-
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Hotfix for an editor error on making save objects due to asset database call placement. - Header comment updates.
- Loading branch information
1 parent
ccf2134
commit a43264f
Showing
70 changed files
with
556 additions
and
259 deletions.
There are no files selected for viewing
8 changes: 4 additions & 4 deletions
8
Carter Games/Save Manager/Code/Editor/Custom Editors/Inspectors/EncryptionKeyEditor.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
8 changes: 4 additions & 4 deletions
8
Carter Games/Save Manager/Code/Editor/Custom Editors/Inspectors/SaveDataEditor.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
25 changes: 24 additions & 1 deletion
25
...ames/Save Manager/Code/Editor/Custom Editors/Inspectors/SaveManagerAssetIndexInspector.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
8 changes: 4 additions & 4 deletions
8
Carter Games/Save Manager/Code/Editor/Custom Editors/Inspectors/SaveObjectEditor.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
8 changes: 4 additions & 4 deletions
8
Carter Games/Save Manager/Code/Editor/Custom Editors/Inspectors/SaveProfilesStoreEditor.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
8 changes: 4 additions & 4 deletions
8
...er Games/Save Manager/Code/Editor/Custom Editors/Inspectors/SettingsAssetRuntimeEditor.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
8 changes: 4 additions & 4 deletions
8
...Games/Save Manager/Code/Editor/Custom Editors/Property Drawers/SaveValuePropertyDrawer.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
8 changes: 4 additions & 4 deletions
8
.../Save Manager/Code/Editor/Custom Editors/Settings Provider/SaveManagerSettingsProvider.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
8 changes: 4 additions & 4 deletions
8
.../Save Manager/Code/Editor/Custom Editors/Windows/Editor Window/SaveManagerEditorWindow.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
25 changes: 24 additions & 1 deletion
25
...es/Save Manager/Code/Editor/Custom Editors/Windows/Editor Window/Sub Windows/EditorTab.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
25 changes: 24 additions & 1 deletion
25
...er/Code/Editor/Custom Editors/Windows/Editor Window/Sub Windows/Profile Tab/ProfileTab.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
25 changes: 24 additions & 1 deletion
25
...tor/Custom Editors/Windows/Editor Window/Sub Windows/Profile Tab/SaveProfileCreatorGUI.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
27 changes: 24 additions & 3 deletions
27
...Editor/Custom Editors/Windows/Editor Window/Sub Windows/Profile Tab/SaveProfileListGUI.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
8 changes: 4 additions & 4 deletions
8
Carter Games/Save Manager/Code/Editor/Menus & Shortcuts/SaveManagerMenuItems.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
8 changes: 4 additions & 4 deletions
8
Carter Games/Save Manager/Code/Editor/Systems/Asset Index/AssetIndexHandler.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
25 changes: 24 additions & 1 deletion
25
Carter Games/Save Manager/Code/Editor/Systems/Attributes/SaveCategoryAttributeData.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.