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Update cameras.cfg #1

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Update cameras.cfg #1

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@CptLucky8 CptLucky8 commented Apr 27, 2022

Fixes flybywiresim#7112

Summary of Changes

Add missing PilotVR default camera entry to workaround the following FS2020 bug:

Screenshots (if necessary)

References

https://forums.flightsimulator.com/t/bug-fs2020-using-3d-cockpit-camera-in-vr-wrong-horizontal-plane-rotation-ex-fbw-a320-salty-747-asobo-787-sdk-sample/428618?u=cptlucky8

Additional context

Testing instructions

How to download the PR for QA

Every new commit to this PR will cause a new A32NX artifact to be created, built, and uploaded.

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  2. Click on the Checks tab on the PR
  3. On the left side, click on the bottom PR tab
  4. Click on the A32NX download link at the bottom of the page

svengcz and others added 14 commits April 27, 2022 13:46
* fix *-indication of the SEND-button

* fix issues with sim-hotstarts

* add a system-wide configuration if Hoppie is active or not
…ake (flybywiresim#7067)

* feat: added custom Autobrake set event and reduced debounce time
* feat: updated CHANGELOG
* feat: change behavior of default events
* fix: changed formatting
* fix: linter error in rust
* fix: linter warning
* fix: always reset the SET LVAR to ensure Autobrake system can be changed
* fix: linter warning
* feat: additional events for autobrake buttons
* fix: changed back default event behavior and added some more custom events
* try to fix it
* feat: added simulation time to UpdateContext
* feat: re-added custom events and use simulation time to fix init problems
* fix: RAT being deployed when spawning in flight
* feat: do not process rust systems when simulation has not started
* fix: button events and linter errors
* fix: removed unused variable, changed timing of custom events
* fix: default events with default TCA binding
* fix: proper delay gates init; added is_sim_ready to update context
* feat: added ready signal to JS part to signal finished init
* feat: use ready signal in C++ part
* feat: use ready signal in Rust part
* fix: removed comment
* feat: added heading rounding to init part
* fix: set ready flag for unit tests
* fix: improve init code on C++ side
* fix: target heading on runway
* fix: improved is ready signal
* fix: improved C++ init
* fix: delay init of FCU when starting in flight
* fix: ordering of init code
* fix: improved in-flight FCU init
* feat: set initial BCU arming allowed state depending on start situation
* fix: linter issue
* fix: do no longer use camera state
* refactor: improved init of DelayedTrueLogicGate and DelayedPulseTrueLogicGate and added tests
* feat: added more unit tests
* fix: wrong function name for gear up in unit test
* Added bark strength variable for sound

Cleaned unused simvars

* Update a320-simvars.md

* Update CHANGELOG.md

* 4 bark strengths instead of 5

* random ptu activation/desactivation

* back to 5 strengths

* Update mod.rs

* Update mod.rs

* Update mod.rs

* Update mod.rs

* adjusted flaps flow and bark strength bands

* correct tests margins

* fixed high pitch preventing continuous after 3s

* fixed missing barks between frames

* Random PTU generation

* randomized worn/not worn cases

* Update mod.rs

* Update mod.rs

* naming

* cleanup

* Update CHANGELOG.md

* Update CHANGELOG.md

* Update mod.rs

* random trait

* randomization moved at A320 level

* Update a320-simvars.md

Co-authored-by: Andreas Guther <[email protected]>
* main commit

* fix conflicts maybe

* fix: trim trailing whitespaces

* landing light and spoiler drag changes

* strength of position and orientation for landing lights

* landing light drag quieter

* refresh sound xml

* refresh sound banks

* fix: revert adaptation to gear sound

Co-authored-by: Andreas Guther <[email protected]>
…iresim#7131)

* fix: ensure selected heading sim var is cleared with display

* feat: added sim connect event for chrono buttons

* feat: added documentation for events

* fix: re-added removed Autobrake Button Max event
* fix: wrong simvar

* feat: direct to with anticipated turn

* fix: use orthdromic path for DF legs

* fix: lint

* opt(fmgc): delete unused tmpy

Saves recomputing it's geometry all the time.. and also potantially more robust

* fix(fmgc): correct active waypoint index

* fix(fmgc): null transition if no course

* fix(fmgc): keep dynamic ppos updating explicit

And only on TMPY... so our active FP T-P doesn't start moving when we create a TMPY

* fix(fmgc): waypoint not in plan issue

The existing code was baroque here... setting discontinuity flags on a raw facility doesn't work...

Also save refetching the facility (getFacilityRaw is slooow)

* fix(fmgc): use correct leg index for tmpy geometry

* fix(fmgc): use current bank for active df trans

* refactor(fmgc): direct to

* fix: ensure DIR-TO trigger is always working

* fix(fmgc): dir to

Co-authored-by: Andreas Guther <[email protected]>
…flybywiresim#7138)

* feat: adds a warning when incompatible assistance functions are enabled

* fix: typo

* feat: extended list of assistence functions to be turned off

* fix: typos
* refactor(adirs): use correct signs and units for Pitch/bank/rotation velocity/acceleration

* fix(adirs): adapt unit tests for changes

* fix(adirs): import percent only for tests

* feat(SD): use body acceleration from IR for G load indication
@2hwk 2hwk force-pushed the VR-camera-definition branch from 64a8f68 to ab9e270 Compare May 2, 2022 04:40
Saschl and others added 5 commits May 2, 2022 09:01
…esim#7134)

* fix: use main gear compression for some onground detections

Should avoid speedtape showing error state when the nose is being lifted

* fix: adapt variable for center gear compressed; will anyhow change with gear PR

* fix: changed nose gear variable to be consistent in naming

Co-authored-by: Andreas Guther <[email protected]>
* feat: inverted nose wheel steering axis
* Update src/systems/a320_systems_wasm/src/nose_wheel_steering.rs
Co-authored-by: David Walschots <[email protected]>
Co-authored-by: David Walschots <[email protected]>
* feat: added assistance information to FDR
* fix: missing header info for fdr2csv
@2hwk 2hwk force-pushed the VR-camera-definition branch from ab9e270 to 3185091 Compare May 3, 2022 14:06
@2hwk 2hwk force-pushed the VR-camera-definition branch from 3185091 to 9cebb9d Compare May 4, 2022 10:01
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FS2020 using 3D cockpit camera in VR, wrong horizontal plane rotation
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