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Fixed a critical bug: our Megalo variable networking priority enum was wrong: there is no such value as "default." The value is no longer used; trying to compile it emits a unique error message; loading game variants which use it will correct them on load. Documentation updated. The compiler is now capable of emitting "notice" messages. The compiler emits notices for unused functions, and for functions used in only one place (which would decompile as blocks, not functions). Renamed `unk_14_team` to `hud_target_object_team`. Documentation updated. All Megalo keywords receive the start position (i.e. the start position of the initial keyword). This should slightly improve error logging.
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