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Remove the t3 lockout #2144
Remove the t3 lockout #2144
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Now we just need to make it so they need to research x amount of T1/T2 to level up tech |
This is already a thing, i could just raise the value |
Oh this also fixes an upstream error where you cant put research disks in the server without your dev env crashing |
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noob change the lockout tier to 4 inside of the prototypes instead of whatever this is
pr it upstream then |
its already pr'd upstream ;) |
cherry pick in a separate PR |
Signed-off-by: Stop-Signs <[email protected]>
This is said pr Its already marked as approved so I imagine it won't be long before it's here anyways. |
Signed-off-by: Stop-Signs <[email protected]>
Signed-off-by: Stop-Signs <[email protected]>
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Looks good to me and the curators I've asked.
Epi, with the recent RE changes, has become a lot more stale. I just had a round 30 minutes ago where I had Svalinns, Microreactor Cells, Speed Boots, and Bluespace bags off of a single research server. The only thing stopping people from doing this every shift is the occasional RA that goes unchecked and raises glimmer by 500 with artifacts. This just seems insanely overpowered. I already dislike how epi's balance is, and I can see the department getting way more unbalanced and unfun with this. This could be a unique opinion to me, but I play an insane amount of epi and have heard similar discontent from other epi players in game through LOOC. |
This reverts commit 7077997.
Not once in here did you mention the other t3's that get ignored by epi. bluespace syringes and beakers, as well as the advanced laser pistol and the Advanced truncheon are all things that epi doesn't benefit greatly from, but other departments do. the problem this PR seeks to solve is epistemics researching only for themselves instead of for everyone. If cloning got added to the civillian services tree as a t3, do you think epi would get that instead of their designer bags and needlessly infinite power cells? |
I didn't mention any of the other T3s because I believe we should be heading the opposite way of this PR with Epi. IMO, T3 technologies were designed to be extremely good and rare, not something the crew is entitled to. |
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About the PR
Removed the lockout on T3 research. also forces you to get all techs in any given tier before moving on.
Why / Balance
Epi always getting t3 industrial just so they can have funny bags and powercells. this creates an issue where adding t3 tech (or anything service or arsenal related) is useless as epi will almost never research it.
Technical details
Media
Requirements
Breaking changes
Changelog
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