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vcr.ttf changes when switching mods now #650

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chronicsilly
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import funkin.backend.system.modules.FunkinCache;

function new() {
FunkinCache.instance.clearSecondLayer();
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you missed the }

@NexIsDumb
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NexIsDumb commented Jun 13, 2025

wait why on global new()
tell me about the logic you thought of, cuz isnt it better to have it when you switch mods inside mainstate?

@chronicsilly
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wait why on global new() tell me about the logic you thought of, cuz isnt it better to have it when you switch mods inside mainstate?

Isn't global.hx destroyed and readded when mods switch

@NexIsDumb
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wait why on global new() tell me about the logic you thought of, cuz isnt it better to have it when you switch mods inside mainstate?

Isn't global.hx destroyed and readded when mods switch

well yes but all the switch mods changes happen inside mainstate cuz what happens if you softcode a creation of a new secondary global

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3 participants