed a commit to LaryNevesPR/Estacao-Andromeda that referenced this pull request Jan 3, 2025
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3 participants