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Better configuration page #456
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WalkthroughWalkthroughThe update focuses on improving the organization of configuration settings in the Changes
Sequence Diagram(s)sequenceDiagram
participant User
participant ConfigManager
participant Server
participant Client
User->>ConfigManager: Load Configuration
ConfigManager-->>Server: Load Server Settings
ConfigManager-->>Client: Load Client Settings
ConfigManager-->>UI: Load Ammo Counter Settings
UI->>User: Display Configured Settings
Tip Early access features: enabledWe are currently testing the following features in early access:
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Actionable comments posted: 6
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (9)
- src/main/java/com/paneedah/weaponlib/config/ModernConfigManager.java (3 hunks)
- src/main/resources/assets/mwc/lang/de_DE.lang (2 hunks)
- src/main/resources/assets/mwc/lang/en_US.lang (2 hunks)
- src/main/resources/assets/mwc/lang/es_ES.lang (1 hunks)
- src/main/resources/assets/mwc/lang/ko_KR.lang (1 hunks)
- src/main/resources/assets/mwc/lang/pt_BR.lang (1 hunks)
- src/main/resources/assets/mwc/lang/tr_TR.lang (2 hunks)
- src/main/resources/assets/mwc/lang/uk_UA.lang (2 hunks)
- src/main/resources/assets/mwc/lang/zh_CN.lang (1 hunks)
Additional comments not posted (156)
src/main/java/com/paneedah/weaponlib/config/ModernConfigManager.java (35)
20-20
: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
150-175
: LGTM!src/main/resources/assets/mwc/lang/zh_CN.lang (7)
1098-1098
: Translation Check: Server Options CategoryThe translation for "Server Options" to "服务端设定" is accurate and appropriate.
1099-1099
: Translation Check: Client Options CategoryThe translation for "Client Options" to "客户端设定" is accurate and appropriate.
1101-1101
: Translation Check: Penetrable Blocks PropertyThe translation for "Penetrable Blocks" to "玻璃穿透" is accurate and appropriate.
1102-1102
: Translation Check: Bullet Break Glass PropertyThe translation for "Bullet Break Glass" to "玻璃破坏" is accurate and appropriate.
1103-1103
: Translation Check: Explosion Break PropertyThe translation for "Explosion Break" to "爆炸破坏" is accurate and appropriate.
1104-1104
: Translation Check: Explosion Damage PropertyThe translation for "Explosion Damage" to "爆炸伤害倍率" is accurate and appropriate.
1105-1105
: Translation Check: Exploded Block Drop Chance PropertyThe translation for "Exploded Block Drop Chance" to "爆炸时方块掉落概率" is accurate and appropriate.
src/main/resources/assets/mwc/lang/ko_KR.lang (6)
1074-1083
: Correct namespace usage for ore-related configuration properties.The ore-related configuration properties are correctly placed under the
config.server.ores
namespace, ensuring clarity and separation from other configuration categories.
1086-1090
: Correct namespace usage for ammo counter configuration properties.The ammo counter configuration properties are correctly placed under the
config.client.ammocounter
namespace, enhancing clarity and organization.
1091-1094
: Correct namespace usage for Open Door Display configuration properties.The Open Door Display configuration properties are correctly placed under the
config.client
namespace, maintaining consistency with other client-side settings.
1095-1096
: Correct namespace usage for Hold To Aim configuration properties.The Hold To Aim configuration properties are correctly placed under the
config.client
namespace, ensuring consistency with other client-side settings.
1098-1099
: Correct namespace usage for Bleeding On Hit configuration properties.The Bleeding On Hit configuration properties are correctly placed under the
config.server
namespace, maintaining clarity and separation from client-side settings.
1121-1146
: Correct namespace usage for rendering configuration properties.The rendering configuration properties are correctly placed under the
config.client.rendering
namespace, ensuring clear separation and organization of rendering-related settings.src/main/resources/assets/mwc/lang/es_ES.lang (36)
1062-1062
: LGTM!
1063-1063
: LGTM!
1064-1064
: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
1080-1080
: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
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: LGTM!
1107-1107
: LGTM!
1108-1108
: LGTM!src/main/resources/assets/mwc/lang/en_US.lang (6)
1073-1074
: LGTM!The new configuration categories for server and client options improve organization.
1098-1106
: LGTM!The new configuration category for ammo counter options and related properties are well named and useful.
Ensure these properties are used consistently across the codebase.
1076-1083
: LGTM!The new server configuration properties are well named and useful.
Ensure these properties are used consistently across the codebase.
Verification successful
Verified: The new server configuration properties are used consistently across the codebase.
bulletBreakGlass
: Used inWeapon.java
,MWCUtil.java
,EntityProjectile.java
explosionDamage
: Used inEntityGrenade.java
,Explosion.java
explodedBlockDropChance
: Used inExplosion.java
enableBleedingOnHit
: Used inWeaponSpawnEntity.java
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify usage of new server configuration properties. # Test: Search for the usage of new server configuration properties. rg --type java $'bulletBreakGlass|explosionDamage|explodedBlockDropChance|enableBleedingOnHit'Length of output: 2137
1085-1095
: LGTM!The new configuration category for ores and related properties are well named and useful.
Ensure these properties are used consistently across the codebase.
1111-1120
: LGTM!The new client configuration properties are well named and useful.
Ensure these properties are used consistently across the codebase.
Verification successful
The new client configuration properties are used consistently across the codebase.
