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v5.2.1

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@ClementDreptin ClementDreptin released this 15 Jan 22:37
· 181 commits to master since this release

Stability improvements

  • Made the main loop run on the game's thread instead of the plugin's thread. This allowed the usage of iPrintLn again so the feedback text and its horrible logic were removed.
  • Making the main loop run on the game's thread also fixed the issue where the console would crash after starting MW3 and going back to the dashboard without starting a game.

Refactoring

  • Went back to using normal types instead of Windows types except for DWORDs
  • Switched to C++ style casting