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Merge pull request #950 from RalseiDreemuurr/sprites
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MrCat15352 authored Sep 15, 2024
2 parents db4a9cc + f9ced36 commit 6a06747
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Showing 14 changed files with 78 additions and 96 deletions.
4 changes: 1 addition & 3 deletions code/__DEFINES/inventory.dm
Original file line number Diff line number Diff line change
Expand Up @@ -84,9 +84,7 @@
#define SNOUTED_VARIATION (1<<4) //Ex of naming: a state called "nameof_thing" can be named "nameof_thing_snouted"
#define VOX_VARIATION (1<<5)
#define KEPORI_VARIATION (1<<6)
// [CELADON-ADD] - TAJARA
#define TAJARA_VARIATION (1<<7)
// [/CELADON-ADD]


#define NOT_DIGITIGRADE 0
#define FULL_DIGITIGRADE 1
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5 changes: 1 addition & 4 deletions code/modules/clothing/head/_head.dm
Original file line number Diff line number Diff line change
Expand Up @@ -11,10 +11,7 @@
var/can_toggle = null
greyscale_icon_state = "hat"
greyscale_colors = list(list(16,26))
// [CELADON-EDIT] - TAJARA
// supports_variations = VOX_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = VOX_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
supports_variations = VOX_VARIATION

///Special throw_impact for hats to frisbee hats at people to place them on their heads/attempt to de-hat them.
/obj/item/clothing/head/throw_impact(atom/hit_atom, datum/thrownthing/thrownthing)
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5 changes: 1 addition & 4 deletions code/modules/clothing/masks/_masks.dm
Original file line number Diff line number Diff line change
Expand Up @@ -10,10 +10,7 @@
var/modifies_speech = FALSE
var/mask_adjusted = 0
var/adjusted_flags = null
// [CELADON-EDIT] - TAJARA
// supports_variations = VOX_VARIATION | KEPORI_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = VOX_VARIATION | KEPORI_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
supports_variations = VOX_VARIATION | KEPORI_VARIATION

/obj/item/clothing/mask/attack_self(mob/user)
if((clothing_flags & VOICEBOX_TOGGLABLE))
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94 changes: 29 additions & 65 deletions code/modules/clothing/spacesuits/hardsuit.dm
Original file line number Diff line number Diff line change
Expand Up @@ -209,10 +209,7 @@
item_state = "eng_hardsuit"
siemens_coefficient = 0
armor = list("melee" = 30, "bullet" = 5, "laser" = 10, "energy" = 20, "bomb" = 10, "bio" = 100, "rad" = 75, "fire" = 100, "acid" = 75)
// [CELADON-EDIT] - TAJARA
// supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/engine
resistance_flags = FIRE_PROOF

Expand Down Expand Up @@ -290,10 +287,7 @@
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/mining
heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
custom_price = 2000
// [CELADON-EDIT] - TAJARA
// supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION

/obj/item/clothing/suit/space/hardsuit/mining/Initialize()
. = ..()
Expand Down Expand Up @@ -393,10 +387,16 @@
linkedsuit.name = initial(linkedsuit.name)
linkedsuit.desc = initial(linkedsuit.desc)
linkedsuit.clothing_flags |= STOPSPRESSUREDAMAGE
// [CELADON - ADD] - BALANCE
linkedsuit.slowdown = 0.7
// [CELADON - ADD]
linkedsuit.cold_protection |= CHEST | GROIN | LEGS | FEET | ARMS | HANDS
else
linkedsuit.name += " (combat)"
linkedsuit.desc = linkedsuit.alt_desc
// [CELADON - ADD] - BALANCE
linkedsuit.slowdown = linkedsuit.combat_slowdown
// [CELADON - ADD]
linkedsuit.clothing_flags &= ~STOPSPRESSUREDAMAGE
linkedsuit.cold_protection &= ~(CHEST | GROIN | LEGS | FEET | ARMS | HANDS)
if(linkedsuit.lightweight)
Expand All @@ -420,12 +420,12 @@
allowed = list(/obj/item/gun, /obj/item/ammo_box,/obj/item/ammo_casing, /obj/item/melee/baton, /obj/item/melee/transforming/energy/sword/saber, /obj/item/restraints/handcuffs, /obj/item/tank/internals)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi
jetpack = /obj/item/tank/jetpack/suit
// [CELADON-EDIT] - TAJARA
// supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
slowdown = 0.5
var/combat_slowdown = 0 //slowdown when in combat mode
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION
// [CELADON - EDIT] - BALANCE
// slowdown = 0.5 // [CELADON - EDIT] - ORIGINAL
// var/combat_slowdown = 0 //slowdown when in combat mode // [CELADON - EDIT] - ORIGINAL
var/combat_slowdown = 0.2
// [CELADON - EDIT]
var/lightweight = 0 //used for flags when toggling