The properties
enableOpenDoorDisplay
,holdToAim
,enableMuzzleEffects
,enableBlurOnAim
, andstatusBarPosition
are referenced in the following files:
src/main/java/com/paneedah/weaponlib/CustomGui.java
src/main/java/com/paneedah/weaponlib/config/ModernConfigManager.java
src/main/java/com/paneedah/weaponlib/WeaponFireAspect.java
src/main/java/com/paneedah/weaponlib/PlayerWeaponInstance.java
src/main/java/com/paneedah/mwc/ClientTickerController.java
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify usage of new client configuration properties. # Test: Search for the usage of new client configuration properties. rg --type java $'enableOpenDoorDisplay|holdToAim|enableMuzzleEffects|enableBlurOnAim|statusBarPosition'Length of output: 1986
1134-1161
: LGTM!The new client configuration properties related to rendering and shaders are well named and useful.
Ensure these properties are used consistently across the codebase.
Verification successful
LGTM!
The new client configuration properties related to rendering and shaders are well named and useful. They are used consistently across the codebase as evidenced by the search results.
- Verified usage in:
src/main/java/com/paneedah/weaponlib/WeaponRenderer.java
src/main/java/com/paneedah/weaponlib/ClientEventHandler.java
src/main/java/com/paneedah/weaponlib/perspective/ReflexScreen.java
src/main/java/com/paneedah/weaponlib/render/bgl/GLCompatible.java
src/main/java/com/paneedah/weaponlib/render/bgl/PostProcessPipeline.java
src/main/java/com/paneedah/weaponlib/render/MuzzleFlashRenderer.java
src/main/java/com/paneedah/weaponlib/render/Dloom.java
src/main/java/com/paneedah/weaponlib/render/Bloom.java
src/main/java/com/paneedah/weaponlib/shader/jim/Shader.java
src/main/java/com/paneedah/weaponlib/compatibility/ShellRenderer.java
src/main/java/com/paneedah/weaponlib/config/ModernConfigManager.java
src/main/java/com/paneedah/weaponlib/ViewfinderModel.java
src/main/java/com/paneedah/mwc/asm/Interceptors.java
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify usage of new client configuration properties related to rendering and shaders. # Test: Search for the usage of new client configuration properties related to rendering and shaders. rg --type java $'enableAllShaders|enableScreenShaders|enableWorldShaders|enableGunShaders|enableFlashShaders|enableReticleShaders|enableHDRFramebuffer|enableScopeEffects|bloomEffect|filmGrain|filmGrainIntensity|bloomLayers|onScreenRainAndSnow|enableFancyRainAndSnow'Length of output: 6039
src/main/resources/assets/mwc/lang/tr_TR.lang (32)
1062-1062
: LGTM!The translation for
config.server.ores.sulfurSpawnsPerChunk.property.name
is correct and consistent.
1063-1063
: LGTM!The translation for
config.server.ores.sulfurSpawnsPerChunk.property.tooltip
is correct and clear.
1064-1064
: LGTM!The translation for
config.server.ores.copperSpawnsPerChunk.property.name
is correct and consistent.
1065-1065
: LGTM!The translation for
config.server.ores.copperSpawnsPerChunk.property.tooltip
is correct and clear.
1066-1066
: LGTM!The translation for
config.server.ores.tinSpawnsPerChunk.property.name
is correct and consistent.
1067-1067
: LGTM!The translation for
config.server.ores.tinSpawnsPerChunk.property.tooltip
is correct and clear.
1068-1068
: LGTM!The translation for
config.server.ores.leadSpawnsPerChunk.property.name
is correct and consistent.
1069-1069
: LGTM!The translation for
config.server.ores.leadSpawnsPerChunk.property.tooltip
is correct and clear.
1070-1070
: LGTM!The translation for
config.server.ores.graphiteSpawnsPerChunk.property.name
is correct and consistent.
1071-1071
: LGTM!The translation for
config.server.ores.graphiteSpawnsPerChunk.property.tooltip
is correct and clear.
1074-1074
: LGTM!The translation for
config.client.ammocounter.enableAmmoCounter.property.name
is correct and consistent.
1075-1075
: LGTM!The translation for
config.client.ammocounter.enableAmmoCounter.property.tooltip
is correct and clear.
1076-1076
: LGTM!The translation for
config.client.enableOpenDoorDisplay.property.name
is correct and consistent.
1077-1077
: LGTM!The translation for
config.client.enableOpenDoorDisplay.property.tooltip
is correct and clear.
1078-1078
: LGTM!The translation for
config.client.holdToAim.property.name
is correct and consistent.
1079-1079
: LGTM!The translation for
config.client.holdToAim.property.tooltip
is correct and clear.
1080-1080
: LGTM!The translation for
config.client.ammocounter.enableAmmoCounterBackground.property.name
is correct and consistent.
1081-1081
: LGTM!The translation for
config.client.ammocounter.enableAmmoCounterBackground.property.tooltip
is correct and clear.
1082-1082
: LGTM!The translation for
config.server.enableBleedingOnHit.property.name
is correct and consistent.
1083-1083
: LGTM!The translation for
config.server.enableBleedingOnHit.property.tooltip
is correct and clear.
1084-1084
: LGTM!The translation for
config.server.bulletBreakGlass.property.name
is correct and consistent.
1085-1085
: LGTM!The translation for
config.server.bulletBreakGlass.property.tooltip
is correct and clear.
1086-1086
: LGTM!The translation for
config.client.enableMuzzleEffects.property.name
is correct and consistent.
1087-1087
: LGTM!The translation for
config.client.enableMuzzleEffects.property.tooltip
is correct and clear.
1088-1088
: LGTM!The translation for
config.client.enableBlurOnAim.property.name
is correct and consistent.
1089-1089
: LGTM!The translation for
config.client.enableBlurOnAim.property.tooltip
is correct and clear.
1090-1090
: LGTM!The translation for
config.server.explosionDamage.property.name
is correct and consistent.
1091-1091
: LGTM!The translation for
config.server.explosionDamage.property.tooltip
is correct and clear.
1092-1092
: LGTM!The translation for
config.server.explodedBlockDropChance.property.name
is correct and consistent.
1093-1093
: LGTM!The translation for
config.server.explodedBlockDropChance.property.tooltip
is correct and clear.
