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kerautret committed Feb 14, 2023
1 parent 8b12bd3 commit cf5e09f
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions visualisation/meshViewer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -74,7 +74,7 @@ using namespace DGtal;
--SDPradius FLOAT=0.5 change the ball radius to display a set of discrete points (used with displaySDP option)
-s,--displaySDP TEXT add the display of a set of discrete points as ball of radius 0.5.
-A,--addAmbientLight FLOAT add an ambient light for better display (between 0 and 1).
-b,--customBGColor UINT x 3 set the R, G, B, A components of the colors of the sdp view
-b,--customBGColor UINT x 3 set the R, G, B components of the colors of the background color.
-d,--doSnapShotAndExit TEXT save display snapshot into file. Notes that the camera setting is set by default according the last saved configuration (use SHIFT+Key_M to save current camera setting in the Viewer3D). If the camera setting was not saved it will use the default camera setting.
-c,--useLastCameraSetting use the last camera setting of the user (i.e if a .qglviewer.xml file is present in the current directory)
-l,--fixLightToScene Fix light source to scence instead to camera
Expand Down Expand Up @@ -214,7 +214,7 @@ int main( int argc, char** argv )
app.add_option("--SDPradius", ballRadius, "change the ball radius to display a set of discrete points (used with displaySDP option)", true);
app.add_option("--displaySDP,-s", filenameSDP, "add the display of a set of discrete points as ball of radius 0.5.");
app.add_option("--addAmbientLight,-A", ambiantLight, "add an ambient light for better display (between 0 and 1)." );
app.add_option("--customBGColor,-b", customBGColor, "set the R, G, B, A components of the colors of the sdp view")
app.add_option("--customBGColor,-b", customBGColor, "set the R, G, B components of the colors of the background color.")
->expected(3);
app.add_option("--doSnapShotAndExit,-d", snapshotFile, "save display snapshot into file. Notes that the camera setting is set by default according the last saved configuration (use SHIFT+Key_M to save current camera setting in the Viewer3D). If the camera setting was not saved it will use the default camera setting.");
app.add_flag("--useLastCameraSetting,-c", useLastCamSet, "use the last camera setting of the user (i.e if a .qglviewer.xml file is present in the current directory)");
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