//Ramzi Syndie suit
Expand All @@ -449,11 +449,11 @@
lightweight = 1
jetpack = null
armor = list("melee" = 35, "bullet" = 25, "laser" = 20,"energy" = 40, "bomb" = 10, "bio" = 100, "rad" = 50, "fire" = 75, "acid" = 75)
slowdown = 0.7
// [CELADON - REMOVE] - BALANCE
// slowdown = 0.7 // [CELADON - REMOVE] - ORIGINAL
// [CELADON - REMOVE]
jetpack = null
// [CELADON-ADD] - TAJARA
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION
// [/CELADON-ADD]

//Elite Syndie suit
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite
Expand Down Expand Up @@ -486,10 +486,7 @@
heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
resistance_flags = FIRE_PROOF | ACID_PROOF
// [CELADON-EDIT] - TAJARA
// supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION

/obj/item/clothing/suit/space/hardsuit/syndi/elite/debug
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug
Expand All @@ -503,10 +500,7 @@
hardsuit_type = "cybersun"
armor = list("melee" = 25, "bullet" = 25, "laser" = 50, "energy" = 50, "bomb" = 25, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 60)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi/cybersun
// [CELADON-EDIT] - TAJARA
// supports_variations = VOX_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = VOX_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
supports_variations = VOX_VARIATION

/obj/item/clothing/head/helmet/space/hardsuit/syndi/cybersun
name = "neutron-star combat hardsuit helmet"
Expand All @@ -525,10 +519,7 @@
hardsuit_type = "cyberparamed"
armor = list("melee" = 25, "bullet" = 25, "laser" = 35, "energy" = 40, "bomb" = 10, "bio" = 100, "rad" = 65, "fire" = 75, "acid" = 40)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi/cybersun/paramed
// [CELADON-EDIT] - TAJARA
// supports_variations = VOX_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = VOX_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
supports_variations = VOX_VARIATION
jetpack = null

/obj/item/clothing/head/helmet/space/hardsuit/syndi/cybersun/paramed
Expand All @@ -547,10 +538,7 @@
icon_state = "hardsuit1-pointman"
hardsuit_type = "pointman"
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi/inteq
// [CELADON-EDIT] - TAJARA
// supports_variations = VOX_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = VOX_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
supports_variations = VOX_VARIATION


/obj/item/clothing/head/helmet/space/hardsuit/syndi/inteq
Expand Down Expand Up @@ -606,10 +594,7 @@
armor = list("melee" = 30, "bullet" = 5, "laser" = 10, "energy" = 20, "bomb" = 10, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 75)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/medical
slowdown = 0.5
// [CELADON-EDIT] - TAJARA
// supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION

/obj/item/clothing/head/helmet/space/hardsuit/medical/cmo
name = "chief medical officer's hardsuit helmet"
Expand Down Expand Up @@ -672,10 +657,7 @@
/obj/item/aicard)
armor = list("melee" = 30, "bullet" = 5, "laser" = 10, "energy" = 20, "bomb" = 100, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 80)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/rd
// [CELADON-EDIT] - TAJARA
// supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION

//Security hardsuit
/obj/item/clothing/head/helmet/space/hardsuit/security
Expand All @@ -695,10 +677,7 @@
armor = list("melee" = 35, "bullet" = 15, "laser" = 30, "energy" = 40, "bomb" = 10, "bio" = 100, "rad" = 50, "fire" = 75, "acid" = 75)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/security
slowdown = 0.5
// [CELADON-EDIT] - TAJARA
// supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION

/obj/item/clothing/suit/space/hardsuit/security/Initialize()
. = ..()
Expand All @@ -720,10 +699,7 @@
armor = list("melee" = 45, "bullet" = 25, "laser" = 30, "energy" = 40, "bomb" = 25, "bio" = 100, "rad" = 50, "fire" = 95, "acid" = 95)
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/security/hos
jetpack = /obj/item/tank/jetpack/suit
// [CELADON-EDIT] - TAJARA
// supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION

//SWAT MKII
/obj/item/clothing/head/helmet/space/hardsuit/swat
Expand Down Expand Up @@ -1063,10 +1039,7 @@
item_state = "independent_sec_helm"
hardsuit_type = "independent-sec"
armor = list("melee" = 35, "bullet" = 25, "laser" = 20,"energy" = 40, "bomb" = 10, "bio" = 100, "rad" = 50, "fire" = 75, "acid" = 75)
// [CELADON-EDIT] - TAJARA
// supports_variations = VOX_VARIATION | SNOUTED_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = VOX_VARIATION | SNOUTED_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
supports_variations = VOX_VARIATION | SNOUTED_VARIATION

