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Hive minor tweaks #896

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merged 1 commit into from
Feb 24, 2024
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@UnicornOnLSD UnicornOnLSD commented Feb 24, 2024

About the PR

Fixed Hive's cryo piping, switched the spare captain ID cab with the filled entity.

Why / Balance

fix map = better map

Technical details

N/A it's mapping

Media

image

  • I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase

Breaking changes

N/A

Changelog
Changed piping in cryo, now it works and doesn't dump the canister into distro.
Replaced spare ID cabinet with it's filled counterpart.

@IamVelcroboy IamVelcroboy merged commit 468dde7 into DeltaV-Station:master Feb 24, 2024
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@UnicornOnLSD UnicornOnLSD deleted the coldhive branch March 1, 2024 13:50
LaryNevesPR pushed a commit to LaryNevesPR/Estacao-Andromeda that referenced this pull request Jan 3, 2025
# Description

This PR implements a new Reagent Reaction that modifies a character's
mood, done by raising a MoodEvent on that character. It also extends
some of the functionality of the TraitSystem and MoodSystem so as to
support a new serializable Drug Addiction mechanic.

https://www.youtube.com/watch?v=8liPBsUtND4


![image](https://github.com/user-attachments/assets/3962c492-7677-4007-bf31-23e74b2b7382)

<details><summary><h1>Media</h1></summary>
<p>


![image](https://github.com/user-attachments/assets/207210d6-e573-46e2-beb4-fab83a83d8b4)


![image](https://github.com/user-attachments/assets/4e1277e1-a873-4185-98b3-39abe06a8235)


![image](https://github.com/user-attachments/assets/e1a6cefe-82ee-482c-ace1-9fb511385fe4)


![image](https://github.com/user-attachments/assets/454dafa2-ba9e-46a6-9ac0-15e2ed35c4f8)

</p>
</details>

# Changelog

:cl:
- add: Drug Addictions! Drug addictions are long lasting Moodlet-Pairs.
The first consisting of a temporary Mood bonus that is refreshed by
consuming the drug, and the second consisting of an extremely long
lasting mood penalty, which replaces the mood bonus should you go a long
enough time between consuming the drug in question.
- add: Nicotine Addiction has been added as a new minor negative trait.
- add: Drugs/Reagents can now affect your character's Mood! Both with,
and without Addiction.
- add: TraitSystem has had functionality added for directly adding
Moodlets to a character upon joining the round, such as drug addictions,
or permanent mood modifications like Sanguine/Saturnine
- add: Lotophagoi Oil now induces an extremely powerful drug addiction,
providing an extremely large mood benefit for a short time. Which when
it wears off, creates an equally extreme mood penalty that lasts for a
very long time(or until you drink more Loto Oil).
LaryNevesPR pushed a commit to LaryNevesPR/Estacao-Andromeda that referenced this pull request Jan 3, 2025
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2 participants