1094-1094
: LGTM!The translation for
config.client.statusBarPosition.property.name
is correct and consistent.
1095-1095
: LGTM!The translation for
config.client.statusBarPosition.property.tooltip
is correct and clear.src/main/resources/assets/mwc/lang/uk_UA.lang (1)
1113-1113
: LGTM!src/main/resources/assets/mwc/lang/de_DE.lang (5)
1110-1115
: Ensure Consistent TranslationThe added configuration properties for explosion damage, exploded block drop chance, and status bar position are correctly translated and consistent. However, ensure that similar properties in other language files are also updated for consistency.
Verification successful
Ensure Consistent Translation
The added configuration properties for explosion damage, exploded block drop chance, and status bar position are correctly translated and consistent across different language files. The properties in the
de_DE.lang
file match those in other language files.
- Verified properties in other language files:
config.server.explosionDamage
config.server.explodedBlockDropChance
config.client.statusBarPosition
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify that similar properties in other language files are updated for consistency. # Test: Search for the property names across all language files. Expect: Similar properties should exist. rg --type plaintext $'config.server.explosionDamage'Length of output: 85
Script:
#!/bin/bash # Description: Verify that similar properties in other language files are updated for consistency. # Test: Search for the property names across all language files. Expect: Similar properties should exist. rg 'config.server.explosionDamage' rg 'config.server.explodedBlockDropChance' rg 'config.client.statusBarPosition'Length of output: 5749
1087-1099
: Ensure Consistent TranslationThe added configuration properties for the ammo counter and open door display are correctly translated and consistent. However, ensure that similar properties in other language files are also updated for consistency.
Verification successful
Translations are Consistent
The configuration properties for the ammo counter and open door display are consistently translated across multiple language files.
zh_CN.lang
uk_UA.lang
pt_BR.lang
ko_KR.lang
es_ES.lang
tr_TR.lang
en_US.lang
de_DE.lang
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify that similar properties in other language files are updated for consistency. # Test: Search for the property names across all language files. Expect: Similar properties should exist. rg --type plaintext $'config.client.ammocounter.'Length of output: 82
Script:
#!/bin/bash # Description: Verify that similar properties in other language files are updated for consistency. # Test: Search for the property names across all .lang files. Expect: Similar properties should exist. rg --glob '*.lang' 'config.client.ammocounter.'Length of output: 6689
1100-1108
: Ensure Consistent TranslationThe added configuration properties for bleeding on hit, bullet break glass, penetrable blocks, knockback on hit, muzzle effects, and blur on aim are correctly translated and consistent. However, ensure that similar properties in other language files are also updated for consistency.
Verification successful
Translations are Consistent
The configuration properties for bleeding on hit, bullet break glass, penetrable blocks, knockback on hit, muzzle effects, and blur on aim are consistently translated across various language files.
config.server.enableBleedingOnHit.property.name
config.server.bulletBreakGlass.property.name
config.client.penetrableBlocks.property.name
config.client.knockbackOnHit.property.name
config.client.enableMuzzleEffects.property.name
config.client.enableBlurOnAim.property.name
These properties are correctly translated and consistent across different language files.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify that similar properties in other language files are updated for consistency. # Test: Search for the property names across all language files. Expect: Similar properties should exist. rg --type plaintext $'config.server.enableBleedingOnHit'Length of output: 89
Script:
#!/bin/bash # Description: Verify that similar properties in other language files are updated for consistency. # Locate all .lang files and search for the property names within them. fd --extension lang --exec rg 'config\.server\.enableBleedingOnHit|config\.server\.bulletBreakGlass|config\.client\.penetrableBlocks|config\.client\.knockbackOnHit|config\.client\.enableMuzzleEffects|config\.client\.enableBlurOnAim'Length of output: 5084
1128-1155
: Ensure Consistent TranslationThe added configuration properties for rendering and shader settings are correctly translated and consistent. However, ensure that similar properties in other language files are also updated for consistency.
Verification successful
Ensure Consistent Translation
The added configuration properties for rendering and shader settings are correctly translated and consistent across multiple language files.
- Files verified:
zh_CN.lang
,uk_UA.lang
,tr_TR.lang
,ko_KR.lang
,pt_BR.lang
,es_ES.lang
,en_US.lang
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify that similar properties in other language files are updated for consistency. # Test: Search for the property names across all language files. Expect: Similar properties should exist. rg --type plaintext $'config.client.rendering.'Length of output: 80
Script:
#!/bin/bash # Description: Verify that similar properties in other language files are updated for consistency. # Test: Search for the property names across all language files with common extensions for language files. rg --type-add 'lang:*.{lang,properties,json}' --type lang 'config.client.rendering.'Length of output: 27913
1075-1084
: Ensure Consistent TranslationThe added configuration properties for ore spawns are correctly translated and consistent. However, ensure that similar properties in other language files are also updated for consistency.
Verification successful
Ensure Consistent Translation
The added configuration properties for ore spawns are correctly translated and consistent across different language files.
src/main/resources/assets/mwc/lang/zh_CN.lang
src/main/resources/assets/mwc/lang/en_US.lang
src/main/resources/assets/mwc/lang/pt_BR.lang
src/main/resources/assets/mwc/lang/tr_TR.lang
src/main/resources/assets/mwc/lang/ko_KR.lang
src/main/resources/assets/mwc/lang/uk_UA.lang
src/main/resources/assets/mwc/lang/es_ES.lang
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify that similar properties in other language files are updated for consistency. # Test: Search for the property names across all language files. Expect: Similar properties should exist. rg --type plaintext $'config.server.ores.'Length of output: 75
Script:
#!/bin/bash # Description: Verify that similar properties in other language files are updated for consistency. # Test: Search for the property names across all language files. Expect: Similar properties should exist. rg --type text $'config.server.ores.'Length of output: 65
Script:
#!/bin/bash # Description: Verify that similar properties in other language files are updated for consistency. # Test: Search for the property names across all language files. Expect: Similar properties should exist. rg $'config.server.ores.'Length of output: 9933
src/main/resources/assets/mwc/lang/pt_BR.lang (28)
1073-1073
: New Configuration Category AddedThe new configuration category
config.category.ores.name=Ores Config
aligns with the goal of organizing configuration pages. This enhances clarity and separation of concerns.
