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<?xml version="1.0" encoding="utf-8" ?> | ||
<configuration> | ||
<startup> | ||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" /> | ||
</startup> | ||
</configuration> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{E783FB15-F6E1-4556-8C97-B6DB156608DE}</ProjectGuid> | ||
<OutputType>Exe</OutputType> | ||
<RootNamespace>Formatter</RootNamespace> | ||
<AssemblyName>Malware Byter</AssemblyName> | ||
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Net.Http" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Program.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="App.config" /> | ||
<None Include="readme.md" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Content Include="Threats.txt"> | ||
<CopyToOutputDirectory>Always</CopyToOutputDirectory> | ||
</Content> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
</Project> |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace Formatter | ||
{ | ||
class Program | ||
{ | ||
static void Main(string[] args) | ||
{ | ||
// get all current threars | ||
var items = System.IO.File.ReadAllLines("Threats.txt"); | ||
var rando = new Random(); | ||
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// iterate threats | ||
foreach(var item in items) | ||
{ | ||
// do top pranking | ||
WriteLine(item + " found"); | ||
WriteLine("Scanning " + item, ConsoleColor.Yellow); | ||
WriteLine("Threat found in " + item, ConsoleColor.Red); | ||
WriteLine("Removing " + item + " please wait. Do not turn off your computer - risk of hardware malfunction", ConsoleColor.Red); | ||
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for(var i = 0; i < 100; i++) | ||
{ | ||
System.Threading.Thread.Sleep(rando.Next(500,7000)); | ||
ProgressBar(i); | ||
} | ||
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Console.WriteLine(); | ||
} | ||
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} | ||
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/// <summary> | ||
/// prankress bar | ||
/// </summary> | ||
/// <param name="progressPercent">percentage of current prank complete</param> | ||
static void ProgressBar(int progressPercent) | ||
{ | ||
for(var i = 0; i < 50; i++) | ||
{ | ||
if(progressPercent/2 >= i) | ||
{ | ||
Console.Write("█"); | ||
} | ||
else | ||
{ | ||
Console.Write("░"); | ||
} | ||
} | ||
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if(progressPercent < 100) | ||
{ | ||
Console.CursorLeft = 0; | ||
} | ||
} | ||
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/// <summary> | ||
/// Write top pranks | ||
/// </summary> | ||
/// <param name="message">top prank</param> | ||
/// <param name="color">color of prank</param> | ||
static void WriteLine(string message, ConsoleColor color = ConsoleColor.Gray) | ||
{ | ||
Console.ForegroundColor = color; | ||
Console.WriteLine(message); | ||
} | ||
} | ||
} |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
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// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("Formatter")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("Formatter")] | ||
[assembly: AssemblyCopyright("Copyright © 2018")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
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// The following GUID is for the ID of the typelib if this project is exposed to COM | ||
[assembly: Guid("e783fb15-f6e1-4556-8c97-b6db156608de")] | ||
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// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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Fortnite | ||
Gangbeasts | ||
Rocket League | ||
CS:GO | ||
Epic Account | ||
Steam Account | ||
PayPal balance | ||
Windows |
Binary file not shown.
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<?xml version="1.0" encoding="utf-8" ?> | ||
<configuration> | ||
<startup> | ||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" /> | ||
</startup> | ||
</configuration> |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,8 @@ | ||
Fortnite | ||
Gangbeasts | ||
Rocket League | ||
CS:GO | ||
Epic Account | ||
Steam Account | ||
PayPal balance | ||
Windows |
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Executable in /bin/release | ||
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Edit threats.txt to customise |