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// Copyright (c) 2019, Jason Justian | ||
// | ||
// Permission is hereby granted, free of charge, to any person obtaining a copy | ||
// of this software and associated documentation files (the "Software"), to deal | ||
// in the Software without restriction, including without limitation the rights | ||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
// copies of the Software, and to permit persons to whom the Software is | ||
// furnished to do so, subject to the following conditions: | ||
// | ||
// The above copyright notice and this permission notice shall be included in all | ||
// copies or substantial portions of the Software. | ||
// | ||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
// SOFTWARE. | ||
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#define ATTENOFF_INCREMENTS 128 | ||
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class AttenuateOffset : public HemisphereApplet { | ||
public: | ||
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const char* applet_name() { | ||
return "AttenOff"; | ||
} | ||
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void Start() { | ||
ForEachChannel(ch) level[ch] = 63; | ||
} | ||
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void Controller() { | ||
ForEachChannel(ch) | ||
{ | ||
int signal = Proportion(level[ch], 63, In(ch)) + (offset[ch] * ATTENOFF_INCREMENTS); | ||
signal = constrain(signal, -HEMISPHERE_3V_CV, HEMISPHERE_MAX_CV); | ||
Out(ch, signal); | ||
} | ||
} | ||
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void View() { | ||
gfxHeader(applet_name()); | ||
DrawInterface(); | ||
} | ||
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void OnButtonPress() { | ||
if (++cursor > 3) cursor = 0; | ||
ResetCursor(); | ||
} | ||
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void OnEncoderMove(int direction) { | ||
uint8_t ch = cursor / 2; | ||
if (cursor == 0 || cursor == 2) { | ||
// Change offset voltage | ||
int min = -HEMISPHERE_MAX_CV / ATTENOFF_INCREMENTS; | ||
int max = HEMISPHERE_MAX_CV / ATTENOFF_INCREMENTS; | ||
offset[ch] = constrain(offset[ch] + direction, min, max); | ||
} else { | ||
// Change level percentage | ||
level[ch] = constrain(level[ch] + direction, 0, 63); | ||
} | ||
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} | ||
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uint32_t OnDataRequest() { | ||
uint32_t data = 0; | ||
Pack(data, PackLocation {0,9}, offset[0] + 256); | ||
Pack(data, PackLocation {10,9}, offset[1] + 256); | ||
Pack(data, PackLocation {19,6}, level[0]); | ||
Pack(data, PackLocation {25,6}, level[1]); | ||
return data; | ||
} | ||
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void OnDataReceive(uint32_t data) { | ||
offset[0] = Unpack(data, PackLocation {0,9}) - 256; | ||
offset[1] = Unpack(data, PackLocation {10,9}) - 256; | ||
level[0] = Unpack(data, PackLocation {19,6}); | ||
level[1] = Unpack(data, PackLocation {25,6}); | ||
} | ||
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protected: | ||
void SetHelp() { | ||
// "------------------" <-- Size Guide | ||
help[HEMISPHERE_HELP_DIGITALS] = ""; | ||
help[HEMISPHERE_HELP_CVS] = "CV Inputs 1,2"; | ||
help[HEMISPHERE_HELP_OUTS] = "Outputs A,B"; | ||
help[HEMISPHERE_HELP_ENCODER] = "Offset V / Level %"; | ||
// "------------------" <-- Size Guide | ||
} | ||
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private: | ||
int cursor; | ||
int level[2]; | ||
int offset[2]; | ||
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void DrawInterface() { | ||
ForEachChannel(ch) | ||
{ | ||
gfxPrint(0, 15 + (ch * 20), (hemisphere ? (ch ? "D " : "C ") : (ch ? "B " : "A "))); | ||
int cv = offset[ch] * ATTENOFF_INCREMENTS; | ||
gfxPrintVoltage(cv); | ||
gfxPrint(16, 25 + (ch * 20), Proportion(level[ch], 63, 100)); | ||
gfxPrint("%"); | ||
} | ||
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int ch = cursor / 2; | ||
if (cursor == 0 or cursor == 2) gfxCursor(13, 23 + (ch * 20), 36); | ||
else gfxCursor(13, 33 + (ch * 20), 36); | ||
} | ||
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}; | ||
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//////////////////////////////////////////////////////////////////////////////// | ||
//// Hemisphere Applet Functions | ||
/// | ||
/// Once you run the find-and-replace to make these refer to AttenuateOffset, | ||
/// it's usually not necessary to do anything with these functions. You | ||
/// should prefer to handle things in the HemisphereApplet child class | ||
/// above. | ||
//////////////////////////////////////////////////////////////////////////////// | ||
AttenuateOffset AttenuateOffset_instance[2]; | ||
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void AttenuateOffset_Start(bool hemisphere) {AttenuateOffset_instance[hemisphere].BaseStart(hemisphere);} | ||
void AttenuateOffset_Controller(bool hemisphere, bool forwarding) {AttenuateOffset_instance[hemisphere].BaseController(forwarding);} | ||
void AttenuateOffset_View(bool hemisphere) {AttenuateOffset_instance[hemisphere].BaseView();} | ||
void AttenuateOffset_OnButtonPress(bool hemisphere) {AttenuateOffset_instance[hemisphere].OnButtonPress();} | ||
void AttenuateOffset_OnEncoderMove(bool hemisphere, int direction) {AttenuateOffset_instance[hemisphere].OnEncoderMove(direction);} | ||
void AttenuateOffset_ToggleHelpScreen(bool hemisphere) {AttenuateOffset_instance[hemisphere].HelpScreen();} | ||
uint32_t AttenuateOffset_OnDataRequest(bool hemisphere) {return AttenuateOffset_instance[hemisphere].OnDataRequest();} | ||
void AttenuateOffset_OnDataReceive(bool hemisphere, uint32_t data) {AttenuateOffset_instance[hemisphere].OnDataReceive(data);} |
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