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Issues: Creatures-Developer-Network/c2e-quirks
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Exhaustive List of All Commands That Can SLOW the Current Script!
#56
opened May 23, 2021 by
PuppyPi
Does OVER do an implicit SLOW or does its effect wait until the next SLOW?
#52
opened May 23, 2021 by
PuppyPi
Are there breaks and continues for loops like in other languages?
#37
opened May 20, 2021 by
PuppyPi
Exact semantics of the WAIT command (does the current tick count? what about WAIT 0?)
#27
opened May 20, 2021 by
PuppyPi
Do exported creatures keep attached bacteria?
C3/DS
Creatures 3 / Dockingstation related
#23
opened Jul 1, 2020 by
pushfoo
Are strings allowed to extend for multiple lines?
C3/DS
Creatures 3 / Dockingstation related
CAOS
CAOS Programming Language
#22
opened Jul 1, 2020 by
pushfoo
What happens when there are multiple event script declarations in a file?
C3/DS
Creatures 3 / Dockingstation related
CAOS
CAOS Programming Language
#20
opened Jun 26, 2020 by
pushfoo
What happens with multiple active pigment bleed genes?
C3/DS
Creatures 3 / Dockingstation related
#19
opened Jun 26, 2020 by
pushfoo
what happens with multiple active pigment genes?
C3/DS
Creatures 3 / Dockingstation related
#18
opened Jun 26, 2020 by
pushfoo
Do any bootstrap files interleave body script between removal and event scripts?
C3/DS
Creatures 3 / Dockingstation related
CAOS
CAOS Programming Language
documentation
Improvements or additions to documentation
#17
opened Jun 25, 2020 by
pushfoo
What happens when there are multiple removal script declarations?
C3/DS
Creatures 3 / Dockingstation related
CAOS
CAOS Programming Language
documentation
Improvements or additions to documentation
#16
opened Jun 25, 2020 by
pushfoo
Documentation on the wiki appears wrong for c2e rscr termination
C3/DS
Creatures 3 / Dockingstation related
CAOS
CAOS Programming Language
documentation
Improvements or additions to documentation
#15
opened Jun 25, 2020 by
pushfoo
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