Developed a Node.js and Python-based tool using the Blender Python API to convert 3D models (OBJ or glTF) into OGC 3D Tiles format, processing large geospatial models into tiles with varying levels of detail by analyzing mesh complexity.
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CrashedBboy/3D-Geospatial-Tiler
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tool for tiling 3d model by using Blender python API
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