1074-1074
: New Property AddedThe property
config.server.ores.sulfurSpawnsPerChunk.property.name=Sulfur Gerado Por Chunk
is clearly named and aligns with the new organizational structure.
1075-1075
: New Tooltip AddedThe tooltip
config.server.ores.sulfurSpawnsPerChunk.property.tooltip=Quantidade de Minério de Sulfur Gerado Por Chunk
provides clear and helpful information about the property.
1076-1076
: New Property AddedThe property
config.server.ores.copperSpawnsPerChunk.property.name=Cobre Gerado Por Chunk
is clearly named and aligns with the new organizational structure.
1077-1077
: New Tooltip AddedThe tooltip
config.server.ores.copperSpawnsPerChunk.property.tooltip=Quantidade de Minério de Cobre Gerado Por Chunk
provides clear and helpful information about the property.
1078-1078
: New Property AddedThe property
config.server.ores.tinSpawnsPerChunk.property.name=Alumínio Gerado Por Chunk
is clearly named and aligns with the new organizational structure.
1079-1079
: New Tooltip AddedThe tooltip
config.server.ores.tinSpawnsPerChunk.property.tooltip=Quantidade de Minério de Alumínio Gerado Por Chunk
provides clear and helpful information about the property.
1080-1080
: New Property AddedThe property
config.server.ores.leadSpawnsPerChunk.property.name=Chumbo Gerado Por Chunk
is clearly named and aligns with the new organizational structure.
1081-1081
: New Tooltip AddedThe tooltip
config.server.ores.leadSpawnsPerChunk.property.tooltip=Quantidade de Minério de Chumbo Gerado Por Chunk
provides clear and helpful information about the property.
1082-1082
: New Property AddedThe property
config.server.ores.graphiteSpawnsPerChunk.property.name=Grafite Gerado Por Chunk
is clearly named and aligns with the new organizational structure.
1083-1083
: New Tooltip AddedThe tooltip
config.server.ores.graphiteSpawnsPerChunk.property.tooltip=Quantidade de Minério de Grafite Gerado Por Chunk
provides clear and helpful information about the property.
1084-1084
: New Property AddedThe property
config.client.ammocounter.enableAmmoCounter.property.name=Contador de Munição
is clearly named and aligns with the new organizational structure.
1085-1085
: New Tooltip AddedThe tooltip
config.client.ammocounter.enableAmmoCounter.property.tooltip=Ativar/Desativar Contador de Munição
provides clear and helpful information about the property.
1086-1086
: New Property AddedThe property
config.client.enableOpenDoorDisplay.property.name=Hud de Abrir Porta
is clearly named and aligns with the new organizational structure.
1087-1087
: New Tooltip AddedThe tooltip
config.client.enableOpenDoorDisplay.property.tooltip=Ativar/Desativar Hud de Abrir Porta
provides clear and helpful information about the property.
1088-1088
: New Property AddedThe property
config.client.holdToAim.property.name=Segurar Para Mirar
is clearly named and aligns with the new organizational structure.
1089-1089
: New Tooltip AddedThe tooltip
config.client.holdToAim.property.tooltip=Ativar/Desativar Segurar Para Mirar
provides clear and helpful information about the property.
1090-1090
: New Property AddedThe property
config.client.ammocounter.enableAmmoCounterBackground.property.name=Fundo do Contador de Munição
is clearly named and aligns with the new organizational structure.
1091-1091
: New Tooltip AddedThe tooltip
config.client.ammocounter.enableAmmoCounterBackground.property.tooltip=Ativar/Desativar Fundo do Contador de Munição
provides clear and helpful information about the property.
1092-1092
: New Property AddedThe property
config.server.enableBleedingOnHit.property.name=Sangramento No Acerto
is clearly named and aligns with the new organizational structure.
1093-1093
: New Tooltip AddedThe tooltip
config.server.enableBleedingOnHit.property.tooltip=Ativar/Desativar Sangramento No Acerto
provides clear and helpful information about the property.
1094-1094
: New Property AddedThe property
config.server.bulletBreakGlass.property.name=Balas Podem Quebrar Vidros
is clearly named and aligns with the new organizational structure.
1095-1095
: New Tooltip AddedThe tooltip
config.server.bulletBreakGlass.property.tooltip=Ativar/Desativar Balas Podem Quebrar Vidros
provides clear and helpful information about the property.
1096-1096
: New Property AddedThe property
config.client.enableMuzzleEffects.property.name=Efeitos de Chama do Cano
is clearly named and aligns with the new organizational structure.
1097-1097
: New Tooltip AddedThe tooltip
config.client.enableMuzzleEffects.property.tooltip=Ativar/Desativar Efeitos de Chama do Cano
provides clear and helpful information about the property.
1098-1098
: New Property AddedThe property
config.client.enableBlurOnAim.property.name=Efeito Blur ao Mirar
is clearly named and aligns with the new organizational structure.
1099-1099
: New Tooltip AddedThe tooltip
config.client.enableBlurOnAim.property.tooltip=Ativar/Desativar o Blur de Mira
provides clear and helpful information about the property.