/obj/item/clothing/suit/space/hardsuit/security/independent
icon_state = "hardsuit-independent-sec"
Expand All @@ -1077,10 +1050,7 @@
hardsuit_type = "independent-sec"
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/security/independent
armor = list("melee" = 35, "bullet" = 25, "laser" = 20, "energy" = 40, "bomb" = 10, "bio" = 100, "rad" = 50, "fire" = 75, "acid" = 75)
// [CELADON-EDIT] - TAJARA
// supports_variations = VOX_VARIATION | DIGITIGRADE_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = VOX_VARIATION | DIGITIGRADE_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
supports_variations = VOX_VARIATION | DIGITIGRADE_VARIATION

//Mining
/obj/item/clothing/head/helmet/space/hardsuit/mining/independent
Expand Down Expand Up @@ -1225,10 +1195,7 @@
item_state = "hardsuit-inteq"
hardsuit_type = "inteq"
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/security/independent/inteq
// [CELADON-EDIT] - TAJARA
// supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
supports_variations = DIGITIGRADE_VARIATION | VOX_VARIATION

/obj/item/clothing/head/helmet/space/hardsuit/solgov
name = "\improper SolGov hardsuit helmet"
Expand All @@ -1247,10 +1214,7 @@
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/solgov
allowed = list(/obj/item/gun, /obj/item/ammo_box,/obj/item/ammo_casing, /obj/item/melee/baton, /obj/item/melee/transforming/energy/sword/saber, /obj/item/restraints/handcuffs, /obj/item/tank/internals)
slowdown = 0.5
// [CELADON-EDIT] - TAJARA
// supports_variations = DIGITIGRADE_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = DIGITIGRADE_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
supports_variations = DIGITIGRADE_VARIATION

/obj/item/clothing/head/helmet/space/hardsuit/quixote
name = "\improper Quixote mobility hardsuit helmet"
Expand Down
5 changes: 1 addition & 4 deletions code/modules/clothing/suits/_suits.dm
Original file line number Diff line number Diff line change
Expand Up @@ -15,10 +15,7 @@
pocket_storage_component_path = /datum/component/storage/concrete/pockets/exo //WS Edit - Exowear Pockets
greyscale_colors = list(list(13, 16), list(10, 18), list(13, 21))
greyscale_icon_state = "coat"
// [CELADON-EDIT] - TAJARA
// supports_variations = VOX_VARIATION // CELADON-EDIT - ORIGINAL
supports_variations = VOX_VARIATION | TAJARA_VARIATION
// [/CELADON-EDIT]
supports_variations = VOX_VARIATION
mob_overlay_icon = 'icons/mob/clothing/suit.dmi'

/obj/item/clothing/suit/worn_overlays(isinhands = FALSE)
Expand Down
25 changes: 19 additions & 6 deletions code/modules/mob/living/carbon/human/update_icons.dm
Original file line number Diff line number Diff line change
Expand Up @@ -524,8 +524,13 @@ There are several things that need to be remembered:
handled_by_bodytype = TRUE

// [CELADON-ADD] - TAJARA
if((I.supports_variations & TAJARA_VARIATION) && (dna.species.bodytype & BODYTYPE_TAJARA))
icon_file = TAJARA_HEAD_PATH
else if(BODYTYPE_TAJARA)
if(icon_exists(SARATHI_SNOUTED_HELM_PATH, RESOLVE_ICON_STATE(I)))
icon_file = SARATHI_SNOUTED_HELM_PATH
if(I.snout_override_icon)
icon_file = I.snout_override_icon
else
handled_by_bodytype = TRUE
// [/CELADON-ADD]

if(!(icon_exists(icon_file, RESOLVE_ICON_STATE(I))))
Expand Down Expand Up @@ -637,8 +642,11 @@ There are several things that need to be remembered:
handled_by_bodytype = TRUE

// [CELADON-ADD] - TAJARA
else if((dna.species.bodytype & BODYTYPE_TAJARA) && (I.supports_variations & TAJARA_VARIATION))
icon_file = TAJARA_SUIT_PATH
else if(BODYTYPE_TAJARA)
if(icon_exists(TAJARA_SUIT_PATH, RESOLVE_ICON_STATE(I)))
icon_file = TAJARA_SUIT_PATH
else
handled_by_bodytype = TRUE
// [/CELADON-ADD]

if(!(icon_exists(icon_file, RESOLVE_ICON_STATE(I))))
Expand Down Expand Up @@ -735,8 +743,13 @@ There are several things that need to be remembered:
handled_by_bodytype = TRUE

// [CELADON-ADD] - TAJARA
if((dna.species.bodytype & BODYTYPE_TAJARA) && (I.supports_variations & TAJARA_VARIATION))
icon_file = TAJARA_MASK_PATH
else if(BODYTYPE_TAJARA)
if(icon_exists(SARATHI_SNOUTED_MASK_PATH, RESOLVE_ICON_STATE(I)))
icon_file = SARATHI_SNOUTED_MASK_PATH
if(I.snout_override_icon)
icon_file = I.snout_override_icon
else
handled_by_bodytype = TRUE
// [/CELADON-ADD]


