Implementation of blue noise in Rust using Fast Poisson Disk Sampling. This implementation can be used for images (2-dimensional), for volumes (3-dimensional) and in higher dimensions.
For background information see here: https://www.cs.ubc.ca/~rbridson/docs/bridson-siggraph07-poissondisk.pdf
Documentation is here: https://connyonny.github.io/bluenoisers/bluenoisers