cyborg refactor: icons, chassis, modules base #20030
ci_suite.yml
on: pull_request
Start Gate
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Run Linters
1m 31s
Compile Maps
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Integration Tests
1m 29s
Windows Build
1m 49s
Completion Gate
1s
Annotations
14 errors and 10 warnings
Compile Maps
Process completed with exit code 1.
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Integration Tests
Process completed with exit code 1.
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Run Linters:
code/modules/mob/living/silicon/robot/modules/drone.dm#L5
undefined var 'allowed_frames' on type '/datum/prototype/robot_module/drone'
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Run Linters:
code/modules/mob/living/silicon/robot/modules/swarm.dm#L5
undefined var 'allowed_frames' on type '/datum/prototype/robot_module/swarm'
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Run Linters:
code/modules/mob/living/silicon/robot/modules/cybersun/assault.dm#L49
undefined var 'sprites' on type '/obj/item/robot_module/robot/syndicate/protector'
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Run Linters:
code/modules/mob/living/silicon/robot/modules/nanotrasen/security.dm#L64
undefined var 'can_be_pushed' on type '/obj/item/robot_module/robot/security'
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Run Linters:
code/modules/mob/living/silicon/robot/modules/nanotrasen/combat.dm#L37
undefined var 'sprites' on type '/obj/item/robot_module/robot/security/combat'
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Run Linters:
code/modules/mob/living/silicon/robot/modules/nanotrasen/engineering.dm#L99
undefined var 'sprites' on type '/obj/item/robot_module/robot/engineering'
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Run Linters:
code/modules/mob/living/silicon/robot/modules/nanotrasen/janitor.dm#L58
undefined var 'sprites' on type '/obj/item/robot_module/robot/janitor'
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Run Linters:
code/modules/mob/living/silicon/robot/modules/nanotrasen/logistics.dm#L58
undefined var 'sprites' on type '/obj/item/robot_module/robot/logistics'
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Run Linters:
code/modules/mob/living/silicon/robot/modules/nanotrasen/medical.dm#L91
undefined var 'sprites' on type '/obj/item/robot_module/robot/medical/surgeon'
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Run Linters:
code/modules/mob/living/silicon/robot/modules/nanotrasen/multirole.dm#L51
undefined var 'sprites' on type '/obj/item/robot_module/robot/standard'
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Windows Build
Process completed with exit code 1.
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Completion Gate
Process completed with exit code 1.
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Run Linters:
code/game/objects/items/stacks/stack.dm#L323
#warn redo this proc
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Run Linters:
code/game/objects/items/stacks/stack.dm#L349
#warn zero amount was here; check this proc for zero-validity / gc safety
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Run Linters:
code/game/objects/items/stacks/stack.dm#L376
#warn zero amount was here; check this proc for zero-validity / gc safety
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Run Linters:
code/game/objects/items/weapons/extinguisher.dm#L18
#warn item mount support! either that or /mounted subtype with said support for cybogs
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Run Linters:
code/game/rendering/actor_huds/huds/inventory-screen_object.dm#L187
#warn deal with screen loc
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