Expand Down
4 changes: 4 additions & 0 deletions mod_celadon/balance/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -76,6 +76,10 @@ EDIT:

ADD:
`code/modules/vending/_vending.dm` : Добавлена вероятность поломки автомата при уничтожение его с вероятностью в 30% что ничего не выпадет с него

Хардсьюты:
EDIT: `code/modules/clothing/spacesuits/hardsuit.dm`
REMOVE: `code/modules/clothing/spacesuits/hardsuit.dm`
<!--
Если вы редактировали какие-либо процедуры или переменные в кор коде,
они должны быть указаны здесь.
Expand Down
2 changes: 2 additions & 0 deletions mod_celadon/balance/_balance.dme
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,8 @@
#include "code/gun.dm"
#include "code/ionrifle.dm"
#include "code/vending.dm"
#include "code/gloves.dm"
#include "code/hardsuit.dm"

#include "../cargo_items/_cargo_items.dme"

Expand Down
12 changes: 12 additions & 0 deletions mod_celadon/balance/code/gloves.dm
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
/obj/item/clothing/gloves/explorer/old
armor = list("melee" = 25, "bullet" = 20, "laser" = 20, "energy" = 20, "bomb" = 65, "bio" = 100, "rad" = 75, "fire" = 75, "acid" = 75)
siemens_coefficient = 0.3

/obj/item/clothing/gloves/krav_maga/combatglovesplus
armor = list("melee" = 15, "bullet" = 10, "laser" = 15, "energy" = 15, "bomb" = 65, "bio" = 100, "rad" = 75, "fire" = 75, "acid" = 75)

/obj/item/clothing/gloves/combat
armor = list("melee" = 15, "bullet" = 10, "laser" = 15, "energy" = 15, "bomb" = 65, "bio" = 100, "rad" = 75, "fire" = 75, "acid" = 75)

/obj/item/clothing/gloves/tackler/combat/insulated
armor = list("melee" = 15, "bullet" = 10, "laser" = 15, "energy" = 15, "bomb" = 65, "bio" = 100, "rad" = 75, "fire" = 75, "acid" = 75)
2 changes: 2 additions & 0 deletions mod_celadon/balance/code/hardsuit.dm
Original file line number Diff line number Diff line change
@@ -0,0 +1,2 @@
/obj/item/clothing/suit/space/hardsuit/ert
slowdown = 0.3
8 changes: 4 additions & 4 deletions mod_celadon/items/code/coats.dm
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@
togglename = "zhan"
pocket_storage_component_path = /datum/component/storage/concrete/pockets/small
resistance_flags = NONE
supports_variations = DIGITIGRADE_VARIATION | TAJARA_VARIATION
supports_variations = DIGITIGRADE_VARIATION

/obj/item/clothing/suit/toggle/tajaran/naval_coat
icon = 'mod_celadon/_storge_icons/icons/items/obj/tajara_items.dmi'
Expand All @@ -41,7 +41,7 @@
togglename = "naval"
pocket_storage_component_path = /datum/component/storage/concrete/pockets/small
resistance_flags = NONE
supports_variations = DIGITIGRADE_VARIATION | TAJARA_VARIATION
supports_variations = DIGITIGRADE_VARIATION

/obj/item/clothing/suit/toggle/tajaran/med_coat
icon = 'mod_celadon/_storge_icons/icons/items/obj/tajara_items.dmi'
Expand All @@ -55,7 +55,7 @@
togglename = "naval"
pocket_storage_component_path = /datum/component/storage/concrete/pockets/small
resistance_flags = NONE
supports_variations = DIGITIGRADE_VARIATION | TAJARA_VARIATION
supports_variations = DIGITIGRADE_VARIATION

/obj/item/clothing/suit/hunting
icon = 'mod_celadon/_storge_icons/icons/items/obj/tajara_items.dmi'
Expand All @@ -67,4 +67,4 @@
blood_overlay_type = "coat"
body_parts_covered = CHEST | ARMS | GROIN
pocket_storage_component_path = /datum/component/storage/concrete/pockets/small
supports_variations = DIGITIGRADE_VARIATION | TAJARA_VARIATION
supports_variations = DIGITIGRADE_VARIATION
2 changes: 1 addition & 1 deletion mod_celadon/items/code/external_wears.dm
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,6 @@
/obj/item/radio)
body_parts_covered = CHEST | GROIN | ARMS
cold_protection = CHEST |GROIN | ARMS
supports_variations = DIGITIGRADE_VARIATION | TAJARA_VARIATION
supports_variations = DIGITIGRADE_VARIATION
min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
pocket_storage_component_path = /datum/component/storage/concrete/pockets/small
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