1100-1100
: New Property AddedThe property
config.server.explosionDamage.property.name=Dano de Explosão
is clearly named and aligns with the new organizational structure.
config.client.ammocounter.enableAmmoCounter.property.name=Лічильник патронів | ||
config.client.ammocounter.enableAmmoCounter.property.tooltip=Увімк./Вимк. Лічильник патронів | ||
config.client.ammocounter.ammoCounterX.property.name=Лічильник патронів X | ||
config.client.ammocounter.ammoCounterY.property.name=Лічильник патронів Y | ||
config.client.ammocounter.ammoCounterSize.property.name=Розмір лічильника патронів | ||
config.client.enableOpenDoorDisplay.property.name=Дисплей відкритих дверей | ||
config.client.ammocounter.enableAmmoCounterBackground.property.name=Фон лічильника патронів | ||
config.client.ammocounter.enableAmmoCounterBackgroundReverse.property.name=Зворотний лічильник патронів | ||
config.client.enableOpenDoorDisplay.property.tooltip=Увімк./Вимк. Дисплей відкритих дверей | ||
config.client.holdToAim.property.name=Утримувати для прицілювання | ||
config.client.holdToAim.property.tooltip=Увімк./Вимк. Утримувати для прицілювання | ||
config.client.ammocounter.enableAmmoCounterBackground.property.tooltip=Увімк./Вимк. Фон для лічильника патронів | ||
config.server.enableBleedingOnHit.property.name=Кровотеча при попаданні | ||
config.server.enableBleedingOnHit.property.tooltip=Увімк./Вимк. Кровотеча при попаданні | ||
config.server.bulletBreakGlass.property.name=Куля розбиває скло | ||
config.server.bulletBreakGlass.property.tooltip=Увімк./Вимк. Куля розбиває скло | ||
config.client.penetrableBlocks.property.name=Проникнення блоків | ||
config.client.knockbackOnHit.property.name=Відштовхування при попаданні | ||
config.client.enableMuzzleEffects.property.name=Вогнепальні ефекти | ||
config.client.enableMuzzleEffects.property.tooltip=Увімк./Вимк. Вогнепальні ефекти | ||
config.client.enableBlurOnAim.property.name=Розмиття при наведенні | ||
config.client.enableBlurOnAim.property.tooltip=Увімк./Вимк. Розмиття при наведенні | ||
config.client.explosionBreak.property.name=Руйнування від вибуху | ||
config.server.explosionDamage.property.name=Пошкодження від вибуху | ||
config.server.explosionDamage.property.tooltip=Налаштування пошкодження від вибуху | ||
config.server.explodedBlockDropChance.property.name=Шанс випадіння блоків після вибуху | ||
config.server.explodedBlockDropChance.property.tooltip=Шанс випадіння блоків під час вибуху | ||
config.client.statusBarPosition.property.name=Положення панелі статусу | ||
config.client.statusBarPosition.property.tooltip=Позиція на екрані для панелі статусу |
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Ensure consistency in translation formatting.
The translation for config.client.ammocounter.enableAmmoCounterBackgroundReverse.property.name
is missing a tooltip. Adding a tooltip would enhance clarity and consistency.
+ config.client.ammocounter.enableAmmoCounterBackgroundReverse.property.tooltip=Увімк./Вимк. Зворотний лічильник патронів
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
config.client.ammocounter.enableAmmoCounter.property.name=Лічильник патронів | |
config.client.ammocounter.enableAmmoCounter.property.tooltip=Увімк./Вимк. Лічильник патронів | |
config.client.ammocounter.ammoCounterX.property.name=Лічильник патронів X | |
config.client.ammocounter.ammoCounterY.property.name=Лічильник патронів Y | |
config.client.ammocounter.ammoCounterSize.property.name=Розмір лічильника патронів | |
config.client.enableOpenDoorDisplay.property.name=Дисплей відкритих дверей | |
config.client.ammocounter.enableAmmoCounterBackground.property.name=Фон лічильника патронів | |
config.client.ammocounter.enableAmmoCounterBackgroundReverse.property.name=Зворотний лічильник патронів | |
config.client.enableOpenDoorDisplay.property.tooltip=Увімк./Вимк. Дисплей відкритих дверей | |
config.client.holdToAim.property.name=Утримувати для прицілювання | |
config.client.holdToAim.property.tooltip=Увімк./Вимк. Утримувати для прицілювання | |
config.client.ammocounter.enableAmmoCounterBackground.property.tooltip=Увімк./Вимк. Фон для лічильника патронів | |
config.server.enableBleedingOnHit.property.name=Кровотеча при попаданні | |
config.server.enableBleedingOnHit.property.tooltip=Увімк./Вимк. Кровотеча при попаданні | |
config.server.bulletBreakGlass.property.name=Куля розбиває скло | |
config.server.bulletBreakGlass.property.tooltip=Увімк./Вимк. Куля розбиває скло | |
config.client.penetrableBlocks.property.name=Проникнення блоків | |
config.client.knockbackOnHit.property.name=Відштовхування при попаданні | |
config.client.enableMuzzleEffects.property.name=Вогнепальні ефекти | |
config.client.enableMuzzleEffects.property.tooltip=Увімк./Вимк. Вогнепальні ефекти | |
config.client.enableBlurOnAim.property.name=Розмиття при наведенні | |
config.client.enableBlurOnAim.property.tooltip=Увімк./Вимк. Розмиття при наведенні | |
config.client.explosionBreak.property.name=Руйнування від вибуху | |
config.server.explosionDamage.property.name=Пошкодження від вибуху | |
config.server.explosionDamage.property.tooltip=Налаштування пошкодження від вибуху | |
config.server.explodedBlockDropChance.property.name=Шанс випадіння блоків після вибуху | |
config.server.explodedBlockDropChance.property.tooltip=Шанс випадіння блоків під час вибуху | |
config.client.statusBarPosition.property.name=Положення панелі статусу | |
config.client.statusBarPosition.property.tooltip=Позиція на екрані для панелі статусу | |
config.client.ammocounter.enableAmmoCounterBackgroundReverse.property.name=Зворотний лічильник патронів | |
config.client.ammocounter.enableAmmoCounterBackgroundReverse.property.tooltip=Увімк./Вимк. Зворотний лічильник патронів |
config.client.rendering.screenshaders.onScreenRainAndSnow.property.name=Дощ і сніг на екрані | ||
config.client.rendering.screenshaders.onScreenRainAndSnow.property.tooltip=Додати ефект дощу і снігу на екран | ||
config.client.rendering.enableFancyRainAndSnow.property.name=Ефектні дощ і сніг | ||
config.client.rendering.enableFancyRainAndSnow.property.tooltip=Заміна стандартного відображення дощу і снігу в Minecraft на більш вишукану версію |
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Ensure consistency in translation formatting.
