These templates are derived from DBGL's DOSBox templates, but with the relevant settings applied to the default DOSBox Staging config.
I've always liked the templates DBGL gives you to work with, but I moved away from DBGL itself since it's not made to use with DOSBox Staging. I keep these in my ~/Templates
directory to easily create configs for various games using Thunar's context menu.
- These configs default to a windowed experience at 3x scale with aspect correction, so change that in your own copies if you wish.
- These all use the
pixellate
shader found in theinterpolation
directory at https://github.com/tyrells/dosbox-svn-shaders, so change that in your own copies if you wish. I use this shader so that I don't get uneven pixels and to avoid the shimmering effect such uneven pixels can cause during moments of horizontal scroll. - I will more properly flesh out this readme later.