Releases
v0.2.0
Added basic graphics settings to the config file
Added support for dropdowns in property windows
Added dropdowns to all vanilla entities and triggers that need them
Added line, bucket, and circle brush tool
Added Fake Heart and Dream Heart entities
Added Iceball and Ice Wall as separate entity placements
The MacOS build now works properly. Thanks to @swoolcock for testing
Improved file open dialog. Thanks to @0x0ade for the builds
Window size and position now persist across sessions
Lönn now runs at a low frame rate when unfocused to save computer resources
Trigger names by default no longer end with "Trigger" because that's redundant
Entity and trigger IDs are now unique by map rather than by room
Player entity now mentions that it's a spawn point again
Fixed lightning breaker box justification
Fixed feather selection box
Fixed killbox rendering
Fixed typo in dash switch placement
Fixed selection hotkeys doing more than they should sometimes
Fixed crash when selecting an object that overlaps with another room
Fixed crash when adding a checkpoint to a room with no spawn points
Fixed mouse oddities on MacOS related to window focus
Fixed various tiny visual bugs
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