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Update cameras.cfg #1
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CptLucky8
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* fix *-indication of the SEND-button * fix issues with sim-hotstarts * add a system-wide configuration if Hoppie is active or not
…ake (flybywiresim#7067) * feat: added custom Autobrake set event and reduced debounce time * feat: updated CHANGELOG * feat: change behavior of default events * fix: changed formatting * fix: linter error in rust * fix: linter warning * fix: always reset the SET LVAR to ensure Autobrake system can be changed * fix: linter warning * feat: additional events for autobrake buttons * fix: changed back default event behavior and added some more custom events * try to fix it * feat: added simulation time to UpdateContext * feat: re-added custom events and use simulation time to fix init problems * fix: RAT being deployed when spawning in flight * feat: do not process rust systems when simulation has not started * fix: button events and linter errors * fix: removed unused variable, changed timing of custom events * fix: default events with default TCA binding * fix: proper delay gates init; added is_sim_ready to update context * feat: added ready signal to JS part to signal finished init * feat: use ready signal in C++ part * feat: use ready signal in Rust part * fix: removed comment * feat: added heading rounding to init part * fix: set ready flag for unit tests * fix: improve init code on C++ side * fix: target heading on runway * fix: improved is ready signal * fix: improved C++ init * fix: delay init of FCU when starting in flight * fix: ordering of init code * fix: improved in-flight FCU init * feat: set initial BCU arming allowed state depending on start situation * fix: linter issue * fix: do no longer use camera state * refactor: improved init of DelayedTrueLogicGate and DelayedPulseTrueLogicGate and added tests * feat: added more unit tests * fix: wrong function name for gear up in unit test
* Added bark strength variable for sound Cleaned unused simvars * Update a320-simvars.md * Update CHANGELOG.md * 4 bark strengths instead of 5 * random ptu activation/desactivation * back to 5 strengths * Update mod.rs * Update mod.rs * Update mod.rs * Update mod.rs * adjusted flaps flow and bark strength bands * correct tests margins * fixed high pitch preventing continuous after 3s * fixed missing barks between frames * Random PTU generation * randomized worn/not worn cases * Update mod.rs * Update mod.rs * naming * cleanup * Update CHANGELOG.md * Update CHANGELOG.md * Update mod.rs * random trait * randomization moved at A320 level * Update a320-simvars.md Co-authored-by: Andreas Guther <[email protected]>
* main commit * fix conflicts maybe * fix: trim trailing whitespaces * landing light and spoiler drag changes * strength of position and orientation for landing lights * landing light drag quieter * refresh sound xml * refresh sound banks * fix: revert adaptation to gear sound Co-authored-by: Andreas Guther <[email protected]>
…iresim#7131) * fix: ensure selected heading sim var is cleared with display * feat: added sim connect event for chrono buttons * feat: added documentation for events * fix: re-added removed Autobrake Button Max event
* fix: wrong simvar * feat: direct to with anticipated turn * fix: use orthdromic path for DF legs * fix: lint * opt(fmgc): delete unused tmpy Saves recomputing it's geometry all the time.. and also potantially more robust * fix(fmgc): correct active waypoint index * fix(fmgc): null transition if no course * fix(fmgc): keep dynamic ppos updating explicit And only on TMPY... so our active FP T-P doesn't start moving when we create a TMPY * fix(fmgc): waypoint not in plan issue The existing code was baroque here... setting discontinuity flags on a raw facility doesn't work... Also save refetching the facility (getFacilityRaw is slooow) * fix(fmgc): use correct leg index for tmpy geometry * fix(fmgc): use current bank for active df trans * refactor(fmgc): direct to * fix: ensure DIR-TO trigger is always working * fix(fmgc): dir to Co-authored-by: Andreas Guther <[email protected]>
…flybywiresim#7138) * feat: adds a warning when incompatible assistance functions are enabled * fix: typo * feat: extended list of assistence functions to be turned off * fix: typos
* refactor(adirs): use correct signs and units for Pitch/bank/rotation velocity/acceleration * fix(adirs): adapt unit tests for changes * fix(adirs): import percent only for tests * feat(SD): use body acceleration from IR for G load indication
…esim#7134) * fix: use main gear compression for some onground detections Should avoid speedtape showing error state when the nose is being lifted * fix: adapt variable for center gear compressed; will anyhow change with gear PR * fix: changed nose gear variable to be consistent in naming Co-authored-by: Andreas Guther <[email protected]>
* feat: inverted nose wheel steering axis * Update src/systems/a320_systems_wasm/src/nose_wheel_steering.rs Co-authored-by: David Walschots <[email protected]> Co-authored-by: David Walschots <[email protected]>
* feat: added assistance information to FDR * fix: missing header info for fdr2csv
…esim#7149) * Initial commit * changelog
Add missing PilotVR default camera entry to workaround the following FS2020 bug: https://forums.flightsimulator.com/t/bug-fs2020-using-3d-cockpit-camera-in-vr-wrong-horizontal-plane-rotation-ex-fbw-a320-salty-747-asobo-787-sdk-sample/428618?u=cptlucky8
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Fixes flybywiresim#7112
Summary of Changes
Add missing PilotVR default camera entry to workaround the following FS2020 bug:
Screenshots (if necessary)
References
https://forums.flightsimulator.com/t/bug-fs2020-using-3d-cockpit-camera-in-vr-wrong-horizontal-plane-rotation-ex-fbw-a320-salty-747-asobo-787-sdk-sample/428618?u=cptlucky8
Additional context
Testing instructions
How to download the PR for QA
Every new commit to this PR will cause a new A32NX artifact to be created, built, and uploaded.