Game for the Game Dev JS 2023 Gam Jam with the theme of :
Published here
In the first day I mostly focused on getting an idea for a game, and decided on a game that you will need to take out bombs before they blow out of TIME.
Got some art done, mostly character art : and some coding, got a button system done
Made more art, for a bomb, and arrow pointer : made a door system and a bomb & bomb destoryer code, also made particale systems for the bomb and bomb destroy animation, also made a dialouge system.
made a restart and checkpoint systems, fixed code bugs and made more map design :
also made a oclussion culling system to reduce game lags.
Added music and SFXs to the game, also added the serialized dicts asset, and some more map design.
Worked on SFXs more, also some on map design and a lot of bug fixes.
Got new idea for the game concept, a TD (tower defense) game, and started making a new game.
Made turrets, map system, map, turret placement, waves, enemys, and basic money system. Also some art :
Made more art, reward system, more towers, enemy health, player health, turret UI system, etc
Added upgrades (kinda), added sfx and music, fixed bugs, game over screen, and more.
Added fully working upgrades, more sfx, basic main menu, more enemies and more.
Addedd another map, finished main menu, bug fixes
Finishing touches, submitted my game on here
Through the jam I have learned a few mechanics I have never used before, gizmo drawing for an example, and got alot of progress done in short time, got 2 prototypes done... but used one of at the end. Thanks for all the support through the jam.