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Lönn β - 0.2.0

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@Vexatos Vexatos released this 22 Jan 17:43
· 501 commits to master since this release
  • Added basic graphics settings to the config file
  • Added support for dropdowns in property windows
  • Added dropdowns to all vanilla entities and triggers that need them
  • Added line, bucket, and circle brush tool
  • Added Fake Heart and Dream Heart entities
  • Added Iceball and Ice Wall as separate entity placements
  • The MacOS build now works properly. Thanks to @swoolcock for testing
  • Improved file open dialog. Thanks to @0x0ade for the builds
  • Window size and position now persist across sessions
  • Lönn now runs at a low frame rate when unfocused to save computer resources
  • Trigger names by default no longer end with "Trigger" because that's redundant
  • Entity and trigger IDs are now unique by map rather than by room
  • Player entity now mentions that it's a spawn point again
  • Fixed lightning breaker box justification
  • Fixed feather selection box
  • Fixed killbox rendering
  • Fixed typo in dash switch placement
  • Fixed selection hotkeys doing more than they should sometimes
  • Fixed crash when selecting an object that overlaps with another room
  • Fixed crash when adding a checkpoint to a room with no spawn points
  • Fixed mouse oddities on MacOS related to window focus
  • Fixed various tiny visual bugs