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Make PvE Lord heals interruptible (#152)
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Removes the uninterruptible tag from PvE lords' self heal.  Lords should be soloable in PvE, and an uninterruptible self heal makes that impossible.
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tegstewart authored and Graveen committed Jul 8, 2018
1 parent 5706b8f commit 9119dac
Showing 1 changed file with 6 additions and 3 deletions.
9 changes: 6 additions & 3 deletions GameServer/keeps/Managers/Spell Manager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -248,7 +248,8 @@ public static Spell AlbLordHealSpell
spell.SpellID = 90001;
spell.Target = "Self";
spell.Type = "Heal";
spell.Uninterruptible = true;
if (GameServer.Instance.Configuration.ServerType != eGameServerType.GST_PvE)
spell.Uninterruptible = true;
m_albLordHealSpell = new Spell(spell, 50);
}
return m_albLordHealSpell;
Expand All @@ -274,7 +275,8 @@ public static Spell MidLordHealSpell
spell.SpellID = 90002;
spell.Target = "Self";
spell.Type = "Heal";
spell.Uninterruptible = true;
if (GameServer.Instance.Configuration.ServerType != eGameServerType.GST_PvE)
spell.Uninterruptible = true;
m_midLordHealSpell = new Spell(spell, 50);
}
return m_midLordHealSpell;
Expand All @@ -300,7 +302,8 @@ public static Spell HibLordHealSpell
spell.SpellID = 90003;
spell.Target = "Self";
spell.Type = "Heal";
spell.Uninterruptible = true;
if (GameServer.Instance.Configuration.ServerType != eGameServerType.GST_PvE)
spell.Uninterruptible = true;
m_hibLordHealSpell = new Spell(spell, 50);
}
return m_hibLordHealSpell;
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