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Revert Revert Felinid Thievery #1183
Revert Revert Felinid Thievery #1183
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This reverts commit b14097d.
Does this mean that felinids can still steal without being noticed? |
no, passive thieving gloves has been replaced by a liter version felinids gain the ability to peek into other players' pockets and they strip faster |
So basically, they can steal faster but you can still see them stealing? |
yes, not being able to see items stolen was the OP dealbreaker |
Probably needs some further balance discussion and input from administrators. Personally, I'm generally opposed to buffing thieving as I see it kill roleplay more often than it improves it, and I've always been against the "felinid = thief" stigma personally - but I'm open to hear what others have to say as well. |
any word on this? |
I don't believe features encouraging theft really fit in an MRP enviroment, and for that reason, this request will be denied entirely. Felinids should have other unique features that don't encourage LRP/NRP behaviour Lyndomen is likely going to comment on this with a more in depth explanation later. |
Thank you |
# Description Does what it says on the can, ports over the updates to the Health Analyzer made in Wizden's [#30834](space-wizards/space-station-14#30834), [#31879](space-wizards/space-station-14#31879), and [#32636](space-wizards/space-station-14#32636) because I need them for newmed Credit to [Floof DeltaV-Station#169](Fansana/floofstation1#169) too since I yoinked it due to lazyness --- # Changelog 🆑 Mocho - tweak: Ported over Wizden's updated Health Analyzer UI. --------- Co-authored-by: FoxxoTrystan <[email protected]> Co-authored-by: goet <[email protected]> Co-authored-by: Saphire Lattice <[email protected]>
Readds #1102
Requires 'Do Not Merge' tag - the original PR was merged with pending admin discussion.
yeah also i got a singular rounds to test out changes in-game
count tails in the bar and youll be fine