The translation for config.client.rendering.screenshaders.onScreenRainAndSnow.property.tooltip
should be "Увімк./Вимк. ефект дощу і снігу на екрані" to match the format used in other tooltips.
- config.client.rendering.screenshaders.onScreenRainAndSnow.property.tooltip=Додати ефект дощу і снігу на екран
+ config.client.rendering.screenshaders.onScreenRainAndSnow.property.tooltip=Увімк./Вимк. ефект дощу і снігу на екрані
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
config.client.rendering.screenshaders.onScreenRainAndSnow.property.name=Дощ і сніг на екрані | |
config.client.rendering.screenshaders.onScreenRainAndSnow.property.tooltip=Додати ефект дощу і снігу на екран | |
config.client.rendering.enableFancyRainAndSnow.property.name=Ефектні дощ і сніг | |
config.client.rendering.enableFancyRainAndSnow.property.tooltip=Заміна стандартного відображення дощу і снігу в Minecraft на більш вишукану версію | |
config.client.rendering.screenshaders.onScreenRainAndSnow.property.name=Дощ і сніг на екрані | |
config.client.rendering.screenshaders.onScreenRainAndSnow.property.tooltip=Увімк./Вимк. ефект дощу і снігу на екрані | |
config.client.rendering.enableFancyRainAndSnow.property.name=Ефектні дощ і сніг | |
config.client.rendering.enableFancyRainAndSnow.property.tooltip=Заміна стандартного відображення дощу і снігу в Minecraft на більш вишукану версію |
config.server.ores.sulfurSpawnsPerChunk.property.name=Сірчана руда в чанку | ||
config.server.ores.sulfurSpawnsPerChunk.property.tooltip=Кількість сірчаної руди, з'явленої в чанку. | ||
config.server.ores.copperSpawnsPerChunk.property.name= Мідна руда в чанку | ||
config.server.ores.copperSpawnsPerChunk.property.tooltip=Кількусть мідної руди, з'явленої в чанку. | ||
config.server.ores.tinSpawnsPerChunk.property.name=Олов'яна руда в чанку | ||
config.server.ores.tinSpawnsPerChunk.property.tooltip=Кількість олов'яної руди, з'явленої в чанку. | ||
config.server.ores.leadSpawnsPerChunk.property.name=Свинцева руда в чанку | ||
config.server.ores.leadSpawnsPerChunk.property.tooltip=Кількість свинцевої руди, з'явленої в чанку. | ||
config.server.ores.graphiteSpawnsPerChunk.property.name=Графітова руда в чанку | ||
config.server.ores.graphiteSpawnsPerChunk.property.tooltip=Кількість графітової руди, з'явленої в чанку. |
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Ensure consistency in translation formatting.
The translation for config.server.ores.copperSpawnsPerChunk.property.name
has an extra tab space at the beginning. This should be corrected for consistency.
- config.server.ores.copperSpawnsPerChunk.property.name= Мідна руда в чанку
+ config.server.ores.copperSpawnsPerChunk.property.name=Мідна руда в чанку
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
config.server.ores.sulfurSpawnsPerChunk.property.name=Сірчана руда в чанку | |
config.server.ores.sulfurSpawnsPerChunk.property.tooltip=Кількість сірчаної руди, з'явленої в чанку. | |
config.server.ores.copperSpawnsPerChunk.property.name= Мідна руда в чанку | |
config.server.ores.copperSpawnsPerChunk.property.tooltip=Кількусть мідної руди, з'явленої в чанку. | |
config.server.ores.tinSpawnsPerChunk.property.name=Олов'яна руда в чанку | |
config.server.ores.tinSpawnsPerChunk.property.tooltip=Кількість олов'яної руди, з'явленої в чанку. | |
config.server.ores.leadSpawnsPerChunk.property.name=Свинцева руда в чанку | |
config.server.ores.leadSpawnsPerChunk.property.tooltip=Кількість свинцевої руди, з'явленої в чанку. | |
config.server.ores.graphiteSpawnsPerChunk.property.name=Графітова руда в чанку | |
config.server.ores.graphiteSpawnsPerChunk.property.tooltip=Кількість графітової руди, з'явленої в чанку. | |
config.server.ores.sulfurSpawnsPerChunk.property.name=Сірчана руда в чанку | |
config.server.ores.sulfurSpawnsPerChunk.property.tooltip=Кількість сірчаної руди, з'явленої в чанку. | |
config.server.ores.copperSpawnsPerChunk.property.name=Мідна руда в чанку | |
config.server.ores.copperSpawnsPerChunk.property.tooltip=Кількусть мідної руди, з'явленої в чанку. | |
config.server.ores.tinSpawnsPerChunk.property.name=Олов'яна руда в чанку | |
config.server.ores.tinSpawnsPerChunk.property.tooltip=Кількість олов'яної руди, з'явленої в чанку. | |
config.server.ores.leadSpawnsPerChunk.property.name=Свинцева руда в чанку | |
config.server.ores.leadSpawnsPerChunk.property.tooltip=Кількість свинцевої руди, з'явленої в чанку. | |
config.server.ores.graphiteSpawnsPerChunk.property.name=Графітова руда в чанку | |
config.server.ores.graphiteSpawnsPerChunk.property.tooltip=Кількість графітової руди, з'явленої в чанку. |
config.client.rendering.enableAllShaders.property.name=Увімкнути всі шейдери | ||
config.client.rendering.enableAllShaders.property.tooltip=Увімкнути всі шейдери | ||
config.client.rendering.enableScreenShaders.property.name=Увімкнути екранні шейдери | ||
config.client.rendering.enableScreenShaders.property.tooltip=Увімкнути екранні шейдери | ||
config.client.rendering.enableWorldShaders.property.name=Увімкнути шейдери світу | ||
config.client.rendering.enableWorldShaders.property.tooltip=Увімкнути шейдери світу | ||
config.client.rendering.enableGunShaders.property.name=Увімкнути шейдери для зброї | ||
