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Make cesium-unity compatible with the shared asset changes in cesium-native. #518

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merged 2 commits into from
Oct 31, 2024

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azrogers
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As we've discussed previously, we're not intending to fully implement the shared assets system in Unity at this point, as there are currently higher priority items that we need to get to. However, the changes made in cesium-native to support shared assets currently break the cesium-unity build. This change is the absolute minimum required to get cesium-unity working with the shared-assets branch of cesium-native. It doesn't implement the shared asset depot or change texture creation in any way.

@j9liu
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j9liu commented Oct 31, 2024

@azrogers seems like the previous CI failures were flubs, so don't worry about them anymore. I'll give this a lookover later today.

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j9liu commented Oct 31, 2024

This looks good to me. I did a quick test for the memory profiling just to make sure there was nothing weird happening under the hood, and didn't see any deviation in the texture memory stats. Thanks @azrogers !

@j9liu j9liu merged commit a023792 into main Oct 31, 2024
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@j9liu j9liu deleted the shared-assets-compat branch October 31, 2024 18:10
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2 participants