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Remove _flyToGranularityDegrees editor
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azrogers committed Jan 29, 2024
1 parent 23371d0 commit f34ee68
Showing 1 changed file with 0 additions and 12 deletions.
12 changes: 0 additions & 12 deletions Editor/CesiumFlyToControllerEditor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -71,18 +71,6 @@ private void DrawProperties()
"The length in seconds that the camera flight should last.");
EditorGUILayout.PropertyField(
this._flyToDuration, flyToDurationContent);

GUIContent flyToGranularityDegreesContent = new GUIContent(
"Granularity Degrees",
"The granularity in degrees with which keypoints should be generated " +
"for the flight interpolation. This value should be greater than 0.0, otherwise " +
"the controller will not take flight." +
"\n\n" +
"This represents the difference in degrees between each keypoint on the flight path. " +
"The lower the value, the more keypoints are generated, and the smoother the flight " +
"interpolation will be.");
EditorGUILayout.PropertyField(
this._flyToGranularityDegrees, flyToGranularityDegreesContent);
}
}
}

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