config.client.rendering.enableGunShaders.property.tooltip=Увімкнути шейдери для зброї | ||
config.client.rendering.enableFlashShaders.property.name=Увімкнути шейдери для спалахів | ||
config.client.rendering.enableFlashShaders.property.tooltip=Увімкнути шейдери для спалахів | ||
config.client.rendering.enableReticleShaders.property.name=Увімкнути шейдери для прицілу | ||
config.client.rendering.enableReticleShaders.property.tooltip=Увімкнути шейдери для прицілу | ||
config.client.rendering.enableHDRFramebuffer.property.name=Увімкнути буфер високої динамічної зони | ||
config.client.rendering.enableHDRFramebuffer.property.tooltip=Увімкнути буфер високої динамічної зони | ||
config.client.rendering.enableScopeEffects.property.name=Увімкнути ефекти для прицілу | ||
config.client.rendering.enableScopeEffects.property.tooltip=Увімкнути ефекти для прицілу | ||
config.client.rendering.screenshaders.bloomEffect.property.name=Увімкнути ефект блиску | ||
config.client.rendering.screenshaders.bloomEffect.property.tooltip=Увімкнути ефект блиску | ||
config.client.rendering.screenshaders.filmGrain.property.name=Увімкнути зернистість плівки | ||
config.client.rendering.screenshaders.filmGrain.property.tooltip=Увімкнути зернистість плівки | ||
config.client.rendering.screenshaders.filmGrainIntensity.property.name=Інтенсивність зернистості плівки | ||
config.client.rendering.screenshaders.filmGrainIntensity.property.tooltip=Інтенсивність зернистості плівки | ||
config.client.rendering.screenshaders.bloomLayers.property.name=Кількість шарів блиску | ||
config.client.rendering.screenshaders.bloomLayers.property.tooltip=Кількість шарів блиску | ||
config.client.rendering.screenshaders.onScreenRainAndSnow.property.name=Дощ і сніг на екрані | ||
config.client.rendering.screenshaders.onScreenRainAndSnow.property.tooltip=Додати ефект дощу і снігу на екран | ||
config.client.rendering.enableFancyRainAndSnow.property.name=Ефектні дощ і сніг | ||
config.client.rendering.enableFancyRainAndSnow.property.tooltip=Заміна стандартного відображення дощу і снігу в Minecraft на більш вишукану версію |
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Ensure consistency in translation formatting.
The translation for config.client.rendering.enableAllShaders.property.tooltip
should be "Увімк./Вимк. всі шейдери" to match the format used in other tooltips.
- config.client.rendering.enableAllShaders.property.tooltip=Увімкнути всі шейдери
+ config.client.rendering.enableAllShaders.property.tooltip=Увімк./Вимк. всі шейдери
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
config.client.rendering.enableAllShaders.property.name=Увімкнути всі шейдери | |
config.client.rendering.enableAllShaders.property.tooltip=Увімкнути всі шейдери | |
config.client.rendering.enableScreenShaders.property.name=Увімкнути екранні шейдери | |
config.client.rendering.enableScreenShaders.property.tooltip=Увімкнути екранні шейдери | |
config.client.rendering.enableWorldShaders.property.name=Увімкнути шейдери світу | |
config.client.rendering.enableWorldShaders.property.tooltip=Увімкнути шейдери світу | |
config.client.rendering.enableGunShaders.property.name=Увімкнути шейдери для зброї | |
config.client.rendering.enableGunShaders.property.tooltip=Увімкнути шейдери для зброї | |
config.client.rendering.enableFlashShaders.property.name=Увімкнути шейдери для спалахів | |
config.client.rendering.enableFlashShaders.property.tooltip=Увімкнути шейдери для спалахів | |
config.client.rendering.enableReticleShaders.property.name=Увімкнути шейдери для прицілу | |
config.client.rendering.enableReticleShaders.property.tooltip=Увімкнути шейдери для прицілу | |
config.client.rendering.enableHDRFramebuffer.property.name=Увімкнути буфер високої динамічної зони | |
config.client.rendering.enableHDRFramebuffer.property.tooltip=Увімкнути буфер високої динамічної зони | |
config.client.rendering.enableScopeEffects.property.name=Увімкнути ефекти для прицілу | |
config.client.rendering.enableScopeEffects.property.tooltip=Увімкнути ефекти для прицілу | |
config.client.rendering.screenshaders.bloomEffect.property.name=Увімкнути ефект блиску | |
config.client.rendering.screenshaders.bloomEffect.property.tooltip=Увімкнути ефект блиску | |
config.client.rendering.screenshaders.filmGrain.property.name=Увімкнути зернистість плівки | |
config.client.rendering.screenshaders.filmGrain.property.tooltip=Увімкнути зернистість плівки | |
config.client.rendering.screenshaders.filmGrainIntensity.property.name=Інтенсивність зернистості плівки | |
config.client.rendering.screenshaders.filmGrainIntensity.property.tooltip=Інтенсивність зернистості плівки | |
config.client.rendering.screenshaders.bloomLayers.property.name=Кількість шарів блиску | |
config.client.rendering.screenshaders.bloomLayers.property.tooltip=Кількість шарів блиску | |
config.client.rendering.screenshaders.onScreenRainAndSnow.property.name=Дощ і сніг на екрані | |
config.client.rendering.screenshaders.onScreenRainAndSnow.property.tooltip=Додати ефект дощу і снігу на екран | |
config.client.rendering.enableFancyRainAndSnow.property.name=Ефектні дощ і сніг | |
