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Energy guns buff #2268

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Original file line number Diff line number Diff line change
Expand Up @@ -76,8 +76,8 @@
soundEmpty:
path: /Audio/DeltaV/Weapons/Guns/Empty/dry_fire.ogg
- type: Battery
maxCharge: 1000
startingCharge: 1000
maxCharge: 1500
startingCharge: 1500
- type: ProjectileBatteryAmmoProvider
proto: BulletDisabler
fireCost: 50
Expand Down Expand Up @@ -192,8 +192,8 @@
soundEmpty:
path: /Audio/DeltaV/Weapons/Guns/Empty/dry_fire.ogg
- type: Battery
maxCharge: 800
startingCharge: 800
maxCharge: 1000
startingCharge: 1000
- type: ProjectileBatteryAmmoProvider
proto: BulletDisabler
fireCost: 50
Expand Down Expand Up @@ -229,7 +229,7 @@
name: IK-60 energy carbine
parent: BaseWeaponBattery
id: WeaponGunLaserCarbineAutomatic
description: "A 20 round semi-automatic energy carbine."
description: "A 20 round hybrid-fire, energy carbine."
components:
- type: Sprite
sprite: DeltaV/Objects/Weapons/Guns/Battery/energygun_carbine.rsi
Expand All @@ -250,6 +250,7 @@
fireRate: 3
availableModes:
- SemiAuto
- FullAuto
- type: Battery
maxCharge: 2000
startingCharge: 2000
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -1114,6 +1114,6 @@
impactEffect: BulletImpactEffectRedDisabler
damage:
types:
Heat: 20 # Slightly more damage than the 17heat from the Captain's Hitscan lasgun
Heat: 20
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soundHit:
collection: MeatLaserImpact
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