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Data Nuggets for CityGenerator
Jesse Morgan edited this page Apr 4, 2014
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This is from CityGenerator; it is deprecated, but might be worth keeping around.
Per kjdavies suggestion, this is an attempt to document each bit of data and what I want from it.
- Summary
- City Name
- City ID
- Region ID
- Region Name
- Morality (random keyword)
- Ethics (random keyword)
- city size-type
- population
- region name
- number of districts
- climate
- Geography
- Population breakdown type
- Geographical location
- has port?
- population density
- city shape
- city size
- region size
- local landmarks
- region geography
- list of neighbors
- Cityscape
- Number of Roads
- Number of Major Roads
- side of the city with a port (if there is one)
- size, material and type of wall, if any
- percent of city within wall, if any
- number of wall towers, if any
- Length of wall, if any
- street construction
- street pattern
- Districts
- List of random districts
- Housing
- Poor/average/wealthy housing breakdown
- number of abandoned houses
- Businesses
- list of businesses
- number of each business
- number of specialists for each business
- total buildings
- total specialists
- Government
- Type of Primary Power
- Primary Power Alignment
- Secondary power
- Secondary plot
- Secondary subplot, if any
- Ruler Approval Rating
- Quality of Freedom of Religion
- Quality of Freedom of Magic usage
- Diplomatic Ties
- list of relationships with neighbors (must be coherent between neighbors)
- Crime and Punishment
- Crime Rate
- Law Enforcement
- Law Enforcer
- Justice provider
- Common punishment
- Common Crime
- Imprisonment Rate
- Military
- Military attitude
- Standing army size
- reserve force size
- percent special forces
- percent sent to kingdom
- militia size
- fortification rating
- Battle reputation
- Preferred weapon
- Battle Prowess
- Population
- Children percentage
- elderly percentage
- city age
- list of races and percentages
- Race Relations
- List of race relations
- Economy
- Economy strength
- Magic attitude
- Education attitude
- Resources
- list of resources
- Taverns
- List of Taverns with varying details
- Local Info
- List of local trades
- Current Events
- time of arrival
- visible citizens
- Weather
- Sky
- air
- wind
- temp
- fog
- thunder/precip if any
- Events
- list of events
- Citizens
- list of citizens with varying details
- Travelers
- list of travelers with varying details and plot