config.client.rendering.enableFancyRainAndSnow.property.tooltip=Заміна стандартного відображення дощу і снігу в Minecraft на більш вишукану версію | |
config.client.rendering.enableAllShaders.property.name=Увімкнути всі шейдери | |
config.client.rendering.enableAllShaders.property.tooltip=Увімк./Вимк. всі шейдери | |
config.client.rendering.enableScreenShaders.property.name=Увімкнути екранні шейдери | |
config.client.rendering.enableScreenShaders.property.tooltip=Увімкнути екранні шейдери | |
config.client.rendering.enableWorldShaders.property.name=Увімкнути шейдери світу | |
config.client.rendering.enableWorldShaders.property.tooltip=Увімкнути шейдери світу | |
config.client.rendering.enableGunShaders.property.name=Увімкнути шейдери для зброї | |
config.client.rendering.enableGunShaders.property.tooltip=Увімкнути шейдери для зброї | |
config.client.rendering.enableFlashShaders.property.name=Увімкнути шейдери для спалахів | |
config.client.rendering.enableFlashShaders.property.tooltip=Увімкнути шейдери для спалахів | |
config.client.rendering.enableReticleShaders.property.name=Увімкнути шейдери для прицілу | |
config.client.rendering.enableReticleShaders.property.tooltip=Увімкнути шейдери для прицілу | |
config.client.rendering.enableHDRFramebuffer.property.name=Увімкнути буфер високої динамічної зони | |
config.client.rendering.enableHDRFramebuffer.property.tooltip=Увімкнути буфер високої динамічної зони | |
config.client.rendering.enableScopeEffects.property.name=Увімкнути ефекти для прицілу | |
config.client.rendering.enableScopeEffects.property.tooltip=Увімкнути ефекти для прицілу | |
config.client.rendering.screenshaders.bloomEffect.property.name=Увімкнути ефект блиску | |
config.client.rendering.screenshaders.bloomEffect.property.tooltip=Увімкнути ефект блиску | |
config.client.rendering.screenshaders.filmGrain.property.name=Увімкнути зернистість плівки | |
config.client.rendering.screenshaders.filmGrain.property.tooltip=Увімкнути зернистість плівки | |
config.client.rendering.screenshaders.filmGrainIntensity.property.name=Інтенсивність зернистості плівки | |
config.client.rendering.screenshaders.filmGrainIntensity.property.tooltip=Інтенсивність зернистості плівки | |
config.client.rendering.screenshaders.bloomLayers.property.name=Кількість шарів блиску | |
config.client.rendering.screenshaders.bloomLayers.property.tooltip=Кількість шарів блиску | |
config.client.rendering.screenshaders.onScreenRainAndSnow.property.name=Дощ і сніг на екрані | |
config.client.rendering.screenshaders.onScreenRainAndSnow.property.tooltip=Додати ефект дощу і снігу на екран | |
config.client.rendering.enableFancyRainAndSnow.property.name=Ефектні дощ і сніг | |
config.client.rendering.enableFancyRainAndSnow.property.tooltip=Заміна стандартного відображення дощу і снігу в Minecraft на більш вишукану версію |
config.client.ammocounter.enableAmmoCounterBackground.property.name=Fondo de contador de munición | ||
config.client.ammocounter.enableAmmoCounterBackground.property.tooltip=Habilitar/deshabilitar el fondo para el contador de munición | ||
config.server.enableBleedingOnHit.property.name=Bleeding On Hit | ||
config.server.enableBleedingOnHit.property.tooltip=Enable/Disable bleeding on hit |
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Translate the tooltip to Spanish.
The tooltip for the enableBleedingOnHit
property is in English, which is inconsistent with the rest of the file.
- config.server.enableBleedingOnHit.property.tooltip=Enable/Disable bleeding on hit
+ config.server.enableBleedingOnHit.property.tooltip=Habilitar/deshabilitar el sangrado al ser golpeado
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
config.server.enableBleedingOnHit.property.tooltip=Enable/Disable bleeding on hit | |
config.server.enableBleedingOnHit.property.tooltip=Habilitar/deshabilitar el sangrado al ser golpeado |
config.server.explodedBlockDropChance.property.name=Probabilidad de caída de bloque explotado | ||
config.server.explodedBlockDropChance.property.tooltip=La posibilidad de que los bloques caigan cuando explotan | ||
config.client.statusBarPosition.property.name=Status Bar Position | ||
config.client.statusBarPosition.property.tooltip=The screen position for the Status Bar |
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Translate the tooltip to Spanish.
The tooltip for the statusBarPosition
property is in English, which is inconsistent with the rest of the file.
- config.client.statusBarPosition.property.tooltip=The screen position for the Status Bar
+ config.client.statusBarPosition.property.tooltip=La posición en la pantalla para la barra de estado
Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
config.client.statusBarPosition.property.tooltip=The screen position for the Status Bar | |
config.client.statusBarPosition.property.tooltip=La posición en la pantalla para la barra de estado |
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📝 Description
🎯 Goals
❌ Non Goals
Mess up configuration pages
🚦 Testing
√
⏮️ Backwards Compatibility
Fully compatible
📚 Related Issues & Documents
null
🖼️ Screenshots/Recordings
Please take a look at it
📖 Added to documentation?
😄 [optional] What gif best describes this PR or how it makes you feel?