Skip to content

Commit

Permalink
default break time to be disabled
Browse files Browse the repository at this point in the history
  • Loading branch information
DavidZajicek committed Mar 4, 2023
1 parent d290eba commit dac4800
Show file tree
Hide file tree
Showing 3 changed files with 2 additions and 3 deletions.
2 changes: 1 addition & 1 deletion src/InfiniteModeMain.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -84,7 +84,7 @@ text = "Restart"
visible = false
layout_mode = 2
theme = SubResource("Theme_y2qe1")
text = "You've been playing for over 30 minutes, maybe take a break?"
text = "You've been playing for over your break reminder time, maybe take a break?"

[node name="Timer" type="Timer" parent="."]
wait_time = 180.0
Expand Down
1 change: 0 additions & 1 deletion src/settings_menu.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -172,6 +172,5 @@ layout_mode = 2
theme_override_styles/slider = SubResource("StyleBoxFlat_fncdd")
max_value = 240.0
step = 5.0
value = 30.0
tick_count = 6
ticks_on_borders = true
2 changes: 1 addition & 1 deletion src/user_settings.gd
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ const USER_SETTINGS_BASE_PATH := "user://user_settings"
@export var block_texture: CompressedTexture2D = preload("res://icon.svg") : set = set_block_texture
@export var pickup_offset: float = 64.0 : set = set_pickup_offset
@export var block_scale: float = 0.5 : set = set_block_scale
@export var break_time: int = 1800 : set = set_break_time
@export var break_time: int = 0 : set = set_break_time

# Called when the node enters the scene tree for the first time.
func _ready() -> void:
Expand Down

0 comments on commit dac4800

Please sign in to comment.