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Refactored seednode loop to tokio and async. (jl777#631)
* Exclude mm2-seednodes-optimisation from CI triggers. * Count the number of sent messages and their total size in seednode loop. * Add max_msg_size to seednode_loop metrics. * Log send buffer size when electrum client is connected. * Log send buffer size for seednode listener and every connected client TcpStream. * Log nodelay value of TcpListener and every TcpStream. * Try to set nodelay = true. * Try to set_send_buffer_size to 200000. * Try to refactor seednode_loop to async_std. * Recv messages only and log them. * Drop connection if EOF reached. * Enable rebroadcast back. * Log message send attempts. * Try to increase channel capacity. * Use vec of mpsc senders instead of async_std mpmc. * Remove excessive logging. * Log the invalid JSON message and it's sender. * Skip lines that are not valid JSON. * Log JSON deserialize error only when buffer.len() > 1. * Try tokio TCP implementation instead of async_std. * Log the case when buffer can be probably lost. * Split incoming connections TcpStreams and process them in separate async loops. * Do not send message back to peer from which it was received. * Remove excessive logging. * Enable CI build for this branch back. * Try to spawn read and write processing loops on tokio 0.2 runtime. * Use String as P2PMessage content to avoid non-deterministic serialization issues. The deserialized and then serialized message might produce non-equal string so same message can be serialized to JSON differently causing double processing on client nodes connected to several seeds. * Explicitly disable debug_assertions for release profile. * Update tokio to 0.2.22. * Fix after merge.
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