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Speaker

CodinGlitch edited this page Jun 13, 2024 · 3 revisions

The speaker is a receiving and speaking item, which—when placed—outputs audio from the frequency it is connected to.

Being a radio-receiving object, it holds a frequency to which it will listen to, which can be changed by tinkering with it through the Radiosmithing Station.

At its current state, it is functionally identical to the radio, but after Receivers and Transmitters have been implemented, its functionality will change.

Recipe

speaker

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