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Revert "Revert AME buff" #939
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This reverts commit 152a190.
whats the actual reason everything seemed fine |
Yeah, I'm curious too? This is really ruining engineering. |
IamVelcroboy
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Mar 23, 2024
This reverts commit e271a5d.
VMSolidus
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Apr 8, 2024
## Mirror of PR #996: [Revert "Revert "Revert AME buff""](DeltaV-Station/Delta-v#996) from <img src="https://avatars.githubusercontent.com/u/131613340?v=4" alt="DeltaV-Station" width="22"/> [DeltaV-Station](https://github.com/DeltaV-Station)/[Delta-v](https://github.com/DeltaV-Station/Delta-v) <aside>PR opened by <img src="https://avatars.githubusercontent.com/u/107660393?v=4" width="16"/><a href="https://github.com/IamVelcroboy"> IamVelcroboy</a> at 2024-03-23 00:07:05 UTC</aside> <aside>PR merged by <img src="https://avatars.githubusercontent.com/u/107660393?v=4" width="16"/><a href="https://github.com/IamVelcroboy"> IamVelcroboy</a> at 2024-03-23 00:16:26 UTC</aside> <sup> `b4fc2e342be6ef395b1ca21f27787ac08a89df59` </sup> --- PR changed 0 files with 0 additions and 0 deletions. The PR had the following labels: - Changes: C# --- <details open="true"><summary><h1>Original Body</h1></summary> > Reverts DeltaV-Station/Delta-v#939 > > We might revert this again if everything burns but it's worth a shot. Let's gooo > > > **Changelog** > 🆑 Velcroboy > - tweak: Reverted AME buff. AME will require more than 1 core again to function properly. </details> Co-authored-by: Velcroboy <[email protected]>
LaryNevesPR
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Jan 3, 2025
# Description Adds a CVAR that when enabled, allows entities to crawl under tables/flaps by lowering their DrawDepth, which in turn protects them from being targeted for projectiles while crawling. Additionally tables and plastic flaps were given collision properties along with reduced damage thresholds, so guns can target & destroy them easily if your mouse is on top of them. --- <h1>Media</h1> <p> https://github.com/user-attachments/assets/77a04198-11cb-4895-bf2d-6f82b7f2bb5b </p> </details> --- # Changelog :cl: - add: Adds an optional server variable which allows entities to crawl under tables. - tweak: Tables and plastic flaps are less resistant to damage, and can now be targeted by guns by aiming on top of them. --------- Signed-off-by: gluesniffler <[email protected]> Co-authored-by: VMSolidus <[email protected]>
LaryNevesPR
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Reverts #930
This was done with good reason upstream. @VMSolidus NEVER revert upstream PRs like that