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Step 5, play on chain and off chain distribute rewards, allowing the framework to actually be used #49

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@prozacchiwawa prozacchiwawa commented Dec 14, 2024

On chain transition ends with chia paid back according to the game splits.

…rresponds with the prior synchronization. We know stop at a move launched in response to having successfully recognized the other player's on chain move and need to reconcile our own turn with it.
… on chain move but args isn't aligned with the max move size we need. Investigating
…sh the simulation. Needed: verify outputs from referee (including check that mover shares total up properly in all cases), refactor how to call referee's verify method.
… parameter objects and make a nice method of referee that gives one
…we need to ensure the correct side won the channel content
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socket-security bot commented Dec 16, 2024

Removed dependencies detected. Learn more about Socket for GitHub ↗︎

🚮 Removed packages: npm/[email protected]

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@prozacchiwawa prozacchiwawa changed the base branch from 20241116-game-regress to 20241230-potato-handler-move December 30, 2024 20:38
@prozacchiwawa prozacchiwawa changed the base branch from 20241230-potato-handler-move to 20241116-game-regress December 30, 2024 20:50
@prozacchiwawa prozacchiwawa changed the base branch from 20241116-game-regress to 20241230-chain-move-potato-handler-types December 30, 2024 22:06
@prozacchiwawa prozacchiwawa changed the title 20241203 wip playing on chain, slashing fixes etc Step 5, wip playing on chain, slashing fixes etc Dec 30, 2024
@prozacchiwawa prozacchiwawa changed the title Step 5, wip playing on chain, slashing fixes etc Step 5, play on chain and off chain distribute rewards, allowing the framework to actually be used Dec 30, 2024
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