Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add Ayn Loki panel refresh rates in gamescope #9

Open
wants to merge 17 commits into
base: gamescope-plus
Choose a base branch
from

Conversation

citral23
Copy link

@citral23 citral23 commented Apr 5, 2024

On its own, this does nothing, but combined with a change I'll send to switch gamescope-session-plus to unmark the panel as being external, it allows to use the native refresh rates of 40, 50 and 60 of loki devices with the unified slider.

ruineka and others added 17 commits January 11, 2024 21:28
…imeraOS#2)

* Add --force-panel-type and --force-external-orientation arguments.

* Rotate only the internal display when faked as "external"

* Try to prevent the external display from being rotated when --force-panel-type external is used.

* Fixed docking issue when --force-panel-type external is used and you dock/undock the handheld.
…20p/800p

You can select 720p/800p still in game or via Steam's resolution setting
Steam > Settings > Display > Resolution

This effectively reverts the changes Valve made a year ago forcing us to
720p.
This will use more hardware planes, causing some devices to composite yeilding lower framerates
Requested by some of our users due to them accidentally firing them off. Defaults to gestures enabled
Forces the Legion Go to only use 60 or 144, and none of the invalid steps between. Allows both combined and separated frame controls in Steam Game mode to work.
Add environment variable to disable touch gestures
Fix refresh rate control on the Legion Go
steamcompmgr: add env var to enable/disable 720p restriction
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

5 participants