Remove use of funciton pointer #105
build-push-and-pr.yml
on: pull_request
Build Libraries
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Build Native library (win-x64)
2m 28s
Build Libraries
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Build Native library (win-arm64)
3m 11s
Build Libraries
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Build Native library (win-arm64-uwp)
2m 37s
Build Libraries
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Build Native library (linux-x64)
1m 9s
Build Libraries
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Build Native library (osx-x64)
2m 4s
Build Libraries
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Build Native library (osx-arm64)
47s
Build Libraries
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Build Native library (ios-x64)
41s
Build Libraries
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Build Native library (ios-arm64)
46s
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Build Native library (android-arm)
1m 12s
Build Libraries
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Build Native library (android-arm64)
1m 21s
Build Libraries
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Build Native library (android-x64)
1m 13s
Build Unity package
3m 14s
Build Libraries
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Update pre-built libraries for Unity
0s
Annotations
4 errors and 1 warning
Build Libraries / Build Native library (osx-arm64)
Process completed with exit code 1.
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Build Libraries / Build Native library (linux-x64)
Process completed with exit code 1.
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Build Libraries / Build Native library (osx-x64)
Process completed with exit code 1.
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Build Libraries / Build Native library (win-x64)
Process completed with exit code 1.
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Build Unity package
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Artifacts
Produced during runtime
Name | Size | |
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android-arm
Expired
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13.7 MB |
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android-arm64
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14.3 MB |
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android-x64
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14.3 MB |
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ios-arm64
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29.9 MB |
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ios-x64
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29.5 MB |
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linux-x64
Expired
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13.7 MB |
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osx-arm64
Expired
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3.26 MB |
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osx-x64
Expired
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2.99 MB |
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win-arm64
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2.19 MB |
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win-arm64-uwp
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2.48 MB |
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win-x64
Expired
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2